basic sponza import

This commit is contained in:
Dynamitos
2025-03-31 11:39:17 +02:00
parent 7a3aa482c7
commit 4a34220cd7
10 changed files with 51 additions and 44 deletions
+17 -16
View File
@@ -41,11 +41,12 @@ void StaticMeshVertexData::loadTangents(uint64 offset, const Array<TangentType>&
std::memcpy(tanData.data() + offset, data.data(), data.size() * sizeof(TangentType));
dirty = true;
}
void StaticMeshVertexData::loadBitangents(uint64 offset, const Array<BiTangentType>& data) {
/*void StaticMeshVertexData::loadBitangents(uint64 offset, const Array<BiTangentType>& data) {
assert(offset + data.size() <= head);
std::memcpy(bitData.data() + offset, data.data(), data.size() * sizeof(BiTangentType));
dirty = true;
}
}*/
void StaticMeshVertexData::loadColors(uint64 offset, const Array<ColorType>& data) {
assert(offset + data.size() <= head);
@@ -71,17 +72,17 @@ void StaticMeshVertexData::serializeMesh(MeshId id, ArchiveBuffer& buffer) {
Array<PositionType> pos(numVertices);
Array<NormalType> nor(numVertices);
Array<TangentType> tan(numVertices);
Array<BiTangentType> bit(numVertices);
//Array<BiTangentType> bit(numVertices);
Array<ColorType> col(numVertices);
std::memcpy(pos.data(), posData.data() + offset, numVertices * sizeof(PositionType));
std::memcpy(nor.data(), norData.data() + offset, numVertices * sizeof(NormalType));
std::memcpy(tan.data(), tanData.data() + offset, numVertices * sizeof(TangentType));
std::memcpy(bit.data(), bitData.data() + offset, numVertices * sizeof(BiTangentType));
//std::memcpy(bit.data(), bitData.data() + offset, numVertices * sizeof(BiTangentType));
std::memcpy(col.data(), colData.data() + offset, numVertices * sizeof(ColorType));
Serialization::save(buffer, pos);
Serialization::save(buffer, nor);
Serialization::save(buffer, tan);
Serialization::save(buffer, bit);
//Serialization::save(buffer, bit);
Serialization::save(buffer, col);
}
@@ -101,22 +102,22 @@ uint64 StaticMeshVertexData::deserializeMesh(MeshId id, ArchiveBuffer& buffer) {
Array<PositionType> pos;
Array<NormalType> nor;
Array<TangentType> tan;
Array<BiTangentType> bit;
//Array<BiTangentType> bit;
Array<ColorType> col;
Serialization::load(buffer, pos);
Serialization::load(buffer, nor);
Serialization::load(buffer, tan);
Serialization::load(buffer, bit);
//Serialization::load(buffer, bit);
Serialization::load(buffer, col);
loadPositions(offset, pos);
loadNormals(offset, nor);
loadTangents(offset, tan);
loadBitangents(offset, bit);
//loadBitangents(offset, bit);
loadColors(offset, col);
result += pos.size() * sizeof(PositionType);
result += nor.size() * sizeof(NormalType);
result += tan.size() * sizeof(TangentType);
result += bit.size() * sizeof(BiTangentType);
//result += bit.size() * sizeof(BiTangentType);
result += col.size() * sizeof(ColorType);
return result;
}
@@ -136,10 +137,10 @@ void StaticMeshVertexData::init(Gfx::PGraphics _graphics) {
.name = TANGENTS_NAME,
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER,
});
descriptorLayout->addDescriptorBinding(Gfx::DescriptorBinding{
/*descriptorLayout->addDescriptorBinding(Gfx::DescriptorBinding{
.name = BITANGENTS_NAME,
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER,
});
});*/
descriptorLayout->addDescriptorBinding(Gfx::DescriptorBinding{
.name = COLORS_NAME,
.descriptorType = Gfx::SE_DESCRIPTOR_TYPE_STORAGE_BUFFER,
@@ -161,7 +162,7 @@ void StaticMeshVertexData::destroy() {
positions = nullptr;
normals = nullptr;
tangents = nullptr;
biTangents = nullptr;
//biTangents = nullptr;
colors = nullptr;
descriptorSet = nullptr;
descriptorLayout = nullptr;
@@ -179,7 +180,7 @@ void StaticMeshVertexData::resizeBuffers() {
posData.resize(verticesAllocated);
norData.resize(verticesAllocated);
tanData.resize(verticesAllocated);
bitData.resize(verticesAllocated);
//bitData.resize(verticesAllocated);
colData.resize(verticesAllocated);
for (size_t i = 0; i < MAX_TEXCOORDS; ++i) {
texData[i].resize(verticesAllocated);
@@ -212,14 +213,14 @@ void StaticMeshVertexData::updateBuffers() {
},
.name = "Tangents",
});
biTangents = graphics->createShaderBuffer(ShaderBufferCreateInfo{
/*biTangents = graphics->createShaderBuffer(ShaderBufferCreateInfo{
.sourceData =
{
.size = verticesAllocated * sizeof(BiTangentType),
.data = (uint8*)bitData.data(),
},
.name = "BiTangents",
});
});*/
colors = graphics->createShaderBuffer(ShaderBufferCreateInfo{
.sourceData =
{
@@ -243,7 +244,7 @@ void StaticMeshVertexData::updateBuffers() {
descriptorSet->updateBuffer(POSITIONS_NAME, 0, positions);
descriptorSet->updateBuffer(NORMALS_NAME, 0, normals);
descriptorSet->updateBuffer(TANGENTS_NAME, 0, tangents);
descriptorSet->updateBuffer(BITANGENTS_NAME, 0, biTangents);
//descriptorSet->updateBuffer(BITANGENTS_NAME, 0, biTangents);
descriptorSet->updateBuffer(COLORS_NAME, 0, colors);
for (uint32 i = 0; i < MAX_TEXCOORDS; ++i) {
descriptorSet->updateBuffer(TEXCOORDS_NAME, i, texCoords[i]);
+6 -6
View File
@@ -10,8 +10,8 @@ class StaticMeshVertexData : public VertexData {
public:
using PositionType = Vector;
using NormalType = Vector;
using TangentType = Vector;
using BiTangentType = Vector;
using TangentType = Vector4;
//using BiTangentType = Vector;
using TexCoordType = U16Vector2;
using ColorType = U16Vector;
@@ -22,7 +22,7 @@ class StaticMeshVertexData : public VertexData {
void loadTexCoords(uint64 offset, uint64 index, const Array<TexCoordType>& data);
void loadNormals(uint64 offset, const Array<NormalType>& data);
void loadTangents(uint64 offset, const Array<TangentType>& data);
void loadBitangents(uint64 offset, const Array<BiTangentType>& data);
//void loadBitangents(uint64 offset, const Array<BiTangentType>& data);
void loadColors(uint64 offset, const Array<ColorType>& data);
virtual void serializeMesh(MeshId id, ArchiveBuffer& buffer) override;
virtual uint64 deserializeMesh(MeshId id, ArchiveBuffer& buffer) override;
@@ -46,15 +46,15 @@ class StaticMeshVertexData : public VertexData {
constexpr static const char* NORMALS_NAME = "normals";
Gfx::OShaderBuffer tangents;
constexpr static const char* TANGENTS_NAME = "tangents";
Gfx::OShaderBuffer biTangents;
constexpr static const char* BITANGENTS_NAME = "biTangents";
//Gfx::OShaderBuffer biTangents;
//constexpr static const char* BITANGENTS_NAME = "biTangents";
Gfx::OShaderBuffer colors;
constexpr static const char* COLORS_NAME = "colors";
Array<PositionType> posData;
Array<TexCoordType> texData[MAX_TEXCOORDS];
Array<NormalType> norData;
Array<TangentType> tanData;
Array<BiTangentType> bitData;
//Array<BiTangentType> bitData;
Array<ColorType> colData;
Gfx::ODescriptorLayout descriptorLayout;
Gfx::PDescriptorSet descriptorSet;
+2 -1
View File
@@ -592,7 +592,8 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
});
}
}
uint32 hash = CRC::Calculate(shaderStages.data(), sizeof(VkPipelineShaderStageCreateInfo) * shaderStages.size(), CRC::CRC_32());
uint32 hash = CRC::Calculate(shaderStages.data(), sizeof(VkPipelineShaderStageCreateInfo) * shaderStages.size(), CRC::CRC_32(),
createInfo.pipelineLayout->getHash());
hash = CRC::Calculate(shaderGroups.data(), sizeof(VkRayTracingShaderGroupCreateInfoKHR) * shaderGroups.size(), CRC::CRC_32(), hash);
if (rayTracingPipelines.contains(hash)) {
return rayTracingPipelines[hash];