Dynamitos
|
7fc7ba56d4
|
Staging before meshlet linearization
|
2024-05-09 08:41:46 +02:00 |
|
Dynamitos
|
46a2713729
|
Starting framework for static mesh rendering
|
2024-05-08 10:51:59 +02:00 |
|
Dynamitos
|
af7d624d06
|
Now able to import stuff properly
|
2024-05-06 18:36:16 +02:00 |
|
Dynamitos
|
dfcfc2bb1e
|
It finally imports somewhat
|
2024-05-01 19:05:48 +02:00 |
|
Dynamitos
|
2c1669aab4
|
Reworked mesh asset loading
|
2024-05-01 14:10:52 +02:00 |
|
Dynamitos
|
acc976fe84
|
this sucks, but there is hope
|
2024-04-20 21:35:43 +02:00 |
|
Dynamitos
|
a27e280ab8
|
I HAVE AQUIRED GPUTRACE
|
2024-04-19 22:44:00 +02:00 |
|
Dynamitos
|
194a0e8b91
|
Trying to fix metal shader compilation
|
2024-04-19 18:23:36 +02:00 |
|
Dynamitos
|
c8f99bb64d
|
Implement Set, Refactor Map into Tree
|
2023-12-22 19:46:07 +01:00 |
|
Dynamitos
|
dc28979cfd
|
Graceful exit
|
2023-12-12 11:37:00 +01:00 |
|
Dynamitos
|
7f1bc7d090
|
More mesh shading changes
|
2023-11-22 13:18:54 +01:00 |
|
Dynamitos
|
35966cb5b7
|
More Refactoring
|
2023-11-15 17:42:57 +01:00 |
|
Dynamitos
|
a9ac3d14a7
|
THERE IS SOMETHING ON SCREEN
|
2023-11-11 22:39:17 +01:00 |
|
Dynamitos
|
d35f7acddc
|
Got a bit further
|
2023-11-05 11:47:22 +01:00 |
|
Dynamitos
|
77eb92838c
|
compiles again
|
2023-11-05 10:36:01 +01:00 |
|
Dynamitos
|
4746c0f838
|
No more shared pointers
|
2023-11-01 23:12:30 +01:00 |
|
Dynamitos
|
5a9cb13e74
|
Mesh and Material Serializations
|
2023-11-01 13:38:49 +01:00 |
|
Dynamitos
|
59b3893391
|
vertex data changes
|
2023-10-31 17:55:30 +01:00 |
|
Dynamitos
|
d53492d07b
|
Basic meshlet generation algorithm
|
2023-10-31 16:16:23 +01:00 |
|
Dynamitos
|
7773c55e1a
|
Some warning fixes
|
2023-10-29 09:20:23 +01:00 |
|
Dynamitos
|
1ca861459c
|
Refactoring graphics
|
2023-10-26 18:37:29 +02:00 |
|
Dynamitos
|
1b6e1a8453
|
Starting to refactor into mesh shading
|
2023-10-07 19:29:53 +02:00 |
|