Basic renderhierarchy async updates

This commit is contained in:
Dynamitos
2021-10-05 12:24:41 +02:00
parent 5dfc8300c5
commit a6f784e6a1
11 changed files with 123 additions and 24 deletions
@@ -32,7 +32,7 @@ DECLARE_REF(CameraActor)
DECLARE_REF(CameraComponent)
struct DepthPrepassData
{
const Array<StaticMeshBatch> staticDrawList;
Array<StaticMeshBatch> staticDrawList;
};
class DepthPrepass : public RenderPass<DepthPrepassData>
{