Commit Graph
21 Commits
Author SHA1 Message Date
Dynamitos a9089bd997 More ray tracing changes 2024-07-10 21:07:10 +02:00
Dynamitos cff14981ff More ray tracing changes 2024-06-18 09:48:00 +02:00
Dynamitos 86c179e2e7 Adding Raytracing shader stages 2024-06-14 22:12:26 +02:00
Dynamitos df7fbef8bd Implemented basic occlusions queries 2024-06-11 16:55:20 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos 157368a241 Fixing visibility generation 2024-05-31 14:21:32 +02:00
Dynamitos e0961bce24 Implement quick shader switch hotkeys 2024-05-23 14:58:14 +02:00
Dynamitos 5fd41b8388 Lot of changes 2024-05-16 19:47:35 +02:00
Dynamitos dfcfc2bb1e It finally imports somewhat 2024-05-01 19:05:48 +02:00
Dynamitos 194a0e8b91 Trying to fix metal shader compilation 2024-04-19 18:23:36 +02:00
Dynamitos 861c146b46 Replacing std::format with fmt::format 2024-01-16 19:24:49 +01:00
Dynamitos a49bab9028 builds now with VCPKG and MSAA works 2023-12-10 22:27:59 +01:00
Dynamitos d1475d506e frog 2023-11-27 22:50:37 +01:00
Dynamitos f8f48352a3 More refactoring 2023-11-15 00:06:00 +01:00
Dynamitos a9ac3d14a7 THERE IS SOMETHING ON SCREEN 2023-11-11 22:39:17 +01:00
Dynamitos effb0c6214 its running i think 2023-11-09 22:15:51 +01:00
Dynamitos 19c3e559b1 Progress i guess 2023-11-08 23:27:21 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 4746c0f838 No more shared pointers 2023-11-01 23:12:30 +01:00
Dynamitos 5a9cb13e74 Mesh and Material Serializations 2023-11-01 13:38:49 +01:00
Dynamitos 1ca861459c Refactoring graphics 2023-10-26 18:37:29 +02:00