Commit Graph
66 Commits
Author SHA1 Message Date
Dynamitos 953c90f2de Lots of shader changes, basic primitive writing 2024-05-30 21:24:21 +02:00
Dynamitos f278afad66 Adding cached depth renderpass 2024-05-30 16:56:22 +02:00
Dynamitos e0961bce24 Implement quick shader switch hotkeys 2024-05-23 14:58:14 +02:00
Dynamitos f6f45cbd6e Rasterize works again 2024-05-22 19:20:30 +02:00
Dynamitos 321c97efe9 Nothing works 2024-05-22 10:30:45 +02:00
Dynamitos 5fd41b8388 Lot of changes 2024-05-16 19:47:35 +02:00
Dynamitos 2762f9e729 Using global meshlet culling list 2024-05-12 19:36:32 +02:00
Dynamitos 7fc7ba56d4 Staging before meshlet linearization 2024-05-09 08:41:46 +02:00
Dynamitos 46a2713729 Starting framework for static mesh rendering 2024-05-08 10:51:59 +02:00
Dynamitos af7d624d06 Now able to import stuff properly 2024-05-06 18:36:16 +02:00
Dynamitos acc976fe84 this sucks, but there is hope 2024-04-20 21:35:43 +02:00
Dynamitos 194a0e8b91 Trying to fix metal shader compilation 2024-04-19 18:23:36 +02:00
Dynamitos b830fd378c Changes to command ownership 2024-04-10 10:23:06 +02:00
Dynamitos d7b228d856 Basic commandbuffer implementation 2024-04-10 08:43:56 +02:00
Dynamitos 505e7d6547 Trying new meshlet gen approach 2024-04-05 10:41:59 +02:00
Dynamitos 7eedaf61ba Updating slang 2024-04-04 08:30:59 +02:00
Dynamitos 1ff45b5207 Apple anything is horrendous 2024-03-18 15:28:56 +01:00
Dynamitos a74def0ab0 Removing hard sync, breaking stuff again 2024-03-03 10:29:09 +01:00
Dynamitos e717c577d4 Changing render attachment sharing 2024-02-01 10:21:36 +01:00
Dynamitos 5678021c9e Adding interface for renderpass layout transitions 2024-01-31 09:49:53 +01:00
Dynamitos 1bf08f696b Trying to fix weird sync issue 2024-01-26 23:19:18 +01:00
Dynamitos f1e1ce0541 Fixing debug pass 2024-01-26 09:58:01 +01:00
Dynamitos 87417f483c Runs on MacOS, tho window size is terrible 2024-01-24 23:10:33 +01:00
Dynamitos 876b3c98d5 Fixing warnings 2024-01-16 21:11:57 +01:00
Dynamitos a49bab9028 builds now with VCPKG and MSAA works 2023-12-10 22:27:59 +01:00
Dynamitos 52c7fce931 implement global index buffer 2023-11-26 11:27:39 +01:00
Dynamitos 7f1bc7d090 More mesh shading changes 2023-11-22 13:18:54 +01:00
Dynamitos 3dc5855d6c Memory leak, but otherwise working 2023-11-16 22:58:47 +01:00
Dynamitos 35966cb5b7 More Refactoring 2023-11-15 17:42:57 +01:00
Dynamitos f8f48352a3 More refactoring 2023-11-15 00:06:00 +01:00
Dynamitos c30619d07d Depth rendering of terrain works 2023-11-10 19:18:09 +01:00
Dynamitos effb0c6214 its running i think 2023-11-09 22:15:51 +01:00
Dynamitos 19c3e559b1 Progress i guess 2023-11-08 23:27:21 +01:00
Dynamitos ecb5050dc7 Forgetting to delete leads to memoryleaks 2023-11-07 16:55:13 +01:00
Dynamitos 46a0befb80 trying to integrate legacy index buffer rendering 2023-11-06 22:24:40 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 4746c0f838 No more shared pointers 2023-11-01 23:12:30 +01:00
Dynamitos 59b3893391 vertex data changes 2023-10-31 17:55:30 +01:00
Dynamitos 1ca861459c Refactoring graphics 2023-10-26 18:37:29 +02:00
Dynamitos 28e5c9ff01 Reworking VertexData 2023-10-24 15:01:09 +02:00
Dynamitos f1062e5bcb Fixed BlinnPhong shading 2023-02-27 13:52:57 +01:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos 3c7346cf7b Moving projection to viewport 2022-11-30 10:19:45 +01:00
Dynamitos 4ba0bf3b45 Viewport controls 2022-11-17 16:47:42 +01:00
Dynamitos f635ee2100 Implementing ECS SystemBase and updating slang 2022-11-15 12:19:11 +01:00
Dynamitos 03e1a5784d Text Rendering works 2022-04-15 23:45:44 +02:00
Dynamitos cd28e433cc Somewhat working camera 2022-03-19 22:45:30 +01:00
Dynamitos 84049a762c Light Culling still doesn't work properly 2022-02-24 22:38:26 +01:00
Dynamitos 6d48267ec2 Basic mutability framework 2022-01-12 14:40:26 +01:00