Implemented basic containers and ref pointers

This commit is contained in:
HOEGLER Stefan
2020-02-25 00:45:20 +01:00
parent 4c491a9378
commit a14237d6ce
31 changed files with 1212 additions and 36 deletions
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#pragma once
#include "MinimalEngine.h"
#include <assert.h>
#ifndef DEFAULT_ALLOC_SIZE
#define DEFAULT_ALLOC_SIZE 16
#endif
namespace Seele
{
template<typename T>
struct Array
{
public:
Array()
: allocated(DEFAULT_ALLOC_SIZE)
, arraySize(0)
{
_data = new T[DEFAULT_ALLOC_SIZE];
refreshIterators();
}
Array(size_t size, T value = T())
: allocated(size)
, arraySize(size)
{
_data = new T[size];
for (int i = 0; i < size; ++i)
{
_data[i] = value;
}
refreshIterators();
}
~Array()
{
delete _data;
_data = nullptr;
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(X* x = nullptr)
: p(x)
{}
IteratorBase(const IteratorBase& i)
: p(i.p)
{}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase& other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase& other)
{
return p == other.p;
}
inline bool operator-(const IteratorBase& other)
{
return p - other.p;
}
IteratorBase& operator++() {
p++;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++*this;
return tmp;
}
private:
X* p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
Iterator find(const T& item)
{
for (int i = 0; i < arraySize; ++i)
{
if (_data[i] == item)
{
return Iterator(&_data[i]);
}
}
return endIt;
}
Iterator begin()
{
return beginIt;
}
Iterator end()
{
return endIt;
}
T& add(const T& item)
{
if (arraySize == allocated)
{
allocated += DEFAULT_ALLOC_SIZE;
T* tempArray = new T[allocated];
std::memcpy(tempArray, _data, arraySize * sizeof(T));
delete _data;
_data = tempArray;
}
_data[arraySize++] = item;
refreshIterators();
return _data[arraySize - 1];
}
void remove(Iterator it, bool keepOrder = true)
{
remove(it - beginIt, keepOrder);
}
void remove(int index, bool keepOrder = true)
{
if (keepOrder)
{
std::memcpy(&_data[index], &_data[index + 1], sizeof(T) * (arraySize - index));
}
else
{
_data[index] = _data[arraySize - 1];
}
arraySize--;
}
void clear()
{
arraySize = 0;
allocated = 0;
refreshIterators();
}
void resize(uint32 newSize)
{
if (newSize < allocated)
{
arraySize = newSize;
}
else
{
T* newData = new T[newSize];
allocated = newSize;
std::memcpy(newData, _data, sizeof(T) * arraySize);
arraySize = newSize;
delete _data;
_data = newData;
}
refreshIterators();
}
inline uint32 size() const
{
return arraySize;
}
inline uint32 capacity() const
{
return allocated;
}
inline T* data() const
{
return _data;
}
T& back() const
{
return _data[arraySize - 1];
}
T& operator[](int index) const
{
assert(index >= 0 && index < arraySize);
return _data[index];
}
private:
void refreshIterators()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + arraySize);
}
uint32 arraySize;
uint32 allocated;
Iterator beginIt;
Iterator endIt;
T* _data;
};
template<typename T, uint32 N>
struct StaticArray
{
public:
StaticArray()
{
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
StaticArray(T value)
{
for (int i = 0; i < N; ++i)
{
_data[i] = value;
}
beginIt = Iterator(_data);
endIt = Iterator(_data + N);
}
~StaticArray()
{}
inline uint32 size() const
{
return N;
}
inline T* data() const
{
return _data;
}
T& operator[](int index)
{
assert(index >= 0 && index < N);
return _data[index];
}
template<typename X>
class IteratorBase {
public:
typedef std::forward_iterator_tag iterator_category;
typedef X value_type;
typedef std::ptrdiff_t difference_type;
typedef X& reference;
typedef X* pointer;
IteratorBase(X* x = nullptr)
: p(x)
{}
IteratorBase(const IteratorBase& i)
: p(i.p)
{}
reference operator*() const
{
return *p;
}
pointer operator->() const
{
return p;
}
inline bool operator!=(const IteratorBase& other)
{
return p != other.p;
}
inline bool operator==(const IteratorBase& other)
{
return p == other.p;
}
IteratorBase& operator++() {
p++;
return *this;
}
IteratorBase operator++(int) {
IteratorBase tmp(*this);
++*this;
return tmp;
}
private:
X* p;
};
typedef IteratorBase<T> Iterator;
typedef IteratorBase<const T> ConstIterator;
private:
T _data[N];
Iterator beginIt;
Iterator endIt;
};
}
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target_sources(SeeleEngine
PRIVATE
Array.h)
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#pragma once
#include "Array.h"
namespace Seele
{
template<typename K, typename V>
struct Pair
{
public:
Pair()
: key(K())
, value(V())
{}
Pair(K key, V value)
: key(key)
, value(value)
{}
K key;
V value;
};
template<typename K, typename V>
struct Map
{
private:
struct Node
{
Pair<K, V> pair;
Node* leftChild;
Node* rightChild;
Node(const K& key)
: leftChild(nullptr)
, rightChild(nullptr)
, pair(key, V())
{}
Node()
: leftChild(nullptr)
, rightChild(nullptr)
, pair(K(), V())
{}
};
public:
Map()
: root(nullptr)
{}
~Map()
{}
V& operator[](const K& key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key < key || key < root->pair.key)
{
root = insert(root, key);
}
refreshIterators();
return root->pair.value;
}
class Iterator {
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef Pair<K, V> value_type;
typedef std::ptrdiff_t difference_type;
typedef Pair<K, V>& reference;
typedef Pair<K, V>* pointer;
Iterator(Node* x = nullptr)
: node(x)
{
}
Iterator(const Iterator& i)
: node(i.node)
{}
reference operator*() const
{
return node->pair;
}
pointer operator->() const
{
return &node->pair;
}
inline bool operator!=(const Iterator& other)
{
return node != other.node;
}
inline bool operator==(const Iterator& other)
{
return node == other.node;
}
Iterator& operator++() {
node++;
return *this;
}
Iterator& operator--() {
node--;
return *this;
}
Iterator operator--(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
Iterator operator++(int) {
Iterator tmp(*this);
++* this;
return tmp;
}
private:
Node* node;
};
Iterator find(const K& key)
{
root = splay(root, key);
if (root == nullptr || root->pair.key != key)
{
return endIt;
}
return Iterator(root);
}
bool exists(const K& key)
{
return find(key) != endIt;
}
Iterator begin() const
{
return beginIt;
}
Iterator end() const
{
return endIt;
}
private:
void refreshIterators()
{
beginIt = Iterator(&nodes[0]);
endIt = Iterator(&nodes[0] + nodes.size());
}
Node* root;
Array<Node> nodes;
Iterator beginIt;
Iterator endIt;
Node* rotateRight(Node* node)
{
Node* y = node->leftChild;
node->leftChild = y->rightChild;
y->rightChild = node;
return y;
}
Node* rotateLeft(Node* node)
{
Node* y = node->rightChild;
node->rightChild = y->leftChild;
y->leftChild = node;
return y;
}
Node* makeNode(const K& key)
{
return &nodes.add(Node(key));
}
Node* insert(Node* root, const K& key)
{
if (root == nullptr) return makeNode(key);
root = splay(root, key);
if (!(root->pair.key < key || key < root->pair.key)) return root;
Node* newNode = makeNode(key);
if (key < root->pair.key)
{
newNode->rightChild = root;
newNode->leftChild = root->leftChild;
root->leftChild = nullptr;
}
else
{
newNode->leftChild = root;
newNode->rightChild = root->rightChild;
root->rightChild = nullptr;
}
return newNode;
}
Node* remove(Node* root, const K& key)
{
Node* temp;
if (!root)
return nullptr;
root = splay(root, key);
if (key != root->pair.key)
return root;
if (!root->leftChild)
{
temp = root;
root = root->rightChild;
}
else
{
temp = root;
root = splay(root->leftChild, key);
root->rightChild = temp->rightChild;
}
nodes.remove(temp);
delete temp;
return root;
}
Node* splay(Node* root, const K& key)
{
if (root == nullptr || !(root->pair.key < key || key < root->pair.key))
{
return root;
}
if (key < root->pair.key)
{
if (root->leftChild == nullptr)
return root;
if (key < root->leftChild->pair.key)
{
root->leftChild->leftChild = splay(root->leftChild->leftChild, key);
root = rotateRight(root);
}
else if (root->leftChild->pair.key < key)
{
root->leftChild->rightChild = splay(root->leftChild->rightChild, key);
if (root->leftChild->rightChild != nullptr)
{
root->leftChild = rotateLeft(root->leftChild);
}
}
return (root->leftChild == nullptr) ? root : rotateRight(root);
}
else
{
if (root->rightChild == nullptr)
return root;
if (key < root->rightChild->pair.key)
{
root->rightChild->leftChild = splay(root->rightChild->leftChild, key);
if (root->rightChild->leftChild != nullptr)
{
root->rightChild = rotateRight(root->rightChild);
}
}
else if (root->rightChild->pair.key < key)
{
root->rightChild->rightChild = splay(root->rightChild->rightChild, key);
root = rotateLeft(root);
}
return (root->rightChild == nullptr) ? root : rotateLeft(root);
}
}
};
}