Commit Graph
69 Commits
Author SHA1 Message Date
Dynamitos 60d2164987 Removed submodule external/slang 2024-05-18 15:01:27 +02:00
Dynamitos 2b27ddd134 Fixing some mac stuff 2024-05-17 18:08:11 +02:00
Dynamitos 93ab9e38f0 Adding combined image samplers 2024-04-26 11:42:28 +02:00
Dynamitos 54cd77beb2 Temporary remove slang 2024-04-26 10:28:34 +02:00
Dynamitos 541b12aa5d Fixing some import problems 2024-04-24 23:25:34 +02:00
Dynamitos 72336aa64f It finally works 2024-04-23 19:11:06 +02:00
Dynamitos 89571e5298 Fixing vulkan 2024-04-23 08:11:44 +02:00
Dynamitos d09dcb3a33 updating slang 2024-04-20 21:42:41 +02:00
Dynamitos a72e92ee37 Fixing some shader stuff 2024-04-17 14:33:06 +02:00
Dynamitos f5eb12a5de Descriptor sets and refactoring 2024-04-13 23:51:38 +02:00
Dynamitos efb2c0e169 Adding DXC 2024-04-12 09:27:30 +02:00
Dynamitos 505e7d6547 Trying new meshlet gen approach 2024-04-05 10:41:59 +02:00
Dynamitos 1ff45b5207 Apple anything is horrendous 2024-03-18 15:28:56 +01:00
Dynamitos cb6b1815ee Adding vertex input description, readding slang 2024-01-19 09:49:42 +01:00
Dynamitos 861c146b46 Replacing std::format with fmt::format 2024-01-16 19:24:49 +01:00
Dynamitos b24635e848 View Frustum culling for mesh shading 2023-12-15 11:57:13 +01:00
Dynamitos 462999858f It suddenly works again? 2023-12-14 09:04:23 +01:00
Dynamitos 88004ce70f Updating slang 2023-12-12 21:45:19 +01:00
Dynamitos eceb0f6bcc Deleting redundant submodules 2023-12-11 13:04:58 +01:00
Dynamitos a49bab9028 builds now with VCPKG and MSAA works 2023-12-10 22:27:59 +01:00
Dynamitos 178f48120d Trying to fix shading 2023-12-03 00:29:02 +01:00
Dynamitos 6c156d3bc2 Shaders are not compiling anymore... 2023-12-02 10:55:00 +01:00
Dynamitos 89cee2e41a Somewhat working version 2023-11-26 09:40:48 +01:00
Dynamitos ec760e8deb Adding basic keyboard input 2023-11-17 22:31:26 +01:00
Dynamitos a36939eab8 Light culling crashes, so i remove it for now 2023-11-17 16:53:37 +01:00
Dynamitos c1e4891456 Fixing descriptors a little 2023-11-12 14:46:22 +01:00
Dynamitos a9ac3d14a7 THERE IS SOMETHING ON SCREEN 2023-11-11 22:39:17 +01:00
Dynamitos 4c05886d38 Trying to fix other passes 2023-11-11 13:56:12 +01:00
Dynamitos 46a0befb80 trying to integrate legacy index buffer rendering 2023-11-06 22:24:40 +01:00
Dynamitos 4c567b60f3 Fixing staging buffers not getting deleted
remove vgcore
2023-11-06 15:08:27 +01:00
Dynamitos 4aacdce41f Fixing Linux build 2023-10-09 15:12:07 +02:00
Dynamitos 3823fcf0d3 More refactoring 2023-10-08 21:07:45 +02:00
Dynamitos 1b6e1a8453 Starting to refactor into mesh shading 2023-10-07 19:29:53 +02:00
Dynamitos fcc4fc12d4 Refactor ShaderBuffer 2023-08-28 21:23:13 +02:00
Dynamitos dcbce27fb2 Changing engine to shared library 2023-08-26 15:19:12 +02:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 9e1e4076f0 New game interface 2023-02-01 22:13:04 +01:00
Dynamitos 0dce84459e Implemented basic game dll interaction 2023-01-29 18:58:59 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos 1e04da963d Implementing basic physics 2022-11-29 16:34:42 +01:00
Dynamitos 3d3e264867 Engine is now installable 2022-11-22 22:11:37 +01:00
Dynamitos d401027caf Removed submodule external/boost 2022-11-22 22:11:16 +01:00
Dynamitos f635ee2100 Implementing ECS SystemBase and updating slang 2022-11-15 12:19:11 +01:00
Dynamitos 05bc31a2b4 Adding Editor executable 2022-09-24 21:06:25 +02:00
Dynamitos d7566c5825 Revamping build system 2022-04-30 20:35:25 +02:00
Dynamitos 9939d625b5 Adding EnTT 2022-04-28 19:24:44 +02:00
Dynamitos eb23264c40 Basic crashing text rendering 2022-04-15 11:19:30 +02:00
Dynamitos 3fec36295a Trying ttf loading 2022-04-13 13:01:46 +02:00
Dynamitos 5af5345048 Still memory leaks in threadpool all 2022-03-28 21:18:57 +02:00
Stefan Högler 3a650237b9 idk 2022-03-26 18:49:12 +01:00