Dynamitos
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0dce84459e
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Implemented basic game dll interaction
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2023-01-29 18:58:59 +01:00 |
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Dynamitos
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eb23264c40
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Basic crashing text rendering
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2022-04-15 11:19:30 +02:00 |
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Dynamitos
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6d48267ec2
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Basic mutability framework
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2022-01-12 14:40:26 +01:00 |
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Dynamitos
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632d120f6d
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Basic UI quad, yay
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2021-09-23 10:10:39 +02:00 |
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Dynamitos
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df977110d3
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Implementing ktx texture loading
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2021-08-22 23:07:38 +02:00 |
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Dynamitos
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e00b382d4a
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Provisional light culling
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2021-05-10 23:57:55 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Stefan Högler
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d5f0fe644f
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Fixing a boatload of warnings
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2021-04-01 16:40:14 +02:00 |
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Dynamitos
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65caae9e21
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Fixing synchronization problem between descriptor sets and command buffers
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2020-11-03 01:18:30 +01:00 |
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Dynamitos
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ceee96b462
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Trying to fix invalid descriptorlayout
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2020-10-03 11:00:10 +02:00 |
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Dynamitos
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facbfed79c
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Improving Material shader code generation
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2020-09-19 14:36:50 +02:00 |
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Dynamitos
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f27859a02c
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Fixing slang compilation temporarily, renaming vertexfactory
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2020-08-06 00:54:43 +02:00 |
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Dynamitos
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ab4a3b5e23
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Loading logic moved to Asset classes
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2020-06-08 01:44:47 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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Dynamitos
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bb5b48698a
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Adding nlohmanns json library
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2020-05-05 01:52:07 +02:00 |
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Dynamitos
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576747c369
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implementing renderpass and vieport
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2020-04-12 15:47:19 +02:00 |
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Dynamitos
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fda46a7ab8
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Namespace refactoring to avoid prefixing everything with Vulkan
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2020-03-20 01:27:40 +01:00 |
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HOEGLER Stefan
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3b55755f0c
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Graphics is now a global object, instead of a per-window one
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2020-03-15 15:58:01 +01:00 |
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Dynamitos
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a5473409c1
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Startet to terribly implement a list
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2020-03-13 12:44:33 +01:00 |
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HOEGLER Stefan
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328edf5196
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Added scene renderer
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2020-03-05 11:43:38 +01:00 |
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HOEGLER Stefan
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4c2535931e
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Basic graphics structure
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2020-03-02 19:07:49 +01:00 |
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HOEGLER Stefan
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a14237d6ce
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Implemented basic containers and ref pointers
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2020-02-25 00:45:20 +01:00 |
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HOEGLER Stefan
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4c491a9378
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Setup build system
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2020-02-05 20:58:58 +01:00 |
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