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@@ -1,8 +1,9 @@
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# The Iron Hollow — Chapter 1 PoC
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# The Iron Hollow — Chapter 1 PoC
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# Scene 2: Sara Arrives
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# Scene 2: Sara Arrives
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define sara = Character("Sara", color="#c8a882")
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define sara = Character("Sara", color="#5acbd5")
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define luno = Character("Luno", color="#82b4c8")
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define thinking = Character("Sara", color="#1d9fa4", what_italic=True)
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define luno = Character("Luno", color="#1b449d")
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define narrator = Character(None)
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define narrator = Character(None)
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# ── Persistent flags ──────────────────────────────────────────────────────────
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# ── Persistent flags ──────────────────────────────────────────────────────────
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@@ -10,8 +11,6 @@ default checkpoint_set = False
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default rewind_used = False
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default rewind_used = False
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default purpose_chosen = False
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default purpose_chosen = False
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default silence_chosen = False # here Sara learns that Luno asks everyone the same question
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default silence_chosen = False # here Sara learns that Luno asks everyone the same question
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default timer_left = 20
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default timer_max = 20
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# ── Entry point ───────────────────────────────────────────────────────────────
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# ── Entry point ───────────────────────────────────────────────────────────────
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label start:
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label start:
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@@ -19,25 +18,26 @@ label start:
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with fade
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with fade
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"The Iron Hollow training yard sits inside a converted warehouse district. Stone walls, packed dirt, the smell of old metal and new sweat."
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"The Iron Hollow training yard sits inside a converted warehouse district. Stone walls, packed dirt, the smell of old metal and new sweat."
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"Sara takes it all in before she steps through the gate."
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thinking "So this is where the Iron Hollow has its base."
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show sara neutral at left
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show sara neutral at left
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with easeinright
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with easeinright
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"Two people are already here. A boy against the far wall, watching nothing. And a girl near the gate — moving like she already belongs."
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thinking "Two others have arrived already. The boy over there is seems to know where to go, maybe I should ask him."
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thinking "Looks like the other one noticed me."
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show luno curious at right
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show luno curious at right
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with easeinright
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with easeinright
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"The girl notices Sara first."
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jump luno_greeting
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jump luno_greeting
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label luno_greeting:
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label luno_greeting:
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luno "You're here for the recruitment?"
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luno "You're here for the recruitment?"
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sara "Yes. Where do I register?"
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sara "Yes. Where do I register?"
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luno "The man over at that table takes your name. Then we wait."
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luno "The man over at that table takes your name. Then we wait."
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thinking "Seems like she told him where to go."
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luno "I'm Luno. Been here a few days already — helping with the wounded from last month's job. I know how things run here if you need anything."
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luno "I'm Luno. Been here a few days already — helping with the wounded from last month's job. I know how things run here if you need anything."
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"She doesn't say it like an offer. She says it like she's already taking notes."
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thinking "That's a strong question right away."
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luno "So. Money, glory, or are you just bored?"
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luno "So. Money, glory, or are you just bored?"
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jump choice_screen
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jump choice_screen
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@@ -60,7 +60,7 @@ label rewind_choice:
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with dissolve
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with dissolve
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show sara neutral at left
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show sara neutral at left
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show luno curious at right
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show luno curious at right
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"Sara is standing at the choice again. Luno's question still in the air."
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thinking "Let's try this again."
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jump choice_screen
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jump choice_screen
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"[[ Continue ]":
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"[[ Continue ]":
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hide screen rewind_prompt
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hide screen rewind_prompt
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@@ -75,7 +75,6 @@ label choice_screen:
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scene black
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scene black
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with dissolve
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with dissolve
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"A flash. Sara's hand, signing something. A contract. The ink is red."
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"A flash. Sara's hand, signing something. A contract. The ink is red."
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"It could mean anything."
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scene bg training_yard
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scene bg training_yard
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with dissolve
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with dissolve
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show sara neutral at left
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show sara neutral at left
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@@ -113,13 +112,13 @@ label branch_money:
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label branch_money_post_rewind:
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label branch_money_post_rewind:
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sara "Same reason as everyone else."
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sara "Same reason as everyone else."
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luno "Sure."
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luno "Sure."
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"Unremarkable. Fine."
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thinking "Unremarkable. Fine."
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"But when Sara finishes speaking, Luno's eyes linger — just a half-second longer than they should."
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"But when Sara finishes speaking, Luno's eyes linger — just a half-second longer than they should."
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show luno linger at right
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show luno linger at right
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"Not suspicion. Not quite. More like the feeling of reaching for something that moved."
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"Not suspicion. Not quite. More like the feeling of reaching for something that moved."
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show luno neutral at right
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show luno neutral at right
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"She shakes it off. Probably nothing."
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thinking "Probably nothing."
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"Sara knows it wasn't nothing."
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"But it wasn't nothing."
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jump rewind_choice
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jump rewind_choice
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label branch_purpose:
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label branch_purpose:
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@@ -134,11 +133,11 @@ label branch_purpose:
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luno "The clothes suggest a script."
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luno "The clothes suggest a script."
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show sara pained at left
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show sara pained at left
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sara "The script didn't survive."
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sara "The script didn't survive."
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"She doesn't mean to say it. Too true. Too fast. Too much."
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thinking "I said too much. I can't already give this much information to a stranger."
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"She can feel it land — can feel Luno actually {i}looking{/i} at her now, not just watching."
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"She can feel it land — can feel Luno actually {i}looking{/i} at her now, not just watching."
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show luno soft at right
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show luno soft at right
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luno "...Yeah. I know that feeling."
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luno "...Yeah. I know that feeling."
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"Sara can step back. Give the safer answer. Luno will never know what she almost said."
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thinking "I should go back. Give the safer answer. She shouldn't know what I almost said."
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jump rewind_choice
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jump rewind_choice
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label branch_silence:
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label branch_silence:
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