Dynamitos
|
541b12aa5d
|
Fixing some import problems
|
2024-04-24 23:25:34 +02:00 |
|
Dynamitos
|
89571e5298
|
Fixing vulkan
|
2024-04-23 08:11:44 +02:00 |
|
Dynamitos
|
efb2c0e169
|
Adding DXC
|
2024-04-12 09:27:30 +02:00 |
|
Dynamitos
|
b830fd378c
|
Changes to command ownership
|
2024-04-10 10:23:06 +02:00 |
|
Dynamitos
|
2359b1e984
|
Starting metal backend
|
2024-04-09 16:41:12 +02:00 |
|
Dynamitos
|
7eedaf61ba
|
Updating slang
|
2024-04-04 08:30:59 +02:00 |
|
Dynamitos
|
578320cf07
|
Fixed meshlet culling
|
2024-03-31 10:21:09 +02:00 |
|
Dynamitos
|
a74def0ab0
|
Removing hard sync, breaking stuff again
|
2024-03-03 10:29:09 +01:00 |
|
Dynamitos
|
66b3ba59b6
|
More fixes
|
2024-02-23 12:50:40 +01:00 |
|
Dynamitos
|
2480529dbc
|
Lighting is broken again
|
2024-02-20 21:07:17 +01:00 |
|
Dynamitos
|
18d22aeb4f
|
A bit of light culling refactor
|
2024-02-01 22:54:20 +01:00 |
|
Dynamitos
|
725e7cb67b
|
Changing queue acquisition
|
2024-02-01 08:42:24 +01:00 |
|
Dynamitos
|
d903689435
|
Adding object debug naming
|
2024-01-31 14:05:36 +01:00 |
|
Dynamitos
|
5678021c9e
|
Adding interface for renderpass layout transitions
|
2024-01-31 09:49:53 +01:00 |
|
Dynamitos
|
1bf08f696b
|
Trying to fix weird sync issue
|
2024-01-26 23:19:18 +01:00 |
|
Dynamitos
|
09790c4cbd
|
Adding some barriers
|
2024-01-26 16:26:22 +01:00 |
|
Dynamitos
|
c99451ad10
|
Fixing struct initializer order
|
2024-01-20 19:14:19 +01:00 |
|
Dynamitos
|
4868fb51ac
|
Fixing more stuff
|
2024-01-20 13:22:47 +01:00 |
|
Dynamitos
|
8dc52fa151
|
Trying to fix build(again)
|
2024-01-19 22:57:45 +01:00 |
|
Dynamitos
|
cb6b1815ee
|
Adding vertex input description, readding slang
|
2024-01-19 09:49:42 +01:00 |
|
Dynamitos
|
524f26d921
|
Adding VMA
|
2024-01-17 17:57:59 +01:00 |
|
Dynamitos
|
861c146b46
|
Replacing std::format with fmt::format
|
2024-01-16 19:24:49 +01:00 |
|
Dynamitos
|
1ff3ddf9a3
|
Fixing skybox
|
2024-01-02 16:48:03 +01:00 |
|
Dynamitos
|
b24635e848
|
View Frustum culling for mesh shading
|
2023-12-15 11:57:13 +01:00 |
|
Dynamitos
|
dc28979cfd
|
Graceful exit
|
2023-12-12 11:37:00 +01:00 |
|
Dynamitos
|
a49bab9028
|
builds now with VCPKG and MSAA works
|
2023-12-10 22:27:59 +01:00 |
|
Dynamitos
|
6c156d3bc2
|
Shaders are not compiling anymore...
|
2023-12-02 10:55:00 +01:00 |
|
Dynamitos
|
d1475d506e
|
frog
|
2023-11-27 22:50:37 +01:00 |
|
Dynamitos
|
54e66df4cd
|
it works now???
|
2023-11-27 21:08:27 +01:00 |
|
Dynamitos
|
52c7fce931
|
implement global index buffer
|
2023-11-26 11:27:39 +01:00 |
|
Dynamitos
|
7f1bc7d090
|
More mesh shading changes
|
2023-11-22 13:18:54 +01:00 |
|
Dynamitos
|
6daaa61641
|
Window resizing works
|
2023-11-18 11:04:30 +01:00 |
|
Dynamitos
|
ec760e8deb
|
Adding basic keyboard input
|
2023-11-17 22:31:26 +01:00 |
|
Dynamitos
|
897eda18b0
|
IT WORKS
|
2023-11-17 18:46:37 +01:00 |
|
Dynamitos
|
3dc5855d6c
|
Memory leak, but otherwise working
|
2023-11-16 22:58:47 +01:00 |
|
Dynamitos
|
35966cb5b7
|
More Refactoring
|
2023-11-15 17:42:57 +01:00 |
|
Dynamitos
|
f8f48352a3
|
More refactoring
|
2023-11-15 00:06:00 +01:00 |
|
Dynamitos
|
b3c9af384b
|
Adding delayed destruction for resources
|
2023-11-12 16:11:27 +01:00 |
|
Dynamitos
|
effb0c6214
|
its running i think
|
2023-11-09 22:15:51 +01:00 |
|
Dynamitos
|
ecb5050dc7
|
Forgetting to delete leads to memoryleaks
|
2023-11-07 16:55:13 +01:00 |
|
Dynamitos
|
46a0befb80
|
trying to integrate legacy index buffer rendering
|
2023-11-06 22:24:40 +01:00 |
|
Dynamitos
|
d35f7acddc
|
Got a bit further
|
2023-11-05 11:47:22 +01:00 |
|
Dynamitos
|
77eb92838c
|
compiles again
|
2023-11-05 10:36:01 +01:00 |
|
Dynamitos
|
4746c0f838
|
No more shared pointers
|
2023-11-01 23:12:30 +01:00 |
|
Dynamitos
|
1ca861459c
|
Refactoring graphics
|
2023-10-26 18:37:29 +02:00 |
|