Commit Graph
155 Commits
Author SHA1 Message Date
Dynamitos c8ee843a09 Changes to shadowpass 2026-02-15 21:17:09 +01:00
Dynamitos a2f1e0bd8c Reverse depth is now working in the shadow pass 2025-09-27 21:50:01 +02:00
Dynamitos ef9cb9c812 Broke everything for some reason 2025-08-23 18:09:01 +02:00
Dynamitos 6537459b77 Changed descriptorset api 2025-08-10 19:16:55 +02:00
Dynamitos 30d5b62447 Adding pretty printers 2025-08-08 22:29:54 +02:00
Dynamitos 9bd1ca1b09 Starting to add cascading shadow maps 2025-07-14 21:10:07 +02:00
Dynamitos d81ea5f8e5 Implementing switch for image based lighting 2025-07-12 15:50:04 +02:00
Dynamitos e23f55ed1f adjusting some lens calculations 2025-07-10 22:23:38 +02:00
Dynamitos 47b9b5c877 Adding prefiltered specular reflections 2025-07-09 23:25:21 +02:00
Dynamitos eb07d0fdd1 Trying to add prefiltered environment mapping 2025-07-06 20:57:09 +02:00
Dynamitos b2cb8b42e4 Adding texture views are first class primitives 2025-07-04 17:36:40 +02:00
Dynamitos 59b73420d6 Fixing ray tracing lens 2025-06-30 21:15:14 +02:00
Dynamitos ad725ba9d9 Fixing a few warnings 2025-05-23 16:12:33 +02:00
Dynamitos f873d6db26 Starting to integrate mesh optimizer 2025-05-12 22:48:01 +02:00
Dynamitos 980414e38b Kindof works a little bit 2025-05-09 23:05:47 +02:00
Dynamitos 3e36340b02 Basic shadow mapping rendering 2025-05-06 19:36:43 +02:00
Dynamitos 47360714a5 VertexData refactor 2025-04-14 22:26:33 +02:00
Dynamitos 19007ac601 Disabling lighting for now 2025-04-13 14:41:42 +02:00
Dynamitos 3cee2ae9ab Trying to get metal backend to run 2025-04-12 17:40:14 +02:00
Dynamitos 9ac3755ad3 Refactoring camera 2025-04-11 23:13:19 +02:00
Dynamitos cc3f36d7fa Fixed window resizing 2025-04-11 21:02:52 +02:00
Dynamitos e0a6860c86 Fixing map when being moved 2025-04-10 23:43:07 +02:00
Dynamitos d14c1217de Some changes 2025-04-10 16:42:37 +02:00
Dynamitos f21606379c Irradiance works 2025-04-06 09:57:47 +02:00
Dynamitos aa1f037cb5 Initial environment loading (not working) 2025-04-04 14:44:53 +02:00
Dynamitos e7ba74e258 Adding basic memory resource 2025-03-20 20:15:38 +01:00
Dynamitos a957b05615 adding basic tone mapping 2025-03-10 18:35:35 +01:00
Dynamitos 6f0e2fe7e7 Fixing the maximum 2048 meshlet limit 2025-03-09 22:42:05 +01:00
Dynamitos 5693802215 we are leaking lots of memory 2025-03-04 19:38:03 +09:00
Dynamitos 67b4a533f2 it at least does something 2025-02-28 16:56:51 +09:00
Dynamitos ee03b5fa5f lot of metal changes, but no idea how this stuff works 2025-02-14 00:39:53 +01:00
Dynamitos 89570ff792 adding anyhit, doesnt work though 2025-01-30 23:25:41 +01:00
Dynamitos e487867f96 Refactoring basic text rendering 2025-01-08 19:15:12 +01:00
Dynamitos 0fb5320a30 Tangent space works again 2024-12-30 23:47:24 +01:00
Dynamitos f3b6ed31dc More tangent changes 2024-12-27 17:06:43 +01:00
Dynamitos 32d3bd8ad8 Some actually useful metal changes??? 2024-11-01 21:04:06 +01:00
Dynamitos 7623d647ee Trying to fix everything 2024-10-15 21:35:52 +02:00
Dynamitos 98a7e16756 Adding basic CBT Terrain implementation 2024-10-10 20:36:59 +02:00
Dynamitos 5658fac224 Removing terrain for now 2024-10-01 22:52:51 +02:00
Dynamitos 4ca43427e2 Trying compression 2024-10-01 11:15:38 +02:00
Dynamitos 242acdab58 Changing descriptor update signature 2024-09-27 15:57:37 +02:00
Dynamitos 81f29d1b3f Auto stash before merge of "master" and "Gitea/master" 2024-09-25 17:27:21 +02:00
Dynamitos e5c3918989 Apparently it is still not working??? 2024-09-03 11:03:23 +02:00
Dynamitos 88eacd067e Finished water for real this time 2024-08-30 09:29:41 +02:00
Dynamitos 0be1a3cbde Fixing Depth culling out of bounds errors 2024-08-29 11:23:55 +02:00
Dynamitos 6eb114e892 Lot more Metal changes 2024-08-28 17:54:14 +02:00
Dynamitos 19a2423953 Water works now 2024-08-21 17:43:31 +02:00
Dynamitos fcdb132d49 Fixed water rendering somewhat 2024-08-21 10:24:37 +02:00
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos ac72377210 Trying to fix memory usage, made it worse and nothing works 2024-08-08 22:14:25 +02:00