Dynamitos
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7d4cd26c31
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Fixing perspective matrices
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2025-09-07 20:13:26 +02:00 |
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Dynamitos
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ef9cb9c812
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Broke everything for some reason
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2025-08-23 18:09:01 +02:00 |
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Dynamitos
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7ab9e8a5e5
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More shadowmappingchanges
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2025-08-14 11:06:43 +02:00 |
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Dynamitos
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ed66635191
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Pre bindless
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2025-05-07 16:08:12 +02:00 |
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Dynamitos
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3e36340b02
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Basic shadow mapping rendering
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2025-05-06 19:36:43 +02:00 |
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Dynamitos
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32ad82dbd2
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Correcting camera orientation
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2025-04-12 14:24:05 +02:00 |
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Dynamitos
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9cce5977c5
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fixing lots of warnings
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2025-03-26 13:38:48 +01:00 |
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Dynamitos
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ee03b5fa5f
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lot of metal changes, but no idea how this stuff works
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2025-02-14 00:39:53 +01:00 |
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Dynamitos
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4e6eb02e74
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More text changes
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2025-01-19 16:07:38 +01:00 |
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Dynamitos
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4ca43427e2
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Trying compression
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2024-10-01 11:15:38 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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fd8dc5ed0f
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Adding benchmark
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2024-07-05 12:02:46 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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2359b1e984
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Starting metal backend
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2024-04-09 16:41:12 +02:00 |
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Dynamitos
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7a713afdb4
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Trying to switch to 16 bit indices
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2024-04-06 08:29:15 +02:00 |
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Dynamitos
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505e7d6547
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Trying new meshlet gen approach
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2024-04-05 10:41:59 +02:00 |
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Dynamitos
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578320cf07
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Fixed meshlet culling
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2024-03-31 10:21:09 +02:00 |
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Dynamitos
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861c146b46
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Replacing std::format with fmt::format
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2024-01-16 19:24:49 +01:00 |
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Dynamitos
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3feb331927
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Adding AABB to meshlets
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2023-12-11 14:45:37 +01:00 |
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Dynamitos
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1493627ceb
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There is a memory leak
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2023-11-30 11:51:53 +01:00 |
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Dynamitos
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6daaa61641
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Window resizing works
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2023-11-18 11:04:30 +01:00 |
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Dynamitos
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c30619d07d
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Depth rendering of terrain works
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2023-11-10 19:18:09 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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4aacdce41f
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Fixing Linux build
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2023-10-09 15:12:07 +02:00 |
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Dynamitos
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1668df467a
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Material loading works now
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2023-07-13 21:01:20 +02:00 |
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Dynamitos
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f46262b66e
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implemented basic shader expressions
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2023-02-24 22:09:07 +01:00 |
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Dynamitos
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48fa098546
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Implementing basic asset serialization
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2023-02-13 14:56:13 +01:00 |
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Dynamitos
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9e1e4076f0
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New game interface
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2023-02-01 22:13:04 +01:00 |
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Dynamitos
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2208ab438a
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overhauled physics engine
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2023-01-21 18:43:21 +01:00 |
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Dynamitos
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1e04da963d
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Implementing basic physics
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2022-11-29 16:34:42 +01:00 |
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Dynamitos
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3d3e264867
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Engine is now installable
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2022-11-22 22:11:37 +01:00 |
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Dynamitos
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4ba0bf3b45
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Viewport controls
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2022-11-17 16:47:42 +01:00 |
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Dynamitos
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f635ee2100
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Implementing ECS SystemBase and updating slang
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2022-11-15 12:19:11 +01:00 |
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Dynamitos
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05bc31a2b4
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Adding Editor executable
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2022-09-24 21:06:25 +02:00 |
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Dynamitos
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9130a7961f
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Works, but with memory leaks
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2022-03-26 12:55:04 +01:00 |
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Dynamitos
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cd28e433cc
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Somewhat working camera
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2022-03-19 22:45:30 +01:00 |
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Dynamitos
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84049a762c
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Light Culling still doesn't work properly
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2022-02-24 22:38:26 +01:00 |
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Dynamitos
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528b79812e
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Starts but segfaults sometimes, yay
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2021-10-16 12:59:11 +02:00 |
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Dynamitos
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4a078bd24c
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3700 FPS here we go
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2021-04-25 23:43:40 +02:00 |
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Stefan Högler
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d5f0fe644f
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Fixing a boatload of warnings
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2021-04-01 16:40:14 +02:00 |
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Dynamitos
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28f0f88c03
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Provisional multithreading framework
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2021-03-31 12:18:16 +02:00 |
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Dynamitos
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fb3c66cc4c
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Starting implementation of UI framework
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2021-01-19 15:30:00 +01:00 |
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Dynamitos
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b4fc5df74e
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First render
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2020-10-23 01:47:56 +02:00 |
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Dynamitos
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f27859a02c
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Fixing slang compilation temporarily, renaming vertexfactory
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2020-08-06 00:54:43 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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Dynamitos
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bb5b48698a
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Adding nlohmanns json library
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2020-05-05 01:52:07 +02:00 |
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Dynamitos
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3ef8342247
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Implementing basic scene tree
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2020-04-15 02:04:42 +02:00 |
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Dynamitos
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576747c369
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implementing renderpass and vieport
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2020-04-12 15:47:19 +02:00 |
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Dynamitos
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fda46a7ab8
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Namespace refactoring to avoid prefixing everything with Vulkan
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2020-03-20 01:27:40 +01:00 |
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Dynamitos
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a5473409c1
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Startet to terribly implement a list
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2020-03-13 12:44:33 +01:00 |
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