Commit Graph
41 Commits
Author SHA1 Message Date
Dynamitos 2762f9e729 Using global meshlet culling list 2024-05-12 19:36:32 +02:00
Dynamitos 7fc7ba56d4 Staging before meshlet linearization 2024-05-09 08:41:46 +02:00
Dynamitos ab2bdfbd0e THE STREET FINALLY RENDERS 2024-04-26 19:32:38 +02:00
Dynamitos a27e280ab8 I HAVE AQUIRED GPUTRACE 2024-04-19 22:44:00 +02:00
Dynamitos 194a0e8b91 Trying to fix metal shader compilation 2024-04-19 18:23:36 +02:00
Dynamitos d67c8ebffe Basic metal backend 2024-04-15 13:48:34 +02:00
Dynamitos 861c146b46 Replacing std::format with fmt::format 2024-01-16 19:24:49 +01:00
Dynamitos ec760e8deb Adding basic keyboard input 2023-11-17 22:31:26 +01:00
Dynamitos 35966cb5b7 More Refactoring 2023-11-15 17:42:57 +01:00
Dynamitos a9ac3d14a7 THERE IS SOMETHING ON SCREEN 2023-11-11 22:39:17 +01:00
Dynamitos 4c05886d38 Trying to fix other passes 2023-11-11 13:56:12 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 4746c0f838 No more shared pointers 2023-11-01 23:12:30 +01:00
Dynamitos 5a9cb13e74 Mesh and Material Serializations 2023-11-01 13:38:49 +01:00
Dynamitos 1ca861459c Refactoring graphics 2023-10-26 18:37:29 +02:00
Dynamitos 28e5c9ff01 Reworking VertexData 2023-10-24 15:01:09 +02:00
Dynamitos 1668df467a Material loading works now 2023-07-13 21:01:20 +02:00
Dynamitos 96d5cf67cb material serialization fixes 2023-04-09 16:39:53 +02:00
Dynamitos f46262b66e implemented basic shader expressions 2023-02-24 22:09:07 +01:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 0dce84459e Implemented basic game dll interaction 2023-01-29 18:58:59 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos 451572f254 Finished writeup and fixed crashes 2021-10-19 23:04:38 +02:00
Dynamitos 528b79812e Starts but segfaults sometimes, yay 2021-10-16 12:59:11 +02:00
Dynamitos b1d8ef4120 Preparing for Writeup 2021-10-15 23:12:29 +02:00
Dynamitos 22adb08bfc adding aftermath debugging and fixing forward plus 2021-06-04 18:27:49 +02:00
Dynamitos 0cf13bcff5 Adding basic depth prepass 2021-05-06 17:02:10 +02:00
Dynamitos 4a078bd24c 3700 FPS here we go 2021-04-25 23:43:40 +02:00
Dynamitos 312ae2af9a 3700 FPS here we go 2021-04-13 23:09:16 +02:00
Dynamitos 28f0f88c03 Provisional multithreading framework 2021-03-31 12:18:16 +02:00
Dynamitos fb3c66cc4c Starting implementation of UI framework 2021-01-19 15:30:00 +01:00
Dynamitos 65caae9e21 Fixing synchronization problem between descriptor sets and command buffers 2020-11-03 01:18:30 +01:00
Dynamitos 8d4c43361b First runnable render loop 2020-10-14 01:49:43 +02:00
Dynamitos ceee96b462 Trying to fix invalid descriptorlayout 2020-10-03 11:00:10 +02:00
Dynamitos facbfed79c Improving Material shader code generation 2020-09-19 14:36:50 +02:00
Dynamitos 6814587b54 Fixing build for the millionth time 2020-08-11 22:38:19 +02:00
Dynamitos 839be06f90 Temporary commit to investigate build error 2020-08-11 21:23:20 +02:00
Dynamitos f27859a02c Fixing slang compilation temporarily, renaming vertexfactory 2020-08-06 00:54:43 +02:00
Dynamitos ab4a3b5e23 Loading logic moved to Asset classes 2020-06-08 01:44:47 +02:00
Dynamitos 356e6058fe Redo of render paths 2020-06-02 11:46:18 +02:00
Dynamitos bb5b48698a Adding nlohmanns json library 2020-05-05 01:52:07 +02:00