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Seele/src/Engine/Asset/TextureLoader.cpp
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#include "TextureLoader.h"
#include "TextureAsset.h"
#include "Graphics/Graphics.h"
#include "AssetRegistry.h"
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#include "Graphics/Vulkan/VulkanGraphicsEnums.h"
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#define STB_IMAGE_IMPLEMENTATION
#include <stb_image.h>
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#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <stb_image_write.h>
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using namespace Seele;
TextureLoader::TextureLoader(Gfx::PGraphics graphics)
: graphics(graphics)
{
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placeholderAsset = new TextureAsset(std::filesystem::absolute("./textures/placeholder.ktx"));
placeholderAsset->load();
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AssetRegistry::get().textures[""] = placeholderAsset;
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}
TextureLoader::~TextureLoader()
{
}
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void TextureLoader::importAsset(const std::filesystem::path& filePath)
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{
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auto assetFileName = filePath;
PTextureAsset asset = new TextureAsset(assetFileName.replace_extension("asset").filename().generic_string());
asset->setStatus(Asset::Status::Loading);
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asset->setTexture(placeholderAsset->getTexture());
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AssetRegistry::get().textures[asset->getFileName()] = asset;
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futures.add(std::async(std::launch::async, [this, filePath, asset] () mutable {
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using namespace std::chrono_literals;
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//std::this_thread::sleep_for(5s);
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import(filePath, asset);
asset->load();
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asset->setStatus(Asset::Status::Ready);
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}));
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}
PTextureAsset TextureLoader::getPlaceholderTexture()
{
return placeholderAsset;
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}
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void TextureLoader::import(const std::filesystem::path& path, PTextureAsset textureAsset)
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{
int x, y, n;
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unsigned char* data = stbi_load(path.string().c_str(), &x, &y, &n, 4);
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ktxTexture2* kTexture;
ktxTextureCreateInfo createInfo;
KTX_error_code result;
createInfo.vkFormat = VK_FORMAT_R8G8B8A8_SRGB;
createInfo.baseWidth = x;
createInfo.baseHeight = y;
createInfo.baseDepth = 1;
createInfo.numDimensions = 1 + (y > 1);
createInfo.numLevels = 1;
createInfo.numLayers = 1;
createInfo.numFaces = 1;
createInfo.isArray = false;
createInfo.generateMipmaps = true;
result = ktxTexture2_Create(&createInfo,
KTX_TEXTURE_CREATE_ALLOC_STORAGE,
&kTexture);
result = ktxTexture_SetImageFromMemory(ktxTexture(kTexture),
0, 0, 0, data, x * y * 4 * sizeof(unsigned char));
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stbi_image_free(data);
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result = ktxTexture_WriteToNamedFile(ktxTexture(kTexture), textureAsset->getFullPath().c_str());
ktxTexture_Destroy(ktxTexture(kTexture));
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}