Commit Graph
50 Commits
Author SHA1 Message Date
Dynamitos 7ab9e8a5e5 More shadowmappingchanges 2025-08-14 11:06:43 +02:00
Dynamitos ed66635191 Pre bindless 2025-05-07 16:08:12 +02:00
Dynamitos 3e36340b02 Basic shadow mapping rendering 2025-05-06 19:36:43 +02:00
Dynamitos 32ad82dbd2 Correcting camera orientation 2025-04-12 14:24:05 +02:00
Dynamitos 9cce5977c5 fixing lots of warnings 2025-03-26 13:38:48 +01:00
Dynamitos ee03b5fa5f lot of metal changes, but no idea how this stuff works 2025-02-14 00:39:53 +01:00
Dynamitos 4e6eb02e74 More text changes 2025-01-19 16:07:38 +01:00
Dynamitos 4ca43427e2 Trying compression 2024-10-01 11:15:38 +02:00
Dynamitos a9089bd997 More ray tracing changes 2024-07-10 21:07:10 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos 2359b1e984 Starting metal backend 2024-04-09 16:41:12 +02:00
Dynamitos 7a713afdb4 Trying to switch to 16 bit indices 2024-04-06 08:29:15 +02:00
Dynamitos 505e7d6547 Trying new meshlet gen approach 2024-04-05 10:41:59 +02:00
Dynamitos 578320cf07 Fixed meshlet culling 2024-03-31 10:21:09 +02:00
Dynamitos 861c146b46 Replacing std::format with fmt::format 2024-01-16 19:24:49 +01:00
Dynamitos 3feb331927 Adding AABB to meshlets 2023-12-11 14:45:37 +01:00
Dynamitos 1493627ceb There is a memory leak 2023-11-30 11:51:53 +01:00
Dynamitos 6daaa61641 Window resizing works 2023-11-18 11:04:30 +01:00
Dynamitos c30619d07d Depth rendering of terrain works 2023-11-10 19:18:09 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 4aacdce41f Fixing Linux build 2023-10-09 15:12:07 +02:00
Dynamitos 1668df467a Material loading works now 2023-07-13 21:01:20 +02:00
Dynamitos f46262b66e implemented basic shader expressions 2023-02-24 22:09:07 +01:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 9e1e4076f0 New game interface 2023-02-01 22:13:04 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos 1e04da963d Implementing basic physics 2022-11-29 16:34:42 +01:00
Dynamitos 3d3e264867 Engine is now installable 2022-11-22 22:11:37 +01:00
Dynamitos 4ba0bf3b45 Viewport controls 2022-11-17 16:47:42 +01:00
Dynamitos f635ee2100 Implementing ECS SystemBase and updating slang 2022-11-15 12:19:11 +01:00
Dynamitos 05bc31a2b4 Adding Editor executable 2022-09-24 21:06:25 +02:00
Dynamitos 9130a7961f Works, but with memory leaks 2022-03-26 12:55:04 +01:00
Dynamitos cd28e433cc Somewhat working camera 2022-03-19 22:45:30 +01:00
Dynamitos 84049a762c Light Culling still doesn't work properly 2022-02-24 22:38:26 +01:00
Dynamitos 528b79812e Starts but segfaults sometimes, yay 2021-10-16 12:59:11 +02:00
Dynamitos 4a078bd24c 3700 FPS here we go 2021-04-25 23:43:40 +02:00
Stefan Högler d5f0fe644f Fixing a boatload of warnings 2021-04-01 16:40:14 +02:00
Dynamitos 28f0f88c03 Provisional multithreading framework 2021-03-31 12:18:16 +02:00
Dynamitos fb3c66cc4c Starting implementation of UI framework 2021-01-19 15:30:00 +01:00
Dynamitos b4fc5df74e First render 2020-10-23 01:47:56 +02:00
Dynamitos f27859a02c Fixing slang compilation temporarily, renaming vertexfactory 2020-08-06 00:54:43 +02:00
Dynamitos 356e6058fe Redo of render paths 2020-06-02 11:46:18 +02:00
Dynamitos bb5b48698a Adding nlohmanns json library 2020-05-05 01:52:07 +02:00
Dynamitos 3ef8342247 Implementing basic scene tree 2020-04-15 02:04:42 +02:00
Dynamitos 576747c369 implementing renderpass and vieport 2020-04-12 15:47:19 +02:00
Dynamitos fda46a7ab8 Namespace refactoring to avoid prefixing everything with Vulkan 2020-03-20 01:27:40 +01:00
Dynamitos a5473409c1 Startet to terribly implement a list 2020-03-13 12:44:33 +01:00
HOEGLER Stefan 328edf5196 Added scene renderer 2020-03-05 11:43:38 +01:00
HOEGLER Stefan a14237d6ce Implemented basic containers and ref pointers 2020-02-25 00:45:20 +01:00