513 Commits
Author SHA1 Message Date
Dynamitos 72336aa64f It finally works 2024-04-23 19:11:06 +02:00
Dynamitos 80963edfd4 Fixing a refactor error 2024-04-23 17:08:39 +02:00
Dynamitos 89571e5298 Fixing vulkan 2024-04-23 08:11:44 +02:00
Dynamitos 8ea9c34ed4 removing layout qualifier 2024-04-21 21:15:15 +02:00
Dynamitos 16c7fb5159 slang doesnt support mesh shading yet, exploring later 2024-04-21 10:37:15 +02:00
Dynamitos d09dcb3a33 updating slang 2024-04-20 21:42:41 +02:00
Dynamitos acc976fe84 this sucks, but there is hope 2024-04-20 21:35:43 +02:00
Dynamitos a27e280ab8 I HAVE AQUIRED GPUTRACE 2024-04-19 22:44:00 +02:00
Dynamitos 194a0e8b91 Trying to fix metal shader compilation 2024-04-19 18:23:36 +02:00
Dynamitos 21636f2460 Fixing metal swapchain 2024-04-18 13:33:35 +02:00
Dynamitos a72e92ee37 Fixing some shader stuff 2024-04-17 14:33:06 +02:00
Dynamitos d67c8ebffe Basic metal backend 2024-04-15 13:48:34 +02:00
Dynamitos dc2f0eac30 Metal is impossible to debug, thanks apple 2024-04-14 11:35:37 +02:00
Dynamitos f5eb12a5de Descriptor sets and refactoring 2024-04-13 23:51:38 +02:00
Dynamitos efb2c0e169 Adding DXC 2024-04-12 09:27:30 +02:00
Dynamitos 4dc2df800a Basic buffer implementation 2024-04-11 18:51:47 +02:00
Dynamitos 77dc9ef3fd Basic shader compilation 2024-04-11 12:38:42 +02:00
Dynamitos c3be0e23e7 More skeleton 2024-04-10 15:50:20 +02:00
Dynamitos e9e483d9d1 Adding descriptor skeleton 2024-04-10 12:53:55 +02:00
Dynamitos b830fd378c Changes to command ownership 2024-04-10 10:23:06 +02:00
Dynamitos 2a7643ddf3 Basic sync primitives 2024-04-10 09:58:39 +02:00
Dynamitos d7b228d856 Basic commandbuffer implementation 2024-04-10 08:43:56 +02:00
Dynamitos a0161f1d83 More metal changes 2024-04-09 18:24:21 +02:00
Dynamitos 2359b1e984 Starting metal backend 2024-04-09 16:41:12 +02:00
Dynamitos fdb43626bb Debugging meshlets 2024-04-08 20:51:28 +02:00
Dynamitos fc277c4d9a Implement Tipsify 2024-04-08 11:38:55 +02:00
Dynamitos d6381a03c5 Meshlet gen 2024-04-07 22:55:17 +02:00
Dynamitos cde48f0d15 Reverting to 32 bit indices 2024-04-07 16:33:32 +02:00
Dynamitos 7a713afdb4 Trying to switch to 16 bit indices 2024-04-06 08:29:15 +02:00
Dynamitos 505e7d6547 Trying new meshlet gen approach 2024-04-05 10:41:59 +02:00
Dynamitos 7eedaf61ba Updating slang 2024-04-04 08:30:59 +02:00
Dynamitos 578320cf07 Fixed meshlet culling 2024-03-31 10:21:09 +02:00
Dynamitos 82baf898a6 Starting switch to bounding sphere 2024-03-29 08:49:03 +01:00
Dynamitos 05eff8ca6f Trying to fix flickering lighting 2024-03-28 09:48:55 +01:00
Dynamitos 6b197b0b56 Adding metal headers 2024-03-26 20:34:40 +01:00
Dynamitos 1ff45b5207 Apple anything is horrendous 2024-03-18 15:28:56 +01:00
Dynamitos a74def0ab0 Removing hard sync, breaking stuff again 2024-03-03 10:29:09 +01:00
Dynamitos 66b3ba59b6 More fixes 2024-02-23 12:50:40 +01:00
Dynamitos a3f5ad2841 fixing light culling 2024-02-23 08:31:21 +01:00
Dynamitos 15813ba612 Fixing basepass light culling data 2024-02-21 10:30:04 +01:00
Dynamitos 99ee991bf5 Fixed lighting 2024-02-20 22:38:35 +01:00
Dynamitos 2480529dbc Lighting is broken again 2024-02-20 21:07:17 +01:00
Dynamitos 97d96a6bc1 More light culling changes 2024-02-02 11:39:40 +01:00
Dynamitos 829c4937c0 More light culling fixes 2024-02-02 09:42:47 +01:00
Dynamitos 18d22aeb4f A bit of light culling refactor 2024-02-01 22:54:20 +01:00
Dynamitos 36aec0fa06 Removing limit for point lights 2024-02-01 17:08:13 +01:00
Dynamitos f9a89f6592 Adding basepass output dependency 2024-02-01 15:00:13 +01:00
Dynamitos e717c577d4 Changing render attachment sharing 2024-02-01 10:21:36 +01:00
Dynamitos 725e7cb67b Changing queue acquisition 2024-02-01 08:42:24 +01:00
Dynamitos d903689435 Adding object debug naming 2024-01-31 14:05:36 +01:00