Commit Graph
39 Commits
Author SHA1 Message Date
Dynamitos 9bd1ca1b09 Starting to add cascading shadow maps 2025-07-14 21:10:07 +02:00
Dynamitos b2cb8b42e4 Adding texture views are first class primitives 2025-07-04 17:36:40 +02:00
Dynamitos 174ff23164 Shadows do at least something 2025-05-09 14:59:58 +02:00
Dynamitos 3e36340b02 Basic shadow mapping rendering 2025-05-06 19:36:43 +02:00
Dynamitos 47360714a5 VertexData refactor 2025-04-14 22:26:33 +02:00
Dynamitos 19007ac601 Disabling lighting for now 2025-04-13 14:41:42 +02:00
Dynamitos 3cee2ae9ab Trying to get metal backend to run 2025-04-12 17:40:14 +02:00
Dynamitos 9ac3755ad3 Refactoring camera 2025-04-11 23:13:19 +02:00
Dynamitos cc3f36d7fa Fixed window resizing 2025-04-11 21:02:52 +02:00
Dynamitos aa1f037cb5 Initial environment loading (not working) 2025-04-04 14:44:53 +02:00
Dynamitos e7ba74e258 Adding basic memory resource 2025-03-20 20:15:38 +01:00
Dynamitos 6f0e2fe7e7 Fixing the maximum 2048 meshlet limit 2025-03-09 22:42:05 +01:00
Dynamitos 67b4a533f2 it at least does something 2025-02-28 16:56:51 +09:00
Dynamitos ee03b5fa5f lot of metal changes, but no idea how this stuff works 2025-02-14 00:39:53 +01:00
Dynamitos e487867f96 Refactoring basic text rendering 2025-01-08 19:15:12 +01:00
Dynamitos 5fae4f02e8 Reworking tangent lighting 2024-12-21 20:47:57 +01:00
Dynamitos 3c9465de49 More metal changes 2024-11-02 22:19:08 +01:00
Dynamitos 4ca43427e2 Trying compression 2024-10-01 11:15:38 +02:00
Dynamitos 242acdab58 Changing descriptor update signature 2024-09-27 15:57:37 +02:00
Dynamitos 9d2b890d72 Finally fixing it for real for real 2024-09-07 11:15:47 +02:00
Dynamitos e5c3918989 Apparently it is still not working??? 2024-09-03 11:03:23 +02:00
Dynamitos d7aefc07f3 Hopefully fixed culling now 2024-08-31 13:29:33 +02:00
Dynamitos 0be1a3cbde Fixing Depth culling out of bounds errors 2024-08-29 11:23:55 +02:00
Dynamitos 6eb114e892 Lot more Metal changes 2024-08-28 17:54:14 +02:00
Dynamitos 19a2423953 Water works now 2024-08-21 17:43:31 +02:00
Dynamitos 81090d78f0 Water rendering doesnt work yet 2024-08-17 15:11:57 +02:00
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos 64a26bfd57 Reducing memory usage 2024-08-07 21:19:33 +02:00
Dynamitos a9089bd997 More ray tracing changes 2024-07-10 21:07:10 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos 8418cdbd11 Adding basic timestamps 2024-07-01 12:17:04 +02:00
Dynamitos 00bb6b3a96 Adding view culling to non-depth culling variant 2024-06-25 11:21:56 +02:00
Dynamitos c352555b0b Changing vertex data interfaces 2024-06-25 08:59:09 +02:00
Dynamitos bd63b14260 Adding transparency support 2024-06-20 21:57:26 +02:00
Dynamitos 7cdbb19331 Fixing depth mip generation 2024-06-17 16:21:41 +02:00
Dynamitos 0fd331b3b5 Adding Pipeline statistics queries 2024-06-15 21:47:20 +02:00
Dynamitos ac135eebd0 Fixed buffer staging 2024-06-13 22:47:51 +02:00
Dynamitos df7fbef8bd Implemented basic occlusions queries 2024-06-11 16:55:20 +02:00
Dynamitos 52c4f11d28 Depth Culling works?? 2024-06-11 14:15:29 +02:00