More ray tracing changes
This commit is contained in:
@@ -154,7 +154,7 @@ struct ShaderCollection {
|
||||
OTaskShader taskShader;
|
||||
OMeshShader meshShader;
|
||||
OFragmentShader fragmentShader;
|
||||
OClosestHitShader closestHitShader;
|
||||
OCallableShader callableShader;
|
||||
};
|
||||
|
||||
struct PassConfig {
|
||||
|
||||
Reference in New Issue
Block a user