Files
Seele/res/shaders/lib/Material.slang
T
2023-10-24 15:01:09 +02:00

13 lines
200 B
Plaintext

import Common;
import BRDF;
interface IMaterial
{
associatedtype BRDF : IBRDF;
BRDF prepare(MaterialFragmentParameter input);
};
layout(set = INDEX_MATERIAL)
ParameterBlock<IMaterial> gMaterial;