Dynamitos
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a545426b32
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Reducing startup time significantly
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2023-11-13 09:07:23 +01:00 |
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Dynamitos
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4c567b60f3
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Fixing staging buffers not getting deleted
remove vgcore
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2023-11-06 15:08:27 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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4746c0f838
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No more shared pointers
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2023-11-01 23:12:30 +01:00 |
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Dynamitos
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7773c55e1a
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Some warning fixes
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2023-10-29 09:20:23 +01:00 |
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Dynamitos
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1ca861459c
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Refactoring graphics
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2023-10-26 18:37:29 +02:00 |
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Dynamitos
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1668df467a
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Material loading works now
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2023-07-13 21:01:20 +02:00 |
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Dynamitos
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f46262b66e
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implemented basic shader expressions
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2023-02-24 22:09:07 +01:00 |
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Dynamitos
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48fa098546
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Implementing basic asset serialization
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2023-02-13 14:56:13 +01:00 |
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Dynamitos
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9e1e4076f0
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New game interface
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2023-02-01 22:13:04 +01:00 |
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Dynamitos
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2208ab438a
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overhauled physics engine
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2023-01-21 18:43:21 +01:00 |
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Dynamitos
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1e04da963d
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Implementing basic physics
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2022-11-29 16:34:42 +01:00 |
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Dynamitos
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3d3e264867
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Engine is now installable
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2022-11-22 22:11:37 +01:00 |
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Dynamitos
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4ba0bf3b45
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Viewport controls
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2022-11-17 16:47:42 +01:00 |
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Dynamitos
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f635ee2100
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Implementing ECS SystemBase and updating slang
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2022-11-15 12:19:11 +01:00 |
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Dynamitos
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05bc31a2b4
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Adding Editor executable
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2022-09-24 21:06:25 +02:00 |
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Dynamitos
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03e1a5784d
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Text Rendering works
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2022-04-15 23:45:44 +02:00 |
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Dynamitos
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eb23264c40
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Basic crashing text rendering
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2022-04-15 11:19:30 +02:00 |
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Dynamitos
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3fec36295a
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Trying ttf loading
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2022-04-13 13:01:46 +02:00 |
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Dynamitos
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9130a7961f
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Works, but with memory leaks
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2022-03-26 12:55:04 +01:00 |
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Dynamitos
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84049a762c
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Light Culling still doesn't work properly
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2022-02-24 22:38:26 +01:00 |
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Dynamitos
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5268bb68e2
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ThreadPool now working with no memory leaks
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2022-02-14 16:29:26 +01:00 |
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Dynamitos
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6d48267ec2
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Basic mutability framework
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2022-01-12 14:40:26 +01:00 |
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Dynamitos
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b2718dde70
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Rendering works now
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2021-12-27 15:04:53 +01:00 |
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Dynamitos
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9e3a2446ce
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More threadpool bs
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2021-12-02 13:00:03 +01:00 |
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Dynamitos
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5fafdda770
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Async render passes
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2021-11-24 12:10:23 +01:00 |
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Dynamitos
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94be513538
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coroutines on windows...
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2021-11-19 15:08:56 +01:00 |
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Dynamitos
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42b0d5034c
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looks like command buffers need to be externally synchronized
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2021-11-14 20:36:53 +01:00 |
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Dynamitos
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ad09492e3e
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somewhat fixed threadpool
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2021-11-13 19:28:18 +01:00 |
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Dynamitos
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01049019fd
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coroutines truly are cursed
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2021-11-11 20:12:50 +01:00 |
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Dynamitos
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1848bb5139
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Merge branch 'ArrayMap'
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2021-11-10 16:59:34 +01:00 |
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Dynamitos
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c65855c4af
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Fixed the map, yay
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2021-11-09 16:38:26 +01:00 |
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Dynamitos
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8fe9195fd7
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trying to debug map
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2021-11-09 00:11:02 +01:00 |
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Dynamitos
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6708b08d23
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Something causing an infinite recursion...
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2021-11-08 15:39:46 +01:00 |
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Dynamitos
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dd8a835a4d
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Looks like no polymorphic map yet
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2021-11-05 00:01:12 +01:00 |
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Dynamitos
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97dcf25a59
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Using indices instead of pointers
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2021-11-04 23:47:51 +01:00 |
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Dynamitos
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ca8070ef71
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Map changes
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2021-11-02 19:42:00 +01:00 |
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Dynamitos
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1b7ab9b1f1
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Polymorphic Map and threadpool
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2021-11-01 20:25:16 +01:00 |
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Dynamitos
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9c48c48f8c
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Allocator Aware Array and List
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2021-10-23 00:22:35 +02:00 |
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Dynamitos
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b1d8ef4120
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Preparing for Writeup
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2021-10-15 23:12:29 +02:00 |
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Dynamitos
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bd739068d6
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Restructuring renderpasses
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2021-09-29 22:12:56 +02:00 |
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Dynamitos
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7f019a28b4
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Basic light culling but without the culling
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2021-06-12 18:51:29 +02:00 |
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Dynamitos
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e00b382d4a
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Provisional light culling
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2021-05-10 23:57:55 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Dynamitos
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4a078bd24c
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3700 FPS here we go
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2021-04-25 23:43:40 +02:00 |
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Dynamitos
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312ae2af9a
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3700 FPS here we go
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2021-04-13 23:09:16 +02:00 |
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Stefan Högler
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d5f0fe644f
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Fixing a boatload of warnings
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2021-04-01 16:40:14 +02:00 |
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Dynamitos
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28f0f88c03
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Provisional multithreading framework
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2021-03-31 12:18:16 +02:00 |
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Dynamitos
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41710220ec
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Improving performance, but breaking vertex buffers
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2020-10-30 18:45:35 +01:00 |
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Dynamitos
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8d4c43361b
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First runnable render loop
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2020-10-14 01:49:43 +02:00 |
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