Dynamitos
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9109baad18
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shader adjustments
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2026-03-15 22:37:08 +01:00 |
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Dynamitos
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a5694b838a
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Everything is broken
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2024-10-01 16:56:04 +02:00 |
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Dynamitos
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6417ab940d
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Descriptors now work in metal hopefully
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2024-09-16 13:00:53 +02:00 |
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Dynamitos
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4b6022237b
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Caching descriptor set updates
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2024-05-29 10:40:35 +02:00 |
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Dynamitos
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a3f5ad2841
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fixing light culling
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2024-02-23 08:31:21 +01:00 |
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Dynamitos
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15813ba612
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Fixing basepass light culling data
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2024-02-21 10:30:04 +01:00 |
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Dynamitos
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2480529dbc
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Lighting is broken again
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2024-02-20 21:07:17 +01:00 |
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Dynamitos
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36aec0fa06
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Removing limit for point lights
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2024-02-01 17:08:13 +01:00 |
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Dynamitos
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4c05886d38
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Trying to fix other passes
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2023-11-11 13:56:12 +01:00 |
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Dynamitos
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19c3e559b1
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Progress i guess
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2023-11-08 23:27:21 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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fcc4fc12d4
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Refactor ShaderBuffer
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2023-08-28 21:23:13 +02:00 |
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Dynamitos
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4ba0bf3b45
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Viewport controls
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2022-11-17 16:47:42 +01:00 |
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Dynamitos
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cd28e433cc
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Somewhat working camera
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2022-03-19 22:45:30 +01:00 |
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Dynamitos
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e00b382d4a
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Provisional light culling
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2021-05-10 23:57:55 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Dynamitos
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facbfed79c
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Improving Material shader code generation
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2020-09-19 14:36:50 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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