Commit Graph
24 Commits
Author SHA1 Message Date
Dynamitos e5ac354527 various UI and rt changes 2025-01-29 16:15:48 +01:00
Dynamitos 4e6eb02e74 More text changes 2025-01-19 16:07:38 +01:00
Dynamitos 2915db8898 basic flow layout 2025-01-12 11:26:52 +01:00
Dynamitos e487867f96 Refactoring basic text rendering 2025-01-08 19:15:12 +01:00
Dynamitos 7f4d7c7f71 Ray Tracing doesnt look like shit anymore 2024-12-25 14:59:08 +01:00
Dynamitos 81f29d1b3f Auto stash before merge of "master" and "Gitea/master" 2024-09-25 17:27:21 +02:00
Dynamitos 9d2b890d72 Finally fixing it for real for real 2024-09-07 11:15:47 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos 52c4f11d28 Depth Culling works?? 2024-06-11 14:15:29 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos dfcfc2bb1e It finally imports somewhat 2024-05-01 19:05:48 +02:00
Dynamitos 505e7d6547 Trying new meshlet gen approach 2024-04-05 10:41:59 +02:00
Dynamitos 861c146b46 Replacing std::format with fmt::format 2024-01-16 19:24:49 +01:00
Dynamitos f17f05433f Game interface changes 2024-01-05 21:16:36 +01:00
Dynamitos 34e0d283e8 Adding ThreadPool (doesnt work) 2023-12-17 16:16:46 +01:00
Dynamitos 4c567b60f3 Fixing staging buffers not getting deleted
remove vgcore
2023-11-06 15:08:27 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos dcbce27fb2 Changing engine to shared library 2023-08-26 15:19:12 +02:00
Dynamitos f46262b66e implemented basic shader expressions 2023-02-24 22:09:07 +01:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 9e1e4076f0 New game interface 2023-02-01 22:13:04 +01:00
Dynamitos 0dce84459e Implemented basic game dll interaction 2023-01-29 18:58:59 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos 4ba0bf3b45 Viewport controls 2022-11-17 16:47:42 +01:00