Commit Graph
23 Commits
Author SHA1 Message Date
Dynamitos 0dce84459e Implemented basic game dll interaction 2023-01-29 18:58:59 +01:00
Dynamitos eb23264c40 Basic crashing text rendering 2022-04-15 11:19:30 +02:00
Dynamitos 6d48267ec2 Basic mutability framework 2022-01-12 14:40:26 +01:00
Dynamitos 632d120f6d Basic UI quad, yay 2021-09-23 10:10:39 +02:00
Dynamitos df977110d3 Implementing ktx texture loading 2021-08-22 23:07:38 +02:00
Dynamitos e00b382d4a Provisional light culling 2021-05-10 23:57:55 +02:00
Dynamitos 0cf13bcff5 Adding basic depth prepass 2021-05-06 17:02:10 +02:00
Stefan Högler d5f0fe644f Fixing a boatload of warnings 2021-04-01 16:40:14 +02:00
Dynamitos 65caae9e21 Fixing synchronization problem between descriptor sets and command buffers 2020-11-03 01:18:30 +01:00
Dynamitos ceee96b462 Trying to fix invalid descriptorlayout 2020-10-03 11:00:10 +02:00
Dynamitos facbfed79c Improving Material shader code generation 2020-09-19 14:36:50 +02:00
Dynamitos f27859a02c Fixing slang compilation temporarily, renaming vertexfactory 2020-08-06 00:54:43 +02:00
Dynamitos ab4a3b5e23 Loading logic moved to Asset classes 2020-06-08 01:44:47 +02:00
Dynamitos 356e6058fe Redo of render paths 2020-06-02 11:46:18 +02:00
Dynamitos bb5b48698a Adding nlohmanns json library 2020-05-05 01:52:07 +02:00
Dynamitos 576747c369 implementing renderpass and vieport 2020-04-12 15:47:19 +02:00
Dynamitos fda46a7ab8 Namespace refactoring to avoid prefixing everything with Vulkan 2020-03-20 01:27:40 +01:00
HOEGLER Stefan 3b55755f0c Graphics is now a global object, instead of a per-window one 2020-03-15 15:58:01 +01:00
Dynamitos a5473409c1 Startet to terribly implement a list 2020-03-13 12:44:33 +01:00
HOEGLER Stefan 328edf5196 Added scene renderer 2020-03-05 11:43:38 +01:00
HOEGLER Stefan 4c2535931e Basic graphics structure 2020-03-02 19:07:49 +01:00
HOEGLER Stefan a14237d6ce Implemented basic containers and ref pointers 2020-02-25 00:45:20 +01:00
HOEGLER Stefan 4c491a9378 Setup build system 2020-02-05 20:58:58 +01:00