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Seele/src/Engine/Graphics/Vulkan/RayTracing.cpp
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#include "RayTracing.h"
#include "Buffer.h"
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#include "Command.h"
#include "Enums.h"
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#include "Graphics/Buffer.h"
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#include "Graphics/Enums.h"
#include "Graphics/Graphics.h"
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#include "Graphics/Initializer.h"
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#include "Graphics/Mesh.h"
#include "Graphics/VertexData.h"
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#include <vulkan/vulkan_core.h>
using namespace Seele::Vulkan;
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BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateInfo& createInfo) : graphics(graphics) {
VertexData* vertexData = createInfo.mesh->vertexData;
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MeshData meshData = vertexData->getMeshData(createInfo.mesh->id);
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Gfx::PShaderBuffer positionBuffer = vertexData->getPositionBuffer();
Gfx::PIndexBuffer indexBuffer = vertexData->getIndexBuffer();
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VkTransformMatrixKHR matrix = {
createInfo.mesh->transform[0][0], createInfo.mesh->transform[1][0], createInfo.mesh->transform[2][0],
createInfo.mesh->transform[3][0], createInfo.mesh->transform[0][1], createInfo.mesh->transform[1][1],
createInfo.mesh->transform[2][1], createInfo.mesh->transform[3][1], createInfo.mesh->transform[0][2],
createInfo.mesh->transform[1][2], createInfo.mesh->transform[2][2], createInfo.mesh->transform[3][2],
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};
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VkBufferCreateInfo transformBufferInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = sizeof(VkTransformMatrixKHR),
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR,
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};
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VmaAllocationCreateInfo transformAllocInfo = {
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
.usage = VMA_MEMORY_USAGE_AUTO,
};
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OBufferAllocation transformBuffer =
new BufferAllocation(graphics, "TransformBuffer", transformBufferInfo, transformAllocInfo, Gfx::QueueType::GRAPHICS);
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VkDeviceOrHostAddressConstKHR vertexDataAddress = {
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.deviceAddress =
positionBuffer.cast<ShaderBuffer>()->getDeviceAddress() + vertexData->getMeshOffset(createInfo.mesh->id) * sizeof(Vector4),
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};
VkDeviceOrHostAddressConstKHR indexDataAddress = {
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.deviceAddress = indexBuffer.cast<IndexBuffer>()->getDeviceAddress() + meshData.firstIndex * sizeof(uint32),
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};
VkDeviceOrHostAddressConstKHR transformDataAddress = {
.deviceAddress = transformBuffer->deviceAddress,
};
VkAccelerationStructureGeometryKHR geometry = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
.pNext = nullptr,
.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
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.geometry = {.triangles =
{
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR,
.pNext = nullptr,
.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT,
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.vertexData = vertexDataAddress,
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.vertexStride = sizeof(Vector),
.maxVertex = static_cast<uint32_t>(createInfo.mesh->vertexCount),
.indexType = VK_INDEX_TYPE_UINT32,
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.indexData = indexDataAddress,
.transformData = transformDataAddress,
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}},
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.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
};
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VkAccelerationStructureBuildGeometryInfoKHR structureBuildGeometry = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
.pNext = nullptr,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
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.geometryCount = 1,
.pGeometries = &geometry,
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};
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const uint32 primitiveCount = meshData.numIndices / 3;
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VkAccelerationStructureBuildSizesInfoKHR buildSizesInfo = {
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
.pNext = nullptr,
};
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vkGetAccelerationStructureBuildSizesKHR(graphics->getDevice(), VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &structureBuildGeometry,
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&primitiveCount, &buildSizesInfo);
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VkBufferCreateInfo bufferInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = buildSizesInfo.accelerationStructureSize,
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
};
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VmaAllocationCreateInfo bufferAllocInfo = {
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.usage = VMA_MEMORY_USAGE_AUTO,
};
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buffer =
new BufferAllocation(graphics, "BLAS", bufferInfo, bufferAllocInfo, Gfx::QueueType::GRAPHICS);
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VkAccelerationStructureCreateInfoKHR blasInfo = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
.pNext = nullptr,
.createFlags = 0,
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.buffer = buffer->buffer,
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.offset = 0,
.size = buildSizesInfo.accelerationStructureSize,
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
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};
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VK_CHECK(vkCreateAccelerationStructureKHR(graphics->getDevice(), &blasInfo, nullptr, &handle));
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VkBufferCreateInfo scratchInfo = {
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
.flags = 0,
.size = buildSizesInfo.buildScratchSize,
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
};
VmaAllocationCreateInfo scratchAllocInfo = {
.usage = VMA_MEMORY_USAGE_AUTO,
};
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OBufferAllocation scratchAlloc =
new BufferAllocation(graphics, "ScratchBuffer", scratchInfo, scratchAllocInfo, Gfx::QueueType::GRAPHICS,
graphics->getAccelerationProperties().minAccelerationStructureScratchOffsetAlignment);
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structureBuildGeometry.dstAccelerationStructure = handle;
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structureBuildGeometry.scratchData.deviceAddress = scratchAlloc->deviceAddress;
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VkAccelerationStructureBuildRangeInfoKHR buildRangeInfo = {
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.primitiveCount = primitiveCount,
.primitiveOffset = 0,
.firstVertex = 0,
.transformOffset = 0,
};
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Array<VkAccelerationStructureBuildRangeInfoKHR*> ranges = {&buildRangeInfo};
PCommand cmd = graphics->getGraphicsCommands()->getCommands();
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vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), 1, &structureBuildGeometry, ranges.data());
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cmd->bindResource(PBufferAllocation(transformBuffer));
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cmd->bindResource(PBufferAllocation(buffer));
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cmd->bindResource(PBufferAllocation(scratchAlloc));
graphics->getDestructionManager()->queueResourceForDestruction(std::move(transformBuffer));
graphics->getDestructionManager()->queueResourceForDestruction(std::move(scratchAlloc));
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//todo: compact
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}
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BottomLevelAS::~BottomLevelAS() { graphics->getDestructionManager()->queueResourceForDestruction(std::move(buffer)); }
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TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& createInfo) {
}
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TopLevelAS::~TopLevelAS() {}