Trying to add water

This commit is contained in:
Dynamitos
2024-08-13 22:44:04 +02:00
parent 97244e87c1
commit 252a241208
43 changed files with 1408 additions and 219 deletions
+15
View File
@@ -0,0 +1,15 @@
import Common;
import Scene;
import WaterCommon;
groupshared WaterPayload p;
[numthreads(1, 1, 1)]
[shader("amplification")]
void taskMain(
uint threadID: SV_GroupThreadID,
uint groupID: SV_GroupID, )
{
p = pWaterMaterial.tiles[groupID];
DispatchMesh(1, 1, 1, p);
}