Dynamitos
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ac317a3829
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Trying to add fluid simulation
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2026-04-12 20:49:02 +02:00 |
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Dynamitos
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8499d418e8
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Trying to fix macos
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2025-06-20 13:06:57 +02:00 |
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Dynamitos
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507e424053
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update
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2025-05-13 10:29:05 +02:00 |
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Dynamitos
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f873d6db26
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Starting to integrate mesh optimizer
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2025-05-12 22:48:01 +02:00 |
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Dynamitos
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482eabf651
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Fixing shader refactor
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2025-04-15 00:33:49 +02:00 |
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Dynamitos
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6f0e2fe7e7
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Fixing the maximum 2048 meshlet limit
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2025-03-09 22:42:05 +01:00 |
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Dynamitos
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3c9465de49
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More metal changes
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2024-11-02 22:19:08 +01:00 |
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Dynamitos
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a5694b838a
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Everything is broken
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2024-10-01 16:56:04 +02:00 |
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Dynamitos
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2f45703579
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Fixing push constants
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2024-09-27 17:42:50 +02:00 |
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Dynamitos
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6417ab940d
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Descriptors now work in metal hopefully
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2024-09-16 13:00:53 +02:00 |
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Dynamitos
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252a241208
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Trying to add water
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2024-08-13 22:44:04 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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c352555b0b
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Changing vertex data interfaces
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2024-06-25 08:59:09 +02:00 |
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Dynamitos
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1e91f88355
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Extending position only support
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2024-06-19 10:33:19 +02:00 |
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Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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bc0d05dbb0
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Lot of synchronization changes
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2024-06-07 14:56:42 +02:00 |
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Dynamitos
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cb21e8a85a
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Working on visibility pass
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2024-06-07 09:19:47 +02:00 |
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Dynamitos
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ad00e16cf9
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Adding simple visibility pass
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2024-06-04 21:34:14 +02:00 |
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Dynamitos
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157368a241
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Fixing visibility generation
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2024-05-31 14:21:32 +02:00 |
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Dynamitos
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953c90f2de
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Lots of shader changes, basic primitive writing
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2024-05-30 21:24:21 +02:00 |
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Dynamitos
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f278afad66
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Adding cached depth renderpass
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2024-05-30 16:56:22 +02:00 |
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Dynamitos
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f6f45cbd6e
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Rasterize works again
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2024-05-22 19:20:30 +02:00 |
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Dynamitos
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321c97efe9
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Nothing works
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2024-05-22 10:30:45 +02:00 |
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Dynamitos
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2762f9e729
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Using global meshlet culling list
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2024-05-12 19:36:32 +02:00 |
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Dynamitos
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7fc7ba56d4
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Staging before meshlet linearization
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2024-05-09 08:41:46 +02:00 |
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Dynamitos
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05bb1d0cee
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CULLING FINALLY WORKS
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2024-05-05 08:31:40 +02:00 |
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Dynamitos
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87b72dcd84
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Trying to fix mesh culling
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2024-05-04 13:25:19 +02:00 |
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Dynamitos
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f0fd9a7ae7
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Lighting still looks horrible, but whatever for now
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2024-05-04 09:25:13 +02:00 |
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Dynamitos
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541b12aa5d
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Fixing some import problems
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2024-04-24 23:25:34 +02:00 |
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Dynamitos
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6b91568423
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Fixing mesh import
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2024-04-23 23:21:30 +02:00 |
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Dynamitos
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72336aa64f
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It finally works
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2024-04-23 19:11:06 +02:00 |
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Dynamitos
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8ea9c34ed4
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removing layout qualifier
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2024-04-21 21:15:15 +02:00 |
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Dynamitos
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acc976fe84
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this sucks, but there is hope
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2024-04-20 21:35:43 +02:00 |
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Dynamitos
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194a0e8b91
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Trying to fix metal shader compilation
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2024-04-19 18:23:36 +02:00 |
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Dynamitos
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a72e92ee37
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Fixing some shader stuff
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2024-04-17 14:33:06 +02:00 |
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Dynamitos
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fdb43626bb
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Debugging meshlets
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2024-04-08 20:51:28 +02:00 |
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Dynamitos
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cde48f0d15
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Reverting to 32 bit indices
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2024-04-07 16:33:32 +02:00 |
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Dynamitos
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7a713afdb4
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Trying to switch to 16 bit indices
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2024-04-06 08:29:15 +02:00 |
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Dynamitos
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7eedaf61ba
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Updating slang
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2024-04-04 08:30:59 +02:00 |
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Dynamitos
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578320cf07
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Fixed meshlet culling
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2024-03-31 10:21:09 +02:00 |
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Dynamitos
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82baf898a6
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Starting switch to bounding sphere
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2024-03-29 08:49:03 +01:00 |
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Dynamitos
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95dcfda1cd
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Fixing tree and adding unit tests
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2023-12-23 18:26:54 +01:00 |
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Dynamitos
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c8f99bb64d
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Implement Set, Refactor Map into Tree
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2023-12-22 19:46:07 +01:00 |
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Dynamitos
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c409a3acd0
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Reverting normal cone introduction
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2023-12-15 18:33:47 +01:00 |
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Dynamitos
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b24635e848
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View Frustum culling for mesh shading
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2023-12-15 11:57:13 +01:00 |
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Dynamitos
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462999858f
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It suddenly works again?
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2023-12-14 09:04:23 +01:00 |
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Dynamitos
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dc28979cfd
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Graceful exit
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2023-12-12 11:37:00 +01:00 |
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Dynamitos
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3feb331927
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Adding AABB to meshlets
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2023-12-11 14:45:37 +01:00 |
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Dynamitos
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2ad7eae60b
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Bit of shader refactoring
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2023-11-26 12:47:48 +01:00 |
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Dynamitos
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52c7fce931
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implement global index buffer
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2023-11-26 11:27:39 +01:00 |
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