Dynamitos
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ac317a3829
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Trying to add fluid simulation
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2026-04-12 20:49:02 +02:00 |
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Dynamitos
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f21606379c
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Irradiance works
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2025-04-06 09:57:47 +02:00 |
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Dynamitos
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3b6eb3ebcc
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Fixing destruction
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2024-07-18 11:45:56 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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f1e1ce0541
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Fixing debug pass
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2024-01-26 09:58:01 +01:00 |
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Dynamitos
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87417f483c
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Runs on MacOS, tho window size is terrible
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2024-01-24 23:10:33 +01:00 |
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Dynamitos
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7f1bc7d090
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More mesh shading changes
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2023-11-22 13:18:54 +01:00 |
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Dynamitos
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4c567b60f3
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Fixing staging buffers not getting deleted
remove vgcore
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2023-11-06 15:08:27 +01:00 |
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Dynamitos
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4746c0f838
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No more shared pointers
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2023-11-01 23:12:30 +01:00 |
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Dynamitos
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1ca861459c
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Refactoring graphics
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2023-10-26 18:37:29 +02:00 |
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Dynamitos
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28e5c9ff01
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Reworking VertexData
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2023-10-24 15:01:09 +02:00 |
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Dynamitos
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fcc4fc12d4
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Refactor ShaderBuffer
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2023-08-28 21:23:13 +02:00 |
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Dynamitos
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b79525c1a6
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adding directional light actor
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2023-03-09 17:39:57 +01:00 |
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Dynamitos
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2607c28b98
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testing game export
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2023-03-07 21:25:56 +01:00 |
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Dynamitos
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f1062e5bcb
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Fixed BlinnPhong shading
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2023-02-27 13:52:57 +01:00 |
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Dynamitos
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48fa098546
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Implementing basic asset serialization
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2023-02-13 14:56:13 +01:00 |
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Dynamitos
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9e1e4076f0
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New game interface
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2023-02-01 22:13:04 +01:00 |
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Dynamitos
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0dce84459e
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Implemented basic game dll interaction
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2023-01-29 18:58:59 +01:00 |
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Dynamitos
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2208ab438a
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overhauled physics engine
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2023-01-21 18:43:21 +01:00 |
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Dynamitos
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f635ee2100
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Implementing ECS SystemBase and updating slang
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2022-11-15 12:19:11 +01:00 |
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Dynamitos
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03e1a5784d
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Text Rendering works
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2022-04-15 23:45:44 +02:00 |
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Dynamitos
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cd28e433cc
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Somewhat working camera
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2022-03-19 22:45:30 +01:00 |
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Dynamitos
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84049a762c
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Light Culling still doesn't work properly
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2022-02-24 22:38:26 +01:00 |
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Dynamitos
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6d48267ec2
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Basic mutability framework
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2022-01-12 14:40:26 +01:00 |
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Dynamitos
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01049019fd
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coroutines truly are cursed
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2021-11-11 20:12:50 +01:00 |
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Dynamitos
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451572f254
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Finished writeup and fixed crashes
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2021-10-19 23:04:38 +02:00 |
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Dynamitos
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a6f784e6a1
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Basic renderhierarchy async updates
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2021-10-05 12:24:41 +02:00 |
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Dynamitos
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7f019a28b4
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Basic light culling but without the culling
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2021-06-12 18:51:29 +02:00 |
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Dynamitos
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22adb08bfc
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adding aftermath debugging and fixing forward plus
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2021-06-04 18:27:49 +02:00 |
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Dynamitos
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e00b382d4a
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Provisional light culling
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2021-05-10 23:57:55 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Dynamitos
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4a078bd24c
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3700 FPS here we go
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2021-04-25 23:43:40 +02:00 |
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Stefan Högler
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d5f0fe644f
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Fixing a boatload of warnings
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2021-04-01 16:40:14 +02:00 |
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Dynamitos
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fb3c66cc4c
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Starting implementation of UI framework
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2021-01-19 15:30:00 +01:00 |
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Dynamitos
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79388bf41a
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Reworking shader compilation to not need reflection
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2020-09-30 13:48:41 +02:00 |
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Dynamitos
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facbfed79c
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Improving Material shader code generation
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2020-09-19 14:36:50 +02:00 |
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Dynamitos
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f27859a02c
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Fixing slang compilation temporarily, renaming vertexfactory
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2020-08-06 00:54:43 +02:00 |
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Dynamitos
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ab4a3b5e23
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Loading logic moved to Asset classes
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2020-06-08 01:44:47 +02:00 |
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Dynamitos
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356e6058fe
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Redo of render paths
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2020-06-02 11:46:18 +02:00 |
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Dynamitos
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bb5b48698a
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Adding nlohmanns json library
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2020-05-05 01:52:07 +02:00 |
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Dynamitos
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3ef8342247
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Implementing basic scene tree
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2020-04-15 02:04:42 +02:00 |
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