Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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f0fd9a7ae7
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Lighting still looks horrible, but whatever for now
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2024-05-04 09:25:13 +02:00 |
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Dynamitos
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2c1669aab4
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Reworked mesh asset loading
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2024-05-01 14:10:52 +02:00 |
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Dynamitos
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4c05886d38
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Trying to fix other passes
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2023-11-11 13:56:12 +01:00 |
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Dynamitos
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4c567b60f3
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Fixing staging buffers not getting deleted
remove vgcore
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2023-11-06 15:08:27 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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4ab924f251
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Decent asset loading
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2023-07-31 21:43:20 +02:00 |
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Dynamitos
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f46262b66e
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implemented basic shader expressions
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2023-02-24 22:09:07 +01:00 |
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Dynamitos
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48fa098546
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Implementing basic asset serialization
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2023-02-13 14:56:13 +01:00 |
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Dynamitos
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0dce84459e
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Implemented basic game dll interaction
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2023-01-29 18:58:59 +01:00 |
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Dynamitos
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2208ab438a
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overhauled physics engine
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2023-01-21 18:43:21 +01:00 |
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Dynamitos
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f635ee2100
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Implementing ECS SystemBase and updating slang
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2022-11-15 12:19:11 +01:00 |
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Dynamitos
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6d48267ec2
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Basic mutability framework
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2022-01-12 14:40:26 +01:00 |
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Dynamitos
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a0693daa67
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Removing multiple inheritance from cmd buffers
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2021-10-19 11:00:39 +02:00 |
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Dynamitos
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4a078bd24c
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3700 FPS here we go
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2021-04-25 23:43:40 +02:00 |
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Stefan Högler
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d5f0fe644f
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Fixing a boatload of warnings
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2021-04-01 16:40:14 +02:00 |
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Dynamitos
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fb3c66cc4c
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Starting implementation of UI framework
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2021-01-19 15:30:00 +01:00 |
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Dynamitos
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ab4a3b5e23
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Loading logic moved to Asset classes
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2020-06-08 01:44:47 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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