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Seele/src/Engine/Window/View.cpp
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#include "View.h"
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#include "Window.h"
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#include "Graphics/Graphics.h"
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using namespace Seele;
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View::View(Gfx::PGraphics graphics, PWindow window, const ViewportCreateInfo &viewportInfo, std::string name)
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: graphics(graphics)
, owner(window)
, name(name)
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{
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viewport = graphics->createViewport(owner->getGfxHandle(), viewportInfo);
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}
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View::~View()
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{
}
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void View::applyArea(URect)
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{
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}
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void View::setFocused()
{
owner->setFocused(this);
}
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const std::string& View::getName()
{
return name;
}