2020-06-02 11:46:18 +02:00
|
|
|
#pragma once
|
|
|
|
|
#include "MinimalEngine.h"
|
2021-05-06 17:02:10 +02:00
|
|
|
#include "RenderPass.h"
|
2020-06-02 11:46:18 +02:00
|
|
|
|
2024-06-09 12:20:04 +02:00
|
|
|
namespace Seele {
|
2021-04-01 16:40:14 +02:00
|
|
|
DECLARE_REF(CameraActor)
|
2024-06-09 12:20:04 +02:00
|
|
|
class BasePass : public RenderPass {
|
|
|
|
|
public:
|
2023-10-24 15:01:09 +02:00
|
|
|
BasePass(Gfx::PGraphics graphics, PScene scene);
|
2023-11-05 10:36:01 +01:00
|
|
|
BasePass(BasePass&&) = default;
|
|
|
|
|
BasePass& operator=(BasePass&&) = default;
|
2021-05-06 17:02:10 +02:00
|
|
|
virtual ~BasePass();
|
2022-11-17 16:47:42 +01:00
|
|
|
virtual void beginFrame(const Component::Camera& cam) override;
|
2022-04-15 23:45:44 +02:00
|
|
|
virtual void render() override;
|
|
|
|
|
virtual void endFrame() override;
|
2021-05-06 17:02:10 +02:00
|
|
|
virtual void publishOutputs() override;
|
|
|
|
|
virtual void createRenderPass() override;
|
2024-06-09 12:20:04 +02:00
|
|
|
|
|
|
|
|
private:
|
2024-02-01 10:21:36 +01:00
|
|
|
Gfx::RenderTargetAttachment colorAttachment;
|
|
|
|
|
Gfx::RenderTargetAttachment depthAttachment;
|
2024-05-30 16:56:22 +02:00
|
|
|
Gfx::RenderTargetAttachment visibilityAttachment;
|
2023-11-05 10:36:01 +01:00
|
|
|
Gfx::PShaderBuffer oLightIndexList;
|
|
|
|
|
Gfx::PShaderBuffer tLightIndexList;
|
|
|
|
|
Gfx::PTexture2D oLightGrid;
|
|
|
|
|
Gfx::PTexture2D tLightGrid;
|
2024-06-09 12:20:04 +02:00
|
|
|
|
2024-02-21 10:30:04 +01:00
|
|
|
Gfx::PDescriptorSet opaqueCulling;
|
|
|
|
|
Gfx::PDescriptorSet transparentCulling;
|
2024-05-09 08:41:46 +02:00
|
|
|
|
2024-06-11 14:15:29 +02:00
|
|
|
// use a different texture here so we can do multisampling
|
|
|
|
|
Gfx::OTexture2D basePassDepth;
|
|
|
|
|
|
2022-11-15 12:19:11 +01:00
|
|
|
PCameraActor source;
|
2023-11-01 23:12:30 +01:00
|
|
|
Gfx::OPipelineLayout basePassLayout;
|
2023-11-05 10:36:01 +01:00
|
|
|
Gfx::ODescriptorLayout lightCullingLayout;
|
2024-06-07 09:19:47 +02:00
|
|
|
|
|
|
|
|
Gfx::PShaderBuffer cullingBuffer;
|
2020-06-02 11:46:18 +02:00
|
|
|
};
|
2021-04-01 16:40:14 +02:00
|
|
|
DEFINE_REF(BasePass)
|
2020-06-02 11:46:18 +02:00
|
|
|
} // namespace Seele
|