Dynamitos
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1e04da963d
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Implementing basic physics
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2022-11-29 16:34:42 +01:00 |
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Dynamitos
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3d3e264867
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Engine is now installable
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2022-11-22 22:11:37 +01:00 |
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Dynamitos
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4ba0bf3b45
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Viewport controls
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2022-11-17 16:47:42 +01:00 |
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Dynamitos
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f635ee2100
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Implementing ECS SystemBase and updating slang
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2022-11-15 12:19:11 +01:00 |
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Dynamitos
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05bc31a2b4
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Adding Editor executable
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2022-09-24 21:06:25 +02:00 |
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Dynamitos
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d7566c5825
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Revamping build system
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2022-04-30 20:35:25 +02:00 |
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Dynamitos
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9939d625b5
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Adding EnTT
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2022-04-28 19:24:44 +02:00 |
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Dynamitos
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eb23264c40
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Basic crashing text rendering
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2022-04-15 11:19:30 +02:00 |
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Dynamitos
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3fec36295a
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Trying ttf loading
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2022-04-13 13:01:46 +02:00 |
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Dynamitos
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9130a7961f
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Works, but with memory leaks
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2022-03-26 12:55:04 +01:00 |
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Dynamitos
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84049a762c
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Light Culling still doesn't work properly
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2022-02-24 22:38:26 +01:00 |
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Dynamitos
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5268bb68e2
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ThreadPool now working with no memory leaks
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2022-02-14 16:29:26 +01:00 |
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Dynamitos
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6d48267ec2
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Basic mutability framework
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2022-01-12 14:40:26 +01:00 |
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Dynamitos
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9e3a2446ce
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More threadpool bs
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2021-12-02 13:00:03 +01:00 |
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Dynamitos
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94be513538
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coroutines on windows...
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2021-11-19 15:08:56 +01:00 |
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Dynamitos
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f20ef8d1b1
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temporarily removing boost
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2021-11-18 12:48:21 +01:00 |
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Dynamitos
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dd8a835a4d
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Looks like no polymorphic map yet
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2021-11-05 00:01:12 +01:00 |
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Dynamitos
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1b7ab9b1f1
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Polymorphic Map and threadpool
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2021-11-01 20:25:16 +01:00 |
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Dynamitos
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451572f254
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Finished writeup and fixed crashes
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2021-10-19 23:04:38 +02:00 |
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Dynamitos
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528b79812e
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Starts but segfaults sometimes, yay
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2021-10-16 12:59:11 +02:00 |
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Dynamitos
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b1d8ef4120
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Preparing for Writeup
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2021-10-15 23:12:29 +02:00 |
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Dynamitos
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59b262777c
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Fixing linux build kind of
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2021-10-13 15:20:30 +02:00 |
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Dynamitos
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bd739068d6
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Restructuring renderpasses
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2021-09-29 22:12:56 +02:00 |
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Dynamitos
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df977110d3
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Implementing ktx texture loading
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2021-08-22 23:07:38 +02:00 |
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Dynamitos
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c5686377be
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Removing slang temporarily
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2021-08-21 18:02:53 +02:00 |
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Dynamitos
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22adb08bfc
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adding aftermath debugging and fixing forward plus
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2021-06-04 18:27:49 +02:00 |
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Dynamitos
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312ae2af9a
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3700 FPS here we go
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2021-04-13 23:09:16 +02:00 |
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Stefan Högler
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d5f0fe644f
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Fixing a boatload of warnings
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2021-04-01 16:40:14 +02:00 |
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Dynamitos
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28f0f88c03
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Provisional multithreading framework
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2021-03-31 12:18:16 +02:00 |
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Dynamitos
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41710220ec
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Improving performance, but breaking vertex buffers
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2020-10-30 18:45:35 +01:00 |
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Dynamitos
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8d4c43361b
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First runnable render loop
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2020-10-14 01:49:43 +02:00 |
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Dynamitos
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ceee96b462
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Trying to fix invalid descriptorlayout
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2020-10-03 11:00:10 +02:00 |
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Dynamitos
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6814587b54
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Fixing build for the millionth time
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2020-08-11 22:38:19 +02:00 |
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Dynamitos
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839be06f90
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Temporary commit to investigate build error
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2020-08-11 21:23:20 +02:00 |
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Dynamitos
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f27859a02c
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Fixing slang compilation temporarily, renaming vertexfactory
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2020-08-06 00:54:43 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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Dynamitos
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bb5b48698a
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Adding nlohmanns json library
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2020-05-05 01:52:07 +02:00 |
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Dynamitos
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576747c369
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implementing renderpass and vieport
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2020-04-12 15:47:19 +02:00 |
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Dynamitos
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b3ad5bc573
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Fixing slang on windows build
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2020-03-25 21:29:43 +01:00 |
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Dynamitos
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018a3a8974
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Experimental auto submodule clone
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2020-03-25 11:55:50 +01:00 |
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Dynamitos
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ae92439164
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Implementing Commandbuffers
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2020-03-24 21:05:32 +01:00 |
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Dynamitos
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fda46a7ab8
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Namespace refactoring to avoid prefixing everything with Vulkan
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2020-03-20 01:27:40 +01:00 |
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Dynamitos
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10f9b0989f
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Fixing linux build
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2020-03-17 02:41:33 +01:00 |
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HOEGLER Stefan
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4c2535931e
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Basic graphics structure
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2020-03-02 19:07:49 +01:00 |
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HOEGLER Stefan
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a14237d6ce
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Implemented basic containers and ref pointers
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2020-02-25 00:45:20 +01:00 |
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HOEGLER Stefan
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4c491a9378
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Setup build system
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2020-02-05 20:58:58 +01:00 |
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