Commit Graph
41 Commits
Author SHA1 Message Date
Dynamitos ac317a3829 Trying to add fluid simulation 2026-04-12 20:49:02 +02:00
Dynamitos f21606379c Irradiance works 2025-04-06 09:57:47 +02:00
Dynamitos 3b6eb3ebcc Fixing destruction 2024-07-18 11:45:56 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos f1e1ce0541 Fixing debug pass 2024-01-26 09:58:01 +01:00
Dynamitos 87417f483c Runs on MacOS, tho window size is terrible 2024-01-24 23:10:33 +01:00
Dynamitos 7f1bc7d090 More mesh shading changes 2023-11-22 13:18:54 +01:00
Dynamitos 4c567b60f3 Fixing staging buffers not getting deleted
remove vgcore
2023-11-06 15:08:27 +01:00
Dynamitos 4746c0f838 No more shared pointers 2023-11-01 23:12:30 +01:00
Dynamitos 1ca861459c Refactoring graphics 2023-10-26 18:37:29 +02:00
Dynamitos 28e5c9ff01 Reworking VertexData 2023-10-24 15:01:09 +02:00
Dynamitos fcc4fc12d4 Refactor ShaderBuffer 2023-08-28 21:23:13 +02:00
Dynamitos b79525c1a6 adding directional light actor 2023-03-09 17:39:57 +01:00
Dynamitos 2607c28b98 testing game export 2023-03-07 21:25:56 +01:00
Dynamitos f1062e5bcb Fixed BlinnPhong shading 2023-02-27 13:52:57 +01:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 9e1e4076f0 New game interface 2023-02-01 22:13:04 +01:00
Dynamitos 0dce84459e Implemented basic game dll interaction 2023-01-29 18:58:59 +01:00
Dynamitos 2208ab438a overhauled physics engine 2023-01-21 18:43:21 +01:00
Dynamitos f635ee2100 Implementing ECS SystemBase and updating slang 2022-11-15 12:19:11 +01:00
Dynamitos 03e1a5784d Text Rendering works 2022-04-15 23:45:44 +02:00
Dynamitos cd28e433cc Somewhat working camera 2022-03-19 22:45:30 +01:00
Dynamitos 84049a762c Light Culling still doesn't work properly 2022-02-24 22:38:26 +01:00
Dynamitos 6d48267ec2 Basic mutability framework 2022-01-12 14:40:26 +01:00
Dynamitos 01049019fd coroutines truly are cursed 2021-11-11 20:12:50 +01:00
Dynamitos 451572f254 Finished writeup and fixed crashes 2021-10-19 23:04:38 +02:00
Dynamitos a6f784e6a1 Basic renderhierarchy async updates 2021-10-05 12:24:41 +02:00
Dynamitos 7f019a28b4 Basic light culling but without the culling 2021-06-12 18:51:29 +02:00
Dynamitos 22adb08bfc adding aftermath debugging and fixing forward plus 2021-06-04 18:27:49 +02:00
Dynamitos e00b382d4a Provisional light culling 2021-05-10 23:57:55 +02:00
Dynamitos 0cf13bcff5 Adding basic depth prepass 2021-05-06 17:02:10 +02:00
Dynamitos 4a078bd24c 3700 FPS here we go 2021-04-25 23:43:40 +02:00
Stefan Högler d5f0fe644f Fixing a boatload of warnings 2021-04-01 16:40:14 +02:00
Dynamitos fb3c66cc4c Starting implementation of UI framework 2021-01-19 15:30:00 +01:00
Dynamitos 79388bf41a Reworking shader compilation to not need reflection 2020-09-30 13:48:41 +02:00
Dynamitos facbfed79c Improving Material shader code generation 2020-09-19 14:36:50 +02:00
Dynamitos f27859a02c Fixing slang compilation temporarily, renaming vertexfactory 2020-08-06 00:54:43 +02:00
Dynamitos ab4a3b5e23 Loading logic moved to Asset classes 2020-06-08 01:44:47 +02:00
Dynamitos 356e6058fe Redo of render paths 2020-06-02 11:46:18 +02:00
Dynamitos bb5b48698a Adding nlohmanns json library 2020-05-05 01:52:07 +02:00
Dynamitos 3ef8342247 Implementing basic scene tree 2020-04-15 02:04:42 +02:00