18 lines
441 B
C++
18 lines
441 B
C++
#pragma once
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#include "Graphics/Resources.h"
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namespace Seele {
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namespace Component {
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struct KeyboardInput {
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Seele::StaticArray<bool, static_cast<size_t>(Seele::KeyCode::KEY_LAST)> keys;
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bool mouse1 = false;
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bool mouse2 = false;
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float mouseX = 0.0f;
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float mouseY = 0.0f;
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float deltaX = 0.0f;
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float deltaY = 0.0f;
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float scrollX = 0.0f;
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float scrollY = 0.0f;
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};
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} // namespace Component
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} // namespace Seele
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