Progress i guess

This commit is contained in:
Dynamitos
2023-11-08 23:27:21 +01:00
parent ecb5050dc7
commit 19c3e559b1
49 changed files with 268 additions and 361 deletions
+3 -2
View File
@@ -21,7 +21,7 @@ LightEnvironment::LightEnvironment(Gfx::PGraphics graphics)
directionalLights = graphics->createShaderBuffer(ShaderBufferCreateInfo{
.sourceData = {
.size = sizeof(Component::DirectionalLight) * MAX_DIRECTIONAL_LIGHTS,
.data = (uint8*)dirs.data(),
.data = nullptr,
},
.stride = sizeof(Component::DirectionalLight),
.dynamic = true,
@@ -29,7 +29,7 @@ LightEnvironment::LightEnvironment(Gfx::PGraphics graphics)
pointLights = graphics->createShaderBuffer(ShaderBufferCreateInfo{
.sourceData = {
.size = sizeof(Component::PointLight) * MAX_POINT_LIGHTS,
.data = (uint8*)dirs.data(),
.data = nullptr,
},
.stride = sizeof(Component::PointLight),
.dynamic = true,
@@ -77,6 +77,7 @@ void LightEnvironment::commit()
set->updateBuffer(0, lightEnvBuffer);
set->updateBuffer(1, directionalLights);
set->updateBuffer(2, pointLights);
set->writeChanges();
}
const Gfx::PDescriptorLayout Seele::LightEnvironment::getDescriptorLayout() const