Commit Graph
42 Commits
Author SHA1 Message Date
Dynamitos 8387ad6ffe More ray tracing changes 2024-07-12 13:33:52 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos 93ab9e38f0 Adding combined image samplers 2024-04-26 11:42:28 +02:00
Dynamitos c8f99bb64d Implement Set, Refactor Map into Tree 2023-12-22 19:46:07 +01:00
Dynamitos 9114a6f252 fixing memory leak fix 2023-11-30 15:06:04 +01:00
Dynamitos 93cb88df26 Fixing memory leak 2023-11-30 14:11:04 +01:00
Dynamitos 1b2760a4ef No more arraymap 2023-11-16 23:56:15 +01:00
Dynamitos 3dc5855d6c Memory leak, but otherwise working 2023-11-16 22:58:47 +01:00
Dynamitos 4c567b60f3 Fixing staging buffers not getting deleted
remove vgcore
2023-11-06 15:08:27 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 7773c55e1a Some warning fixes 2023-10-29 09:20:23 +01:00
Dynamitos 1668df467a Material loading works now 2023-07-13 21:01:20 +02:00
Dynamitos f46262b66e implemented basic shader expressions 2023-02-24 22:09:07 +01:00
Dynamitos 48fa098546 Implementing basic asset serialization 2023-02-13 14:56:13 +01:00
Dynamitos 9e1e4076f0 New game interface 2023-02-01 22:13:04 +01:00
Dynamitos 1e04da963d Implementing basic physics 2022-11-29 16:34:42 +01:00
Dynamitos f635ee2100 Implementing ECS SystemBase and updating slang 2022-11-15 12:19:11 +01:00
Dynamitos 03e1a5784d Text Rendering works 2022-04-15 23:45:44 +02:00
Dynamitos eb23264c40 Basic crashing text rendering 2022-04-15 11:19:30 +02:00
Dynamitos 9e3a2446ce More threadpool bs 2021-12-02 13:00:03 +01:00
Dynamitos 42b0d5034c looks like command buffers need to be externally synchronized 2021-11-14 20:36:53 +01:00
Dynamitos 01049019fd coroutines truly are cursed 2021-11-11 20:12:50 +01:00
Dynamitos 1848bb5139 Merge branch 'ArrayMap' 2021-11-10 16:59:34 +01:00
Dynamitos c65855c4af Fixed the map, yay 2021-11-09 16:38:26 +01:00
Dynamitos 8fe9195fd7 trying to debug map 2021-11-09 00:11:02 +01:00
Dynamitos 6708b08d23 Something causing an infinite recursion... 2021-11-08 15:39:46 +01:00
Dynamitos dd8a835a4d Looks like no polymorphic map yet 2021-11-05 00:01:12 +01:00
Dynamitos 97dcf25a59 Using indices instead of pointers 2021-11-04 23:47:51 +01:00
Dynamitos ca8070ef71 Map changes 2021-11-02 19:42:00 +01:00
Dynamitos 1b7ab9b1f1 Polymorphic Map and threadpool 2021-11-01 20:25:16 +01:00
Dynamitos 9c48c48f8c Allocator Aware Array and List 2021-10-23 00:22:35 +02:00
Dynamitos b1d8ef4120 Preparing for Writeup 2021-10-15 23:12:29 +02:00
Dynamitos 4a078bd24c 3700 FPS here we go 2021-04-25 23:43:40 +02:00
Dynamitos 312ae2af9a 3700 FPS here we go 2021-04-13 23:09:16 +02:00
Stefan Högler d5f0fe644f Fixing a boatload of warnings 2021-04-01 16:40:14 +02:00
Dynamitos 28f0f88c03 Provisional multithreading framework 2021-03-31 12:18:16 +02:00
Dynamitos 41710220ec Improving performance, but breaking vertex buffers 2020-10-30 18:45:35 +01:00
Dynamitos 8d4c43361b First runnable render loop 2020-10-14 01:49:43 +02:00
Dynamitos 356e6058fe Redo of render paths 2020-06-02 11:46:18 +02:00
Dynamitos 576747c369 implementing renderpass and vieport 2020-04-12 15:47:19 +02:00
Dynamitos 3ba8f2c2a0 Fixing memory leak with RefPtr 2020-04-01 02:17:49 +02:00
HOEGLER Stefan a14237d6ce Implemented basic containers and ref pointers 2020-02-25 00:45:20 +01:00