Progress i guess

This commit is contained in:
Dynamitos
2023-11-08 23:27:21 +01:00
parent ecb5050dc7
commit 19c3e559b1
49 changed files with 268 additions and 361 deletions
-1
View File
@@ -47,7 +47,6 @@ void MaterialLoader::import(MaterialImportArgs args, PMaterialAsset asset)
Gfx::ODescriptorLayout layout = graphics->createDescriptorLayout(materialName + "Layout");
//Shader file needs to conform to the slang standard, which prohibits _
materialName.erase(std::remove(materialName.begin(), materialName.end(), '_'), materialName.end());
materialName.erase(std::remove(materialName.begin(), materialName.end(), '.'), materialName.end());
uint32 uniformBufferOffset = 0;
uint32 bindingCounter = 0; // Uniform buffers are always binding 0