Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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2762f9e729
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Using global meshlet culling list
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2024-05-12 19:36:32 +02:00 |
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Dynamitos
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7fc7ba56d4
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Staging before meshlet linearization
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2024-05-09 08:41:46 +02:00 |
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Dynamitos
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ab2bdfbd0e
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THE STREET FINALLY RENDERS
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2024-04-26 19:32:38 +02:00 |
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Dynamitos
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a27e280ab8
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I HAVE AQUIRED GPUTRACE
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2024-04-19 22:44:00 +02:00 |
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Dynamitos
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194a0e8b91
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Trying to fix metal shader compilation
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2024-04-19 18:23:36 +02:00 |
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Dynamitos
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d67c8ebffe
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Basic metal backend
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2024-04-15 13:48:34 +02:00 |
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Dynamitos
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861c146b46
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Replacing std::format with fmt::format
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2024-01-16 19:24:49 +01:00 |
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Dynamitos
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ec760e8deb
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Adding basic keyboard input
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2023-11-17 22:31:26 +01:00 |
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Dynamitos
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35966cb5b7
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More Refactoring
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2023-11-15 17:42:57 +01:00 |
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Dynamitos
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a9ac3d14a7
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THERE IS SOMETHING ON SCREEN
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2023-11-11 22:39:17 +01:00 |
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Dynamitos
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4c05886d38
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Trying to fix other passes
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2023-11-11 13:56:12 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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4746c0f838
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No more shared pointers
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2023-11-01 23:12:30 +01:00 |
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Dynamitos
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5a9cb13e74
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Mesh and Material Serializations
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2023-11-01 13:38:49 +01:00 |
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Dynamitos
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1ca861459c
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Refactoring graphics
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2023-10-26 18:37:29 +02:00 |
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Dynamitos
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28e5c9ff01
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Reworking VertexData
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2023-10-24 15:01:09 +02:00 |
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Dynamitos
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1668df467a
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Material loading works now
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2023-07-13 21:01:20 +02:00 |
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Dynamitos
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96d5cf67cb
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material serialization fixes
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2023-04-09 16:39:53 +02:00 |
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Dynamitos
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f46262b66e
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implemented basic shader expressions
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2023-02-24 22:09:07 +01:00 |
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Dynamitos
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48fa098546
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Implementing basic asset serialization
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2023-02-13 14:56:13 +01:00 |
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Dynamitos
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0dce84459e
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Implemented basic game dll interaction
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2023-01-29 18:58:59 +01:00 |
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Dynamitos
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2208ab438a
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overhauled physics engine
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2023-01-21 18:43:21 +01:00 |
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Dynamitos
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451572f254
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Finished writeup and fixed crashes
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2021-10-19 23:04:38 +02:00 |
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Dynamitos
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528b79812e
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Starts but segfaults sometimes, yay
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2021-10-16 12:59:11 +02:00 |
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Dynamitos
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b1d8ef4120
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Preparing for Writeup
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2021-10-15 23:12:29 +02:00 |
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Dynamitos
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22adb08bfc
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adding aftermath debugging and fixing forward plus
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2021-06-04 18:27:49 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Dynamitos
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4a078bd24c
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3700 FPS here we go
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2021-04-25 23:43:40 +02:00 |
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Dynamitos
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312ae2af9a
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3700 FPS here we go
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2021-04-13 23:09:16 +02:00 |
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Dynamitos
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28f0f88c03
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Provisional multithreading framework
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2021-03-31 12:18:16 +02:00 |
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Dynamitos
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fb3c66cc4c
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Starting implementation of UI framework
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2021-01-19 15:30:00 +01:00 |
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Dynamitos
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65caae9e21
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Fixing synchronization problem between descriptor sets and command buffers
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2020-11-03 01:18:30 +01:00 |
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Dynamitos
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8d4c43361b
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First runnable render loop
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2020-10-14 01:49:43 +02:00 |
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Dynamitos
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ceee96b462
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Trying to fix invalid descriptorlayout
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2020-10-03 11:00:10 +02:00 |
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Dynamitos
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facbfed79c
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Improving Material shader code generation
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2020-09-19 14:36:50 +02:00 |
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Dynamitos
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6814587b54
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Fixing build for the millionth time
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2020-08-11 22:38:19 +02:00 |
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Dynamitos
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839be06f90
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Temporary commit to investigate build error
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2020-08-11 21:23:20 +02:00 |
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Dynamitos
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f27859a02c
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Fixing slang compilation temporarily, renaming vertexfactory
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2020-08-06 00:54:43 +02:00 |
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Dynamitos
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ab4a3b5e23
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Loading logic moved to Asset classes
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2020-06-08 01:44:47 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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Dynamitos
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bb5b48698a
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Adding nlohmanns json library
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2020-05-05 01:52:07 +02:00 |
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