Commit Graph
171 Commits
Author SHA1 Message Date
Dynamitos 93cb88df26 Fixing memory leak 2023-11-30 14:11:04 +01:00
Dynamitos 1493627ceb There is a memory leak 2023-11-30 11:51:53 +01:00
Dynamitos d1475d506e frog 2023-11-27 22:50:37 +01:00
Dynamitos 54e66df4cd it works now??? 2023-11-27 21:08:27 +01:00
Dynamitos 2ad7eae60b Bit of shader refactoring 2023-11-26 12:47:48 +01:00
Dynamitos 52c7fce931 implement global index buffer 2023-11-26 11:27:39 +01:00
Dynamitos 89cee2e41a Somewhat working version 2023-11-26 09:40:48 +01:00
Dynamitos 7f1bc7d090 More mesh shading changes 2023-11-22 13:18:54 +01:00
Dynamitos 6daaa61641 Window resizing works 2023-11-18 11:04:30 +01:00
Dynamitos ec760e8deb Adding basic keyboard input 2023-11-17 22:31:26 +01:00
Dynamitos 897eda18b0 IT WORKS 2023-11-17 18:46:37 +01:00
Dynamitos c38d659b4c Forgot to actually remove it 2023-11-17 16:55:21 +01:00
Dynamitos a36939eab8 Light culling crashes, so i remove it for now 2023-11-17 16:53:37 +01:00
Dynamitos 1b2760a4ef No more arraymap 2023-11-16 23:56:15 +01:00
Dynamitos 3dc5855d6c Memory leak, but otherwise working 2023-11-16 22:58:47 +01:00
Dynamitos 35966cb5b7 More Refactoring 2023-11-15 17:42:57 +01:00
Dynamitos f8f48352a3 More refactoring 2023-11-15 00:06:00 +01:00
Dynamitos 59d6c9d794 Idk 2023-11-13 13:48:01 +01:00
Dynamitos 9a26fd75ca Why isnt this working.... 2023-11-13 13:23:16 +01:00
Dynamitos a545426b32 Reducing startup time significantly 2023-11-13 09:07:23 +01:00
Dynamitos b3c9af384b Adding delayed destruction for resources 2023-11-12 16:11:27 +01:00
Dynamitos c1e4891456 Fixing descriptors a little 2023-11-12 14:46:22 +01:00
Dynamitos a9ac3d14a7 THERE IS SOMETHING ON SCREEN 2023-11-11 22:39:17 +01:00
Dynamitos 4c05886d38 Trying to fix other passes 2023-11-11 13:56:12 +01:00
Dynamitos 91555fcec3 Enabling other passes 2023-11-10 22:26:47 +01:00
Dynamitos 9871fb921d IT WORKS(somewhat) 2023-11-10 22:01:58 +01:00
Dynamitos c30619d07d Depth rendering of terrain works 2023-11-10 19:18:09 +01:00
Dynamitos effb0c6214 its running i think 2023-11-09 22:15:51 +01:00
Dynamitos 19c3e559b1 Progress i guess 2023-11-08 23:27:21 +01:00
Dynamitos ecb5050dc7 Forgetting to delete leads to memoryleaks 2023-11-07 16:55:13 +01:00
Dynamitos 46a0befb80 trying to integrate legacy index buffer rendering 2023-11-06 22:24:40 +01:00
Dynamitos 4c567b60f3 Fixing staging buffers not getting deleted
remove vgcore
2023-11-06 15:08:27 +01:00
Dynamitos d35f7acddc Got a bit further 2023-11-05 11:47:22 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 4746c0f838 No more shared pointers 2023-11-01 23:12:30 +01:00
Dynamitos 5a9cb13e74 Mesh and Material Serializations 2023-11-01 13:38:49 +01:00
Dynamitos 4e7f4a56b8 more warning fixes 2023-10-31 23:44:46 +01:00
Dynamitos 59b3893391 vertex data changes 2023-10-31 17:55:30 +01:00
Dynamitos d53492d07b Basic meshlet generation algorithm 2023-10-31 16:16:23 +01:00
Dynamitos 7773c55e1a Some warning fixes 2023-10-29 09:20:23 +01:00
Dynamitos 1ca861459c Refactoring graphics 2023-10-26 18:37:29 +02:00
Dynamitos 28e5c9ff01 Reworking VertexData 2023-10-24 15:01:09 +02:00
Dynamitos a47f17481b More linux changes 2023-10-09 17:20:30 +02:00
Dynamitos 4aacdce41f Fixing Linux build 2023-10-09 15:12:07 +02:00
Dynamitos 3823fcf0d3 More refactoring 2023-10-08 21:07:45 +02:00
Dynamitos 1b6e1a8453 Starting to refactor into mesh shading 2023-10-07 19:29:53 +02:00
Dynamitos fcc4fc12d4 Refactor ShaderBuffer 2023-08-28 21:23:13 +02:00
Dynamitos dcbce27fb2 Changing engine to shared library 2023-08-26 15:19:12 +02:00
Dynamitos 4ab924f251 Decent asset loading 2023-07-31 21:43:20 +02:00
Dynamitos 1668df467a Material loading works now 2023-07-13 21:01:20 +02:00