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Dynamitos/Seele
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157368a2418648b81e5e602d9ba49a7d3053a616
Seele/res/shaders
T
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Dynamitos 157368a241 Fixing visibility generation
2024-05-31 14:21:32 +02:00
..
generated
Provisional multithreading framework
2021-03-31 12:18:16 +02:00
lib
Fixing visibility generation
2024-05-31 14:21:32 +02:00
BasePass.slang
Lots of shader changes, basic primitive writing
2024-05-30 21:24:21 +02:00
ComputeFrustums.slang
Caching descriptor set updates
2024-05-29 10:40:35 +02:00
Debug.slang
Fixing some shader stuff
2024-04-17 14:33:06 +02:00
DepthCullingTask.slang
Lots of shader changes, basic primitive writing
2024-05-30 21:24:21 +02:00
DrawListTask.slang
Lots of shader changes, basic primitive writing
2024-05-30 21:24:21 +02:00
LegacyPass.slang
Rasterize works again
2024-05-22 19:20:30 +02:00
LightCulling.slang
Caching descriptor set updates
2024-05-29 10:40:35 +02:00
MeshletPass.slang
Fixing visibility generation
2024-05-31 14:21:32 +02:00
Placeholder.json
Now able to import stuff properly
2024-05-06 18:36:16 +02:00
Skybox.slang
Memory leak, but otherwise working
2023-11-16 22:58:47 +01:00
test.slang
Graceful exit
2023-12-12 11:37:00 +01:00
TextPass.slang
Descriptor sets and refactoring
2024-04-13 23:51:38 +02:00
UIPass.slang
Progress i guess
2023-11-08 23:27:21 +01:00
ViewCullingTask.slang
Adding cached depth renderpass
2024-05-30 16:56:22 +02:00
VisibilityPass.slang
Lots of shader changes, basic primitive writing
2024-05-30 21:24:21 +02:00
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