More ray tracing changes
This commit is contained in:
@@ -237,8 +237,7 @@ void Buffer::createBuffer(uint64 size, uint32 destIndex) {
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.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE,
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};
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buffers[destIndex] = new BufferAllocation(graphics, name, info, allocInfo, initialOwner);
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if (createCleared)
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{
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if (createCleared) {
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PCommand command = graphics->getQueueCommands(initialOwner)->getCommands();
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vkCmdFillBuffer(command->getHandle(), buffers[destIndex]->buffer, 0, VK_WHOLE_SIZE, clearValue);
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pipelineBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
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@@ -351,6 +350,11 @@ ShaderBuffer::ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo& cre
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ShaderBuffer::~ShaderBuffer() {}
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void ShaderBuffer::readContents(Array<uint8>& data) {
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data.resize(getSize());
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getAlloc()->readContents(0, data.size(), data.data());
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}
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void ShaderBuffer::updateContents(const ShaderBufferCreateInfo& createInfo) {
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if (createInfo.sourceData.data == nullptr) {
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return;
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@@ -407,7 +411,7 @@ IndexBuffer::IndexBuffer(PGraphics graphics, const IndexBufferCreateInfo& create
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: Gfx::IndexBuffer(graphics->getFamilyMapping(), createInfo),
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Vulkan::Buffer(graphics, createInfo.sourceData.size,
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VK_BUFFER_USAGE_INDEX_BUFFER_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR |
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VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
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createInfo.sourceData.owner, false, createInfo.name) {
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getAlloc()->updateContents(createInfo.sourceData.offset, createInfo.sourceData.size, createInfo.sourceData.data);
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}
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@@ -109,6 +109,7 @@ class ShaderBuffer : public Gfx::ShaderBuffer, public Buffer {
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public:
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ShaderBuffer(PGraphics graphics, const ShaderBufferCreateInfo& sourceData);
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virtual ~ShaderBuffer();
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virtual void readContents(Array<uint8>& data) override;
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virtual void updateContents(const ShaderBufferCreateInfo& createInfo) override;
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virtual void rotateBuffer(uint64 size, bool preserveContents = false) override;
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@@ -74,7 +74,6 @@ void Command::endRenderPass() {
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}
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void Command::executeCommands(Array<Gfx::ORenderCommand> commands) {
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assert(state == State::RenderPass);
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if (commands.size() == 0) {
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// std::cout << "No commands provided" << std::endl;
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return;
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@@ -253,8 +252,9 @@ void RenderCommand::bindDescriptor(Gfx::PDescriptorSet descriptorSet, Array<uint
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VkDescriptorSet setHandle = descriptor->getHandle();
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Gfx::PPipelineLayout layout = pipeline != nullptr ? pipeline->getPipelineLayout() : rtPipeline->getPipelineLayout();
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), layout->findParameter(descriptorSet->getName()),
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1, &setHandle, dynamicOffsets.size(), dynamicOffsets.data());
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vkCmdBindDescriptorSets(handle, pipeline != nullptr ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR,
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pipeline->getLayout(), layout->findParameter(descriptorSet->getName()), 1, &setHandle, dynamicOffsets.size(),
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dynamicOffsets.data());
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}
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void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorSets, Array<uint32> dynamicOffsets) {
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@@ -279,7 +279,8 @@ void RenderCommand::bindDescriptor(const Array<Gfx::PDescriptorSet>& descriptorS
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}
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sets[layout->findParameter(descriptorSet->getName())] = descriptorSet->getHandle();
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}
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vkCmdBindDescriptorSets(handle, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets,
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vkCmdBindDescriptorSets(handle, pipeline != nullptr ? VK_PIPELINE_BIND_POINT_GRAPHICS : VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR,
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pipeline != nullptr ? pipeline->getLayout() : rtPipeline->getLayout(), 0, (uint32)descriptorSets.size(), sets,
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dynamicOffsets.size(), dynamicOffsets.data());
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delete[] sets;
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}
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@@ -334,7 +335,8 @@ void RenderCommand::traceRays(uint32 width, uint32 height, uint32 depth) {
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VkStridedDeviceAddressRegionKHR rayGenRef = rtPipeline->getRayGenRegion();
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VkStridedDeviceAddressRegionKHR hitRef = rtPipeline->getHitRegion();
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VkStridedDeviceAddressRegionKHR missRef = rtPipeline->getMissRegion();
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vkCmdTraceRaysKHR(handle, &rayGenRef, &missRef, &hitRef, nullptr, width, height, depth);
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VkStridedDeviceAddressRegionKHR callableRef = rtPipeline->getCallableRegion();
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vkCmdTraceRaysKHR(handle, &rayGenRef, &missRef, &hitRef, &callableRef, width, height, depth);
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}
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ComputeCommand::ComputeCommand(PGraphics graphics, VkCommandPool cmdPool) : graphics(graphics), owner(cmdPool) {
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@@ -453,12 +453,11 @@ void DescriptorSet::updateSamplerArray(uint32_t binding, Array<Gfx::PSampler> sa
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void DescriptorSet::updateAccelerationStructure(uint32 binding, Gfx::PTopLevelAS as) {
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auto tlas = as.cast<TopLevelAS>();
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auto handle = tlas->getHandle();
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accelerationInfos.add(VkWriteDescriptorSetAccelerationStructureKHR{
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.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR,
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.pNext = nullptr,
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.accelerationStructureCount = 1,
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.pAccelerationStructures = &handle,
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.pAccelerationStructures = &tlas->handle,
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});
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writeDescriptors.add(VkWriteDescriptorSet{
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.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
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@@ -8,6 +8,8 @@
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#include "Graphics/Enums.h"
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#include "Graphics/Graphics.h"
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#include "Graphics/Initializer.h"
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#include "Graphics/StaticMeshVertexData.h"
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#include "Graphics/slang-compile.h"
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#include "PipelineCache.h"
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#include "Query.h"
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#include "RayTracing.h"
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@@ -15,7 +17,6 @@
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#include "Shader.h"
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#include "Window.h"
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#include <GLFW/glfw3.h>
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#include "Graphics/slang-compile.h"
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#include <cstring>
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#include <vulkan/vulkan_core.h>
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@@ -91,7 +92,6 @@ void vkCmdTraceRaysKHR(VkCommandBuffer commandBuffer, const VkStridedDeviceAddre
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width, height, depth);
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}
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Graphics::Graphics() : instance(VK_NULL_HANDLE), handle(VK_NULL_HANDLE), physicalDevice(VK_NULL_HANDLE), callback(VK_NULL_HANDLE) {}
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Graphics::~Graphics() {
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@@ -189,7 +189,9 @@ Gfx::ORenderCommand Graphics::createRenderCommand(const std::string& name) { ret
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Gfx::OComputeCommand Graphics::createComputeCommand(const std::string& name) { return getComputeCommands()->createComputeCommand(name); }
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void Graphics::beginShaderCompilation(const ShaderCompilationInfo& createInfo) { beginCompilation(createInfo, SLANG_SPIRV, createInfo.rootSignature); }
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void Graphics::beginShaderCompilation(const ShaderCompilationInfo& createInfo) {
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beginCompilation(createInfo, SLANG_SPIRV, createInfo.rootSignature);
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}
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Gfx::OVertexShader Graphics::createVertexShader(const ShaderCreateInfo& createInfo) {
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OVertexShader shader = new VertexShader(this);
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@@ -319,6 +321,13 @@ void Graphics::resolveTexture(Gfx::PTexture source, Gfx::PTexture destination) {
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void Graphics::copyTexture(Gfx::PTexture source, Gfx::PTexture destination) {
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PTextureBase src = source.cast<TextureBase>();
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PTextureBase dst = destination.cast<TextureBase>();
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Gfx::SeImageLayout srcLayout = src->getLayout();
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Gfx::SeImageLayout dstLayout = dst->getLayout();
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src->changeLayout(Gfx::SE_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, Gfx::SE_ACCESS_MEMORY_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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Gfx::SE_ACCESS_TRANSFER_READ_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT);
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dst->changeLayout(Gfx::SE_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, Gfx::SE_ACCESS_MEMORY_WRITE_BIT | Gfx::SE_ACCESS_MEMORY_READ_BIT,
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Gfx::SE_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT);
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VkImageBlit blit = {
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.srcSubresource =
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{
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@@ -349,6 +358,12 @@ void Graphics::copyTexture(Gfx::PTexture source, Gfx::PTexture destination) {
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vkCmdBlitImage(command->getHandle(), src->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst->getImage(),
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
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src->getAspect() & VK_IMAGE_ASPECT_DEPTH_BIT ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
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src->changeLayout(srcLayout, Gfx::SE_ACCESS_TRANSFER_READ_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT,
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Gfx::SE_ACCESS_MEMORY_READ_BIT | Gfx::SE_ACCESS_MEMORY_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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dst->changeLayout(dstLayout, Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT,
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Gfx::SE_ACCESS_MEMORY_READ_BIT | Gfx::SE_ACCESS_MEMORY_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
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}
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Gfx::OBottomLevelAS Graphics::createBottomLevelAccelerationStructure(const Gfx::BottomLevelASCreateInfo& createInfo) {
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@@ -359,6 +374,148 @@ Gfx::OTopLevelAS Graphics::createTopLevelAccelerationStructure(const Gfx::TopLev
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return new TopLevelAS(this, createInfo);
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}
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void Graphics::buildBottomLevelAccelerationStructures(Array<Gfx::PBottomLevelAS> data) {
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Gfx::PShaderBuffer positionBuffer = StaticMeshVertexData::getInstance()->getPositionBuffer();
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Gfx::PIndexBuffer indexBuffer = StaticMeshVertexData::getInstance()->getIndexBuffer();
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VkBufferCreateInfo transformBufferInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = sizeof(VkTransformMatrixKHR) * data.size(),
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
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VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
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};
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VmaAllocationCreateInfo transformAllocInfo = {
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.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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Array<VkTransformMatrixKHR> matrices;
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for (const auto gfxBlas : data) {
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const auto blas = gfxBlas.cast<BottomLevelAS>();
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matrices.add(blas->getTransform());
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}
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OBufferAllocation transformBuffer =
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new BufferAllocation(this, "TransformBuffer", transformBufferInfo, transformAllocInfo, Gfx::QueueType::GRAPHICS);
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transformBuffer->updateContents(0, sizeof(VkTransformMatrixKHR) * matrices.size(), matrices.data());
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Array<VkAccelerationStructureGeometryKHR> geometries(data.size());
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Array<VkAccelerationStructureBuildGeometryInfoKHR> buildGeometries(data.size());
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Array<VkAccelerationStructureBuildSizesInfoKHR> buildSizes(data.size());
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Array<OBufferAllocation> scratchBuffers(data.size());
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Array<VkAccelerationStructureBuildRangeInfoKHR> buildRanges(data.size());
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Array<VkAccelerationStructureBuildRangeInfoKHR*> buildRangePointers(data.size());
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for (uint32 i = 0; i < data.size(); ++i) {
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auto blas = data[i].cast<BottomLevelAS>();
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VkDeviceOrHostAddressConstKHR vertexDataAddress = {
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.deviceAddress = positionBuffer.cast<ShaderBuffer>()->getDeviceAddress() + blas->getVertexOffset(),
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};
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VkDeviceOrHostAddressConstKHR indexDataAddress = {
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.deviceAddress = indexBuffer.cast<IndexBuffer>()->getDeviceAddress() + blas->getIndexOffset(),
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};
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VkDeviceOrHostAddressConstKHR transformDataAddress = {
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.deviceAddress = transformBuffer->deviceAddress + i * sizeof(VkTransformMatrixKHR),
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};
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geometries[i] = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
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.pNext = nullptr,
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.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
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.geometry =
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{
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.triangles =
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{
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR,
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.pNext = nullptr,
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.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT,
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.vertexData = vertexDataAddress,
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.vertexStride = sizeof(Vector4),
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.maxVertex = static_cast<uint32_t>(blas->getVertexCount()),
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.indexType = VK_INDEX_TYPE_UINT32,
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.indexData = indexDataAddress,
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.transformData = transformDataAddress,
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},
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},
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.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
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};
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buildGeometries[i] = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
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.pNext = nullptr,
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.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
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.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
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.geometryCount = 1,
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.pGeometries = &geometries[i],
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};
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buildSizes[i] = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
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.pNext = nullptr,
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};
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const uint32 primitiveCount = blas->getPrimitiveCount();
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vkGetAccelerationStructureBuildSizesKHR(handle, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &buildGeometries[i],
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&primitiveCount, &buildSizes[i]);
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VkBufferCreateInfo bufferInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = buildSizes[i].accelerationStructureSize,
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.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
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};
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VmaAllocationCreateInfo bufferAllocInfo = {
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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blas->buffer = new BufferAllocation(this, "BLAS", bufferInfo, bufferAllocInfo, Gfx::QueueType::GRAPHICS);
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VkAccelerationStructureCreateInfoKHR blasInfo = {
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.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
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.pNext = nullptr,
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.createFlags = 0,
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.buffer = blas->buffer->buffer,
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.offset = 0,
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.size = buildSizes[i].accelerationStructureSize,
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.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
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};
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VK_CHECK(vkCreateAccelerationStructureKHR(handle, &blasInfo, nullptr, &blas->handle));
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VkBufferCreateInfo scratchInfo = {
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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.pNext = nullptr,
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.flags = 0,
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.size = buildSizes[i].buildScratchSize,
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.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
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};
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VmaAllocationCreateInfo scratchAllocInfo = {
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.usage = VMA_MEMORY_USAGE_AUTO,
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};
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scratchBuffers[i] = new BufferAllocation(this, "ScratchBuffer", scratchInfo, scratchAllocInfo, Gfx::QueueType::GRAPHICS,
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accelerationProperties.minAccelerationStructureScratchOffsetAlignment);
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buildGeometries[i].dstAccelerationStructure = blas->handle;
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buildGeometries[i].scratchData.deviceAddress = scratchBuffers[i]->deviceAddress;
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buildRanges[i] = VkAccelerationStructureBuildRangeInfoKHR{
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.primitiveCount = primitiveCount,
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.primitiveOffset = 0,
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.firstVertex = 0,
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.transformOffset = 0,
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};
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buildRangePointers[i] = &buildRanges[i];
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}
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PCommand cmd = graphicsCommands->getCommands();
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vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), buildGeometries.size(), buildGeometries.data(), buildRangePointers.data());
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transformBuffer->bind();
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cmd->bindResource(PBufferAllocation(transformBuffer));
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destructionManager->queueResourceForDestruction(std::move(transformBuffer));
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for (auto& scratchAlloc : scratchBuffers) {
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scratchAlloc->bind();
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cmd->bindResource(PBufferAllocation(scratchAlloc));
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destructionManager->queueResourceForDestruction(std::move(scratchAlloc));
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}
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}
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Gfx::ORayGenShader Graphics::createRayGenShader(const ShaderCreateInfo& createInfo) {
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ORayGenShader shader = new RayGenShader(this);
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shader->create(createInfo);
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@@ -499,7 +656,7 @@ void Graphics::setupDebugCallback() {
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.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT,
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.pNext = nullptr,
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.flags = 0,
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.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT,
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.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT,
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.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
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VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT,
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.pfnUserCallback = &debugCallback,
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@@ -583,10 +740,8 @@ void Graphics::pickPhysicalDevice() {
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.pNext = &features12,
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.features =
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{
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.geometryShader = true,
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.fillModeNonSolid = true,
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.wideLines = true,
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.occlusionQueryPrecise = true,
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.pipelineStatisticsQuery = true,
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.fragmentStoresAndAtomics = true,
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.shaderInt64 = true,
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@@ -727,4 +882,5 @@ void Graphics::createDevice(GraphicsInitializer initializer) {
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createRayTracingPipelines = (PFN_vkCreateRayTracingPipelinesKHR)vkGetDeviceProcAddr(handle, "vkCreateRayTracingPipelinesKHR");
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getRayTracingShaderGroupHandles =
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(PFN_vkGetRayTracingShaderGroupHandlesKHR)vkGetDeviceProcAddr(handle, "vkGetRayTracingShaderGroupHandlesKHR");
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cmdTraceRays = (PFN_vkCmdTraceRaysKHR)vkGetDeviceProcAddr(handle, "vkCmdTraceRaysKHR");
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}
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@@ -81,6 +81,7 @@ class Graphics : public Gfx::Graphics {
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// Ray Tracing
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virtual Gfx::OBottomLevelAS createBottomLevelAccelerationStructure(const Gfx::BottomLevelASCreateInfo& createInfo) override;
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virtual Gfx::OTopLevelAS createTopLevelAccelerationStructure(const Gfx::TopLevelASCreateInfo& createInfo) override;
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virtual void buildBottomLevelAccelerationStructures(Array<Gfx::PBottomLevelAS> data) override;
|
||||
|
||||
virtual Gfx::ORayGenShader createRayGenShader(const ShaderCreateInfo& createInfo) override;
|
||||
virtual Gfx::OAnyHitShader createAnyHitShader(const ShaderCreateInfo& createInfo) override;
|
||||
|
||||
@@ -470,14 +470,14 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
Array<VkPipelineShaderStageCreateInfo> shaderStages;
|
||||
Array<VkRayTracingShaderGroupCreateInfoKHR> shaderGroups;
|
||||
{
|
||||
auto rayGen = createInfo.rayGenShader.cast<RayGenShader>();
|
||||
auto rayGen = createInfo.rayGenGroup.shader.cast<RayGenShader>();
|
||||
shaderStages.add(VkPipelineShaderStageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_RAYGEN_BIT_KHR,
|
||||
.module = rayGen->getModuleHandle(),
|
||||
.pName = rayGen->getEntryPointName(),
|
||||
.pName = "main",
|
||||
});
|
||||
shaderGroups.add(VkRayTracingShaderGroupCreateInfoKHR{
|
||||
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR,
|
||||
@@ -490,7 +490,7 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
});
|
||||
}
|
||||
{
|
||||
for (auto hitgroup : createInfo.hitgroups) {
|
||||
for (auto hitgroup : createInfo.hitGroups) {
|
||||
auto hit = hitgroup.closestHitShader.cast<ClosestHitShader>();
|
||||
shaderStages.add(VkPipelineShaderStageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
@@ -498,8 +498,9 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR,
|
||||
.module = hit->getModuleHandle(),
|
||||
.pName = hit->getEntryPointName(),
|
||||
.pName = "main",
|
||||
});
|
||||
uint32 hitIndex = static_cast<uint32>(shaderStages.size() - 1);
|
||||
uint32 anyHitIndex = VK_SHADER_UNUSED_KHR;
|
||||
uint32 intersectionIndex = VK_SHADER_UNUSED_KHR;
|
||||
if (hitgroup.anyHitShader != nullptr) {
|
||||
@@ -509,8 +510,8 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_ANY_HIT_BIT_KHR,
|
||||
.module = hit->getModuleHandle(),
|
||||
.pName = hit->getEntryPointName(),
|
||||
.module = anyHit->getModuleHandle(),
|
||||
.pName = "main",
|
||||
});
|
||||
}
|
||||
if (hitgroup.intersectionShader != nullptr) {
|
||||
@@ -529,15 +530,15 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
.pNext = nullptr,
|
||||
.type = VK_RAY_TRACING_SHADER_GROUP_TYPE_TRIANGLES_HIT_GROUP_KHR,
|
||||
.generalShader = VK_SHADER_UNUSED_KHR,
|
||||
.closestHitShader = static_cast<uint32>(shaderStages.size() - 1),
|
||||
.closestHitShader = hitIndex,
|
||||
.anyHitShader = anyHitIndex,
|
||||
.intersectionShader = intersectionIndex,
|
||||
});
|
||||
}
|
||||
}
|
||||
{
|
||||
for (auto gfxMiss : createInfo.missShaders) {
|
||||
auto miss = gfxMiss.cast<MissShader>();
|
||||
for (auto gfxMiss : createInfo.missGroups) {
|
||||
auto miss = gfxMiss.shader.cast<MissShader>();
|
||||
shaderStages.add(VkPipelineShaderStageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
@@ -558,15 +559,15 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
}
|
||||
}
|
||||
{
|
||||
for (auto gfxCallable : createInfo.callableShaders) {
|
||||
auto miss = gfxCallable.cast<CallableShader>();
|
||||
for (auto gfxCallable : createInfo.callableGroups) {
|
||||
auto call = gfxCallable.shader.cast<CallableShader>();
|
||||
shaderStages.add(VkPipelineShaderStageCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.stage = VK_SHADER_STAGE_CALLABLE_BIT_KHR,
|
||||
.module = miss->getModuleHandle(),
|
||||
.pName = miss->getEntryPointName(),
|
||||
.module = call->getModuleHandle(),
|
||||
.pName = call->getEntryPointName(),
|
||||
});
|
||||
shaderGroups.add(VkRayTracingShaderGroupCreateInfoKHR{
|
||||
.sType = VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR,
|
||||
@@ -604,26 +605,51 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
|
||||
vkGetRayTracingShaderGroupHandlesKHR(graphics->getDevice(), pipelineHandle, 0, shaderGroups.size(), sbtSize, sbt.data());
|
||||
|
||||
uint32 rayGenSize = align<uint32>(handleSize + createInfo.rayGenGroup.parameters.size(), handleAlignment);
|
||||
Array<uint8> rayGenSbt(handleSizeAligned);
|
||||
std::memcpy(rayGenSbt.data(), sbt.data(), handleSize);
|
||||
std::memcpy(rayGenSbt.data() + handleSize, createInfo.rayGenGroup.parameters.data(), createInfo.rayGenGroup.parameters.size());
|
||||
|
||||
uint64 sbtOffset = handleSizeAligned;
|
||||
|
||||
uint32 maxParamSize = 0;
|
||||
for (auto& hitgroup : createInfo.hitgroups) {
|
||||
for (auto& hitgroup : createInfo.hitGroups) {
|
||||
maxParamSize = std::max<uint32>(maxParamSize, hitgroup.parameters.size());
|
||||
}
|
||||
|
||||
uint64 hitStride = align(handleSize + maxParamSize, handleAlignment);
|
||||
Array<uint8> hitSbt(hitStride * createInfo.hitgroups.size());
|
||||
for (uint64 i = 0; i < createInfo.hitgroups.size(); ++i) {
|
||||
Array<uint8> hitSbt(hitStride * createInfo.hitGroups.size());
|
||||
for (uint64 i = 0; i < createInfo.hitGroups.size(); ++i) {
|
||||
std::memcpy(hitSbt.data() + i * hitStride, sbt.data() + sbtOffset, handleSize);
|
||||
std::memcpy(hitSbt.data() + i * hitStride + handleSize, createInfo.hitgroups[i].parameters.data(),
|
||||
createInfo.hitgroups[i].parameters.size());
|
||||
std::memcpy(hitSbt.data() + i * hitStride + handleSize, createInfo.hitGroups[i].parameters.data(),
|
||||
createInfo.hitGroups[i].parameters.size());
|
||||
sbtOffset += handleSizeAligned;
|
||||
}
|
||||
|
||||
maxParamSize = 0;
|
||||
for (auto& missGroup : createInfo.missGroups) {
|
||||
maxParamSize = std::max<uint32>(maxParamSize, missGroup.parameters.size());
|
||||
}
|
||||
uint64 missStride = align(handleSize + maxParamSize, handleAlignment);
|
||||
Array<uint8> missSbt(missStride * createInfo.missGroups.size());
|
||||
for (uint64 i = 0; i < createInfo.missGroups.size(); ++i) {
|
||||
std::memcpy(missSbt.data() + i * missStride, sbt.data() + sbtOffset, handleSize);
|
||||
std::memcpy(missSbt.data() + i * missStride + handleSize, createInfo.missGroups[i].parameters.data(),
|
||||
createInfo.missGroups[i].parameters.size());
|
||||
sbtOffset += handleSizeAligned;
|
||||
}
|
||||
|
||||
Array<uint8> missSbt(handleSizeAligned);
|
||||
std::memcpy(missSbt.data(), sbt.data() + sbtOffset, handleSize);
|
||||
maxParamSize = 0;
|
||||
for (auto& callableGroup : createInfo.callableGroups) {
|
||||
maxParamSize = std::max<uint32>(maxParamSize, callableGroup.parameters.size());
|
||||
}
|
||||
uint64 callableStride = align(handleSize + maxParamSize, handleAlignment);
|
||||
Array<uint8> callableSbt(callableStride * createInfo.callableGroups.size());
|
||||
for (uint64 i = 0; i < createInfo.callableGroups.size(); ++i) {
|
||||
std::memcpy(callableSbt.data() + i * callableStride, sbt.data() + sbtOffset, handleSize);
|
||||
std::memcpy(callableSbt.data() + i * callableStride + handleSize, createInfo.callableGroups[i].parameters.data(),
|
||||
createInfo.callableGroups[i].parameters.size());
|
||||
sbtOffset += handleSizeAligned;
|
||||
}
|
||||
|
||||
OBufferAllocation rayGenBuffer =
|
||||
new BufferAllocation(graphics, "RayGenSBT",
|
||||
@@ -633,13 +659,15 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
.flags = 0,
|
||||
.size = rayGenSbt.size(),
|
||||
.usage = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
},
|
||||
VmaAllocationCreateInfo{
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
},
|
||||
Gfx::QueueType::GRAPHICS);
|
||||
rayGenBuffer->updateContents(0, rayGenSbt.size(), rayGenSbt.data());
|
||||
rayGenBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT, Gfx::SE_ACCESS_SHADER_READ_BIT,
|
||||
Gfx::SE_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR);
|
||||
|
||||
OBufferAllocation hitBuffer =
|
||||
new BufferAllocation(graphics, "HitSBT",
|
||||
@@ -649,13 +677,15 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
.flags = 0,
|
||||
.size = hitSbt.size(),
|
||||
.usage = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
},
|
||||
VmaAllocationCreateInfo{
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
},
|
||||
Gfx::QueueType::GRAPHICS);
|
||||
hitBuffer->updateContents(0, hitSbt.size(), hitSbt.data());
|
||||
hitBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT, Gfx::SE_ACCESS_SHADER_READ_BIT,
|
||||
Gfx::SE_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR);
|
||||
|
||||
OBufferAllocation missBuffer =
|
||||
new BufferAllocation(graphics, "MissSBT",
|
||||
@@ -665,17 +695,39 @@ PRayTracingPipeline PipelineCache::createPipeline(Gfx::RayTracingPipelineCreateI
|
||||
.flags = 0,
|
||||
.size = missSbt.size(),
|
||||
.usage = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
},
|
||||
VmaAllocationCreateInfo{
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
},
|
||||
Gfx::QueueType::GRAPHICS);
|
||||
missBuffer->updateContents(0, missSbt.size(), missSbt.data());
|
||||
missBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT, Gfx::SE_ACCESS_SHADER_READ_BIT,
|
||||
Gfx::SE_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR);
|
||||
|
||||
|
||||
OBufferAllocation callableBuffer =
|
||||
new BufferAllocation(graphics, "CallableSBT",
|
||||
VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = callableSbt.size(),
|
||||
.usage = VK_BUFFER_USAGE_SHADER_BINDING_TABLE_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
},
|
||||
VmaAllocationCreateInfo{
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
},
|
||||
Gfx::QueueType::GRAPHICS);
|
||||
callableBuffer->updateContents(0, callableSbt.size(), callableSbt.data());
|
||||
callableBuffer->pipelineBarrier(Gfx::SE_ACCESS_TRANSFER_WRITE_BIT, Gfx::SE_PIPELINE_STAGE_TRANSFER_BIT, Gfx::SE_ACCESS_SHADER_READ_BIT,
|
||||
Gfx::SE_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR);
|
||||
|
||||
|
||||
ORayTracingPipeline pipeline =
|
||||
new RayTracingPipeline(graphics, pipelineHandle, std::move(rayGenBuffer), handleSizeAligned, std::move(hitBuffer), hitStride,
|
||||
std::move(missBuffer), handleSizeAligned, createInfo.pipelineLayout);
|
||||
new RayTracingPipeline(graphics, pipelineHandle, std::move(rayGenBuffer), rayGenSize, std::move(hitBuffer), hitStride,
|
||||
std::move(missBuffer), missStride, std::move(callableBuffer), callableStride, createInfo.pipelineLayout);
|
||||
PRayTracingPipeline handle = pipeline;
|
||||
rayTracingPipelines[hash] = std::move(pipeline);
|
||||
return handle;
|
||||
|
||||
@@ -14,146 +14,25 @@ using namespace Seele::Vulkan;
|
||||
|
||||
BottomLevelAS::BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateInfo& createInfo)
|
||||
: graphics(graphics), material(createInfo.mesh->referencedMaterial->getHandle()) {
|
||||
matrix = {
|
||||
// createInfo.mesh->transform[0][0], createInfo.mesh->transform[0][1], createInfo.mesh->transform[0][2],
|
||||
// createInfo.mesh->transform[0][3], createInfo.mesh->transform[1][0], createInfo.mesh->transform[1][1],
|
||||
// createInfo.mesh->transform[1][2], createInfo.mesh->transform[1][3], createInfo.mesh->transform[2][0],
|
||||
// createInfo.mesh->transform[2][1], createInfo.mesh->transform[2][2], createInfo.mesh->transform[2][3],
|
||||
1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f,
|
||||
};
|
||||
VertexData* vertexData = createInfo.mesh->vertexData;
|
||||
MeshData meshData = vertexData->getMeshData(createInfo.mesh->id);
|
||||
Gfx::PShaderBuffer positionBuffer = vertexData->getPositionBuffer();
|
||||
Gfx::PIndexBuffer indexBuffer = vertexData->getIndexBuffer();
|
||||
VkTransformMatrixKHR matrix = {
|
||||
createInfo.mesh->transform[0][0], createInfo.mesh->transform[1][0], createInfo.mesh->transform[2][0],
|
||||
createInfo.mesh->transform[3][0], createInfo.mesh->transform[0][1], createInfo.mesh->transform[1][1],
|
||||
createInfo.mesh->transform[2][1], createInfo.mesh->transform[3][1], createInfo.mesh->transform[0][2],
|
||||
createInfo.mesh->transform[1][2], createInfo.mesh->transform[2][2], createInfo.mesh->transform[3][2],
|
||||
};
|
||||
VkBufferCreateInfo transformBufferInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = sizeof(VkTransformMatrixKHR),
|
||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
|
||||
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
};
|
||||
VmaAllocationCreateInfo transformAllocInfo = {
|
||||
.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT | VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT,
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
};
|
||||
OBufferAllocation transformBuffer =
|
||||
new BufferAllocation(graphics, "TransformBuffer", transformBufferInfo, transformAllocInfo, Gfx::QueueType::GRAPHICS);
|
||||
transformBuffer->updateContents(0, sizeof(VkTransformMatrixKHR), &matrix);
|
||||
vertexOffset = vertexData->getMeshOffset(createInfo.mesh->id) * sizeof(Vector4);
|
||||
indexOffset = meshData.firstIndex * sizeof(uint32);
|
||||
primitiveCount = meshData.numIndices / 3;
|
||||
|
||||
VkDeviceOrHostAddressConstKHR vertexDataAddress = {
|
||||
.deviceAddress =
|
||||
positionBuffer.cast<ShaderBuffer>()->getDeviceAddress() + vertexData->getMeshOffset(createInfo.mesh->id) * sizeof(Vector4),
|
||||
};
|
||||
VkDeviceOrHostAddressConstKHR indexDataAddress = {
|
||||
.deviceAddress = indexBuffer.cast<IndexBuffer>()->getDeviceAddress() + meshData.firstIndex * sizeof(uint32),
|
||||
};
|
||||
VkDeviceOrHostAddressConstKHR transformDataAddress = {
|
||||
.deviceAddress = transformBuffer->deviceAddress,
|
||||
};
|
||||
VkAccelerationStructureGeometryKHR geometry = {
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
|
||||
.pNext = nullptr,
|
||||
.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
|
||||
.geometry =
|
||||
{
|
||||
.triangles =
|
||||
{
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR,
|
||||
.pNext = nullptr,
|
||||
.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT,
|
||||
.vertexData = vertexDataAddress,
|
||||
.vertexStride = sizeof(Vector),
|
||||
.maxVertex = static_cast<uint32_t>(createInfo.mesh->vertexCount),
|
||||
.indexType = VK_INDEX_TYPE_UINT32,
|
||||
.indexData = indexDataAddress,
|
||||
.transformData = transformDataAddress,
|
||||
},
|
||||
},
|
||||
.flags = VK_GEOMETRY_OPAQUE_BIT_KHR,
|
||||
};
|
||||
VkAccelerationStructureBuildGeometryInfoKHR structureBuildGeometry = {
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
|
||||
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
|
||||
.geometryCount = 1,
|
||||
.pGeometries = &geometry,
|
||||
};
|
||||
|
||||
const uint32 primitiveCount = meshData.numIndices / 3;
|
||||
|
||||
VkAccelerationStructureBuildSizesInfoKHR buildSizesInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_SIZES_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
};
|
||||
vkGetAccelerationStructureBuildSizesKHR(graphics->getDevice(), VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR, &structureBuildGeometry,
|
||||
&primitiveCount, &buildSizesInfo);
|
||||
|
||||
VkBufferCreateInfo bufferInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = buildSizesInfo.accelerationStructureSize,
|
||||
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
||||
};
|
||||
VmaAllocationCreateInfo bufferAllocInfo = {
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
};
|
||||
buffer = new BufferAllocation(graphics, "BLAS", bufferInfo, bufferAllocInfo, Gfx::QueueType::GRAPHICS);
|
||||
|
||||
VkAccelerationStructureCreateInfoKHR blasInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
.createFlags = 0,
|
||||
.buffer = buffer->buffer,
|
||||
.offset = 0,
|
||||
.size = buildSizesInfo.accelerationStructureSize,
|
||||
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
|
||||
};
|
||||
VK_CHECK(vkCreateAccelerationStructureKHR(graphics->getDevice(), &blasInfo, nullptr, &handle));
|
||||
|
||||
VkBufferCreateInfo scratchInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = buildSizesInfo.buildScratchSize,
|
||||
.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
||||
};
|
||||
VmaAllocationCreateInfo scratchAllocInfo = {
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
};
|
||||
OBufferAllocation scratchAlloc =
|
||||
new BufferAllocation(graphics, "ScratchBuffer", scratchInfo, scratchAllocInfo, Gfx::QueueType::GRAPHICS,
|
||||
graphics->getAccelerationProperties().minAccelerationStructureScratchOffsetAlignment);
|
||||
|
||||
structureBuildGeometry.dstAccelerationStructure = handle;
|
||||
structureBuildGeometry.scratchData.deviceAddress = scratchAlloc->deviceAddress;
|
||||
|
||||
VkAccelerationStructureBuildRangeInfoKHR buildRangeInfo = {
|
||||
.primitiveCount = primitiveCount,
|
||||
.primitiveOffset = 0,
|
||||
.firstVertex = 0,
|
||||
.transformOffset = 0,
|
||||
};
|
||||
Array<VkAccelerationStructureBuildRangeInfoKHR*> ranges = {&buildRangeInfo};
|
||||
|
||||
PCommand cmd = graphics->getGraphicsCommands()->getCommands();
|
||||
vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), 1, &structureBuildGeometry, ranges.data());
|
||||
scratchAlloc->bind();
|
||||
buffer->bind();
|
||||
transformBuffer->bind();
|
||||
cmd->bindResource(PBufferAllocation(transformBuffer));
|
||||
cmd->bindResource(PBufferAllocation(buffer));
|
||||
cmd->bindResource(PBufferAllocation(scratchAlloc));
|
||||
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(transformBuffer));
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(scratchAlloc));
|
||||
// todo: compact
|
||||
}
|
||||
|
||||
BottomLevelAS::~BottomLevelAS() { graphics->getDestructionManager()->queueResourceForDestruction(std::move(buffer)); }
|
||||
|
||||
TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& createInfo) {
|
||||
TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& createInfo) : graphics(graphics) {
|
||||
Array<VkAccelerationStructureInstanceKHR> instances(createInfo.instances.size());
|
||||
for (uint32 i = 0; i < instances.size(); ++i) {
|
||||
auto blas = createInfo.bottomLevelStructures[i].cast<BottomLevelAS>();
|
||||
@@ -174,28 +53,28 @@ TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& crea
|
||||
createInfo.instances[i].transformMatrix[2][2],
|
||||
createInfo.instances[i].transformMatrix[3][2],
|
||||
},
|
||||
.instanceCustomIndex = i,
|
||||
.instanceCustomIndex = 0,
|
||||
.mask = 0xff,
|
||||
.instanceShaderBindingTableRecordOffset = i,
|
||||
.instanceShaderBindingTableRecordOffset = 0,
|
||||
.flags = VK_GEOMETRY_INSTANCE_TRIANGLE_FACING_CULL_DISABLE_BIT_KHR,
|
||||
.accelerationStructureReference = blas->getDeviceAddress(),
|
||||
};
|
||||
}
|
||||
|
||||
instanceAllocation = new BufferAllocation(
|
||||
graphics, "ASInstances",
|
||||
VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = sizeof(VkAccelerationStructureInstanceKHR) * instances.size(),
|
||||
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
|
||||
},
|
||||
VmaAllocationCreateInfo{
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
},
|
||||
Gfx::QueueType::GRAPHICS);
|
||||
|
||||
instanceAllocation = new BufferAllocation(graphics, "ASInstances",
|
||||
VkBufferCreateInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.flags = 0,
|
||||
.size = sizeof(VkAccelerationStructureInstanceKHR) * instances.size(),
|
||||
.usage = VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR |
|
||||
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT,
|
||||
},
|
||||
VmaAllocationCreateInfo{
|
||||
.usage = VMA_MEMORY_USAGE_AUTO,
|
||||
},
|
||||
Gfx::QueueType::GRAPHICS);
|
||||
instanceAllocation->updateContents(0, sizeof(VkAccelerationStructureInstanceKHR) * instances.size(), instances.data());
|
||||
VkDeviceOrHostAddressConstKHR instanceDeviceAddress = {
|
||||
.deviceAddress = instanceAllocation->deviceAddress,
|
||||
};
|
||||
@@ -203,7 +82,7 @@ TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& crea
|
||||
VkAccelerationStructureGeometryKHR geometry = {
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR,
|
||||
.pNext = nullptr,
|
||||
.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR,
|
||||
.geometryType = VK_GEOMETRY_TYPE_INSTANCES_KHR,
|
||||
.geometry = {.instances =
|
||||
{
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR,
|
||||
@@ -216,7 +95,7 @@ TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& crea
|
||||
VkAccelerationStructureBuildGeometryInfoKHR structureBuildGeometry = {
|
||||
.sType = VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR,
|
||||
.pNext = nullptr,
|
||||
.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR,
|
||||
.type = VK_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL_KHR,
|
||||
.flags = VK_BUILD_ACCELERATION_STRUCTURE_PREFER_FAST_TRACE_BIT_KHR,
|
||||
.geometryCount = 1,
|
||||
.pGeometries = &geometry,
|
||||
@@ -294,18 +173,33 @@ TopLevelAS::TopLevelAS(PGraphics graphics, const Gfx::TopLevelASCreateInfo& crea
|
||||
auto cmd = graphics->getGraphicsCommands()->getCommands();
|
||||
vkCmdBuildAccelerationStructuresKHR(cmd->getHandle(), 1, &buildGeometry, buildRangeInfos);
|
||||
scratchBuffer->bind();
|
||||
|
||||
cmd->bindResource(PBufferAllocation(scratchBuffer));
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(scratchBuffer));
|
||||
|
||||
buffer->bind();
|
||||
cmd->bindResource(PBufferAllocation(buffer));
|
||||
|
||||
instanceAllocation->bind();
|
||||
cmd->bindResource(PBufferAllocation(instanceAllocation));
|
||||
}
|
||||
|
||||
TopLevelAS::~TopLevelAS() {}
|
||||
TopLevelAS::~TopLevelAS() {
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(buffer));
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(instanceAllocation));
|
||||
}
|
||||
|
||||
RayTracingPipeline::RayTracingPipeline(PGraphics graphics, VkPipeline handle, OBufferAllocation rayGen, uint64 rayGenStride,
|
||||
OBufferAllocation hit, uint64 hitStride, OBufferAllocation miss, uint64 missStride,
|
||||
Gfx::PPipelineLayout layout)
|
||||
OBufferAllocation callable, uint64 callableStride, Gfx::PPipelineLayout layout)
|
||||
: Gfx::RayTracingPipeline(layout), graphics(graphics), pipeline(handle), rayGen(std::move(rayGen)), rayGenStride(rayGenStride),
|
||||
hit(std::move(hit)), hitStride(hitStride), miss(std::move(miss)), missStride(missStride) {}
|
||||
hit(std::move(hit)), hitStride(hitStride), miss(std::move(miss)), missStride(missStride), callable(std::move(callable)),
|
||||
callableStride(callableStride) {}
|
||||
|
||||
RayTracingPipeline::~RayTracingPipeline() {}
|
||||
RayTracingPipeline::~RayTracingPipeline() {
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(rayGen));
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(hit));
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(miss));
|
||||
graphics->getDestructionManager()->queueResourceForDestruction(std::move(callable));
|
||||
}
|
||||
|
||||
void RayTracingPipeline::bind(VkCommandBuffer handle) { vkCmdBindPipeline(handle, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, pipeline); }
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include "Buffer.h"
|
||||
#include "Descriptor.h"
|
||||
#include "Graphics.h"
|
||||
#include "Graphics/Initializer.h"
|
||||
#include "Graphics/RayTracing.h"
|
||||
@@ -12,12 +13,23 @@ class BottomLevelAS : public Gfx::BottomLevelAS {
|
||||
BottomLevelAS(PGraphics graphics, const Gfx::BottomLevelASCreateInfo& createInfo);
|
||||
~BottomLevelAS();
|
||||
uint64 getDeviceAddress() const { return buffer->deviceAddress; }
|
||||
constexpr VkTransformMatrixKHR getTransform() const { return matrix; }
|
||||
constexpr uint64 getIndexOffset() const { return indexOffset; }
|
||||
constexpr uint64 getVertexOffset() const { return vertexOffset; }
|
||||
constexpr uint64 getVertexCount() const { return vertexCount; }
|
||||
constexpr uint32 getPrimitiveCount() const { return primitiveCount; }
|
||||
|
||||
private:
|
||||
PGraphics graphics;
|
||||
VkAccelerationStructureKHR handle;
|
||||
OBufferAllocation buffer;
|
||||
PMaterialInstance material;
|
||||
VkTransformMatrixKHR matrix;
|
||||
uint64 indexOffset;
|
||||
uint64 vertexOffset;
|
||||
uint64 vertexCount;
|
||||
uint32 primitiveCount;
|
||||
friend class Graphics;
|
||||
};
|
||||
DEFINE_REF(BottomLevelAS)
|
||||
class TopLevelAS : public Gfx::TopLevelAS {
|
||||
@@ -31,13 +43,14 @@ class TopLevelAS : public Gfx::TopLevelAS {
|
||||
VkAccelerationStructureKHR handle;
|
||||
OBufferAllocation instanceAllocation;
|
||||
OBufferAllocation buffer;
|
||||
friend class DescriptorSet;
|
||||
};
|
||||
DEFINE_REF(TopLevelAS)
|
||||
|
||||
class RayTracingPipeline : public Gfx::RayTracingPipeline {
|
||||
public:
|
||||
RayTracingPipeline(PGraphics graphics, VkPipeline handle, OBufferAllocation rayGen, uint64 rayGenStride, OBufferAllocation hit,
|
||||
uint64 hitStride, OBufferAllocation miss, uint64 missStride, Gfx::PPipelineLayout layout);
|
||||
uint64 hitStride, OBufferAllocation miss, uint64 missStride, OBufferAllocation callable, uint64 callableStride,
|
||||
Gfx::PPipelineLayout layout);
|
||||
virtual ~RayTracingPipeline();
|
||||
void bind(VkCommandBuffer handle);
|
||||
VkStridedDeviceAddressRegionKHR getRayGenRegion() {
|
||||
@@ -61,6 +74,15 @@ class RayTracingPipeline : public Gfx::RayTracingPipeline {
|
||||
.size = miss->size,
|
||||
};
|
||||
}
|
||||
VkStridedDeviceAddressRegionKHR getCallableRegion() {
|
||||
return VkStridedDeviceAddressRegionKHR{
|
||||
.deviceAddress = callable->deviceAddress,
|
||||
.stride = callableStride,
|
||||
.size = callable->size,
|
||||
};
|
||||
}
|
||||
VkPipelineLayout getLayout() const { return layout.cast<PipelineLayout>()->getHandle(); }
|
||||
|
||||
private:
|
||||
PGraphics graphics;
|
||||
VkPipeline pipeline;
|
||||
@@ -70,6 +92,8 @@ class RayTracingPipeline : public Gfx::RayTracingPipeline {
|
||||
uint64 hitStride;
|
||||
OBufferAllocation miss;
|
||||
uint64 missStride;
|
||||
OBufferAllocation callable;
|
||||
uint64 callableStride;
|
||||
};
|
||||
DEFINE_REF(RayTracingPipeline)
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -21,7 +21,8 @@ Shader::~Shader() {
|
||||
uint32 Seele::Vulkan::Shader::getShaderHash() const { return hash; }
|
||||
|
||||
void Shader::create(const ShaderCreateInfo& createInfo) {
|
||||
Slang::ComPtr<slang::IBlob> kernelBlob = generateShader(createInfo);
|
||||
auto [kernelBlob, entryName] = generateShader(createInfo);
|
||||
entryPointName = entryName;
|
||||
VkShaderModuleCreateInfo moduleInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
|
||||
@@ -18,7 +18,7 @@ class Shader {
|
||||
constexpr VkShaderModule getModuleHandle() const { return module; }
|
||||
constexpr const char* getEntryPointName() const {
|
||||
// SLang renames all entry points to main, so we dont need that
|
||||
return "main"; // entryPointName.c_str();
|
||||
return "main";// entryPointName.c_str();
|
||||
}
|
||||
constexpr VkShaderStageFlags getStage() const { return stage; }
|
||||
uint32 getShaderHash() const;
|
||||
@@ -27,6 +27,7 @@ class Shader {
|
||||
PGraphics graphics;
|
||||
VkShaderModule module;
|
||||
VkShaderStageFlags stage;
|
||||
std::string entryPointName;
|
||||
uint32 hash;
|
||||
};
|
||||
DEFINE_REF(Shader)
|
||||
|
||||
Reference in New Issue
Block a user