Graphics is now a global object, instead of a per-window one

This commit is contained in:
HOEGLER Stefan
2020-03-15 15:58:01 +01:00
parent 30e256d0aa
commit 3b55755f0c
20 changed files with 121 additions and 59 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
#include "SceneRenderPath.h"
Seele::SceneRenderPath::SceneRenderPath(Graphics* graphics)
Seele::SceneRenderPath::SceneRenderPath(PGraphics graphics)
: RenderPath(graphics)
{
}