Dynamitos
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0dce84459e
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Implemented basic game dll interaction
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2023-01-29 18:58:59 +01:00 |
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Dynamitos
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2208ab438a
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overhauled physics engine
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2023-01-21 18:43:21 +01:00 |
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Dynamitos
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3c7346cf7b
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Moving projection to viewport
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2022-11-30 10:19:45 +01:00 |
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Dynamitos
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1e04da963d
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Implementing basic physics
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2022-11-29 16:34:42 +01:00 |
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Dynamitos
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3d3e264867
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Engine is now installable
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2022-11-22 22:11:37 +01:00 |
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Dynamitos
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4ba0bf3b45
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Viewport controls
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2022-11-17 16:47:42 +01:00 |
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Dynamitos
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f635ee2100
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Implementing ECS SystemBase and updating slang
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2022-11-15 12:19:11 +01:00 |
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Dynamitos
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05bc31a2b4
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Adding Editor executable
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2022-09-24 21:06:25 +02:00 |
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Dynamitos
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14b816fc3c
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ui rendering works now
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2022-04-18 18:08:38 +02:00 |
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Dynamitos
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796271f334
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Not even with long texts and small scales
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2022-04-17 09:10:20 +02:00 |
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Dynamitos
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03e1a5784d
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Text Rendering works
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2022-04-15 23:45:44 +02:00 |
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Dynamitos
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eb23264c40
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Basic crashing text rendering
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2022-04-15 11:19:30 +02:00 |
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Stefan Högler
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d903f487d4
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Linux fixes
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2022-03-26 16:15:50 +01:00 |
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Dynamitos
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9130a7961f
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Works, but with memory leaks
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2022-03-26 12:55:04 +01:00 |
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Dynamitos
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cd28e433cc
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Somewhat working camera
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2022-03-19 22:45:30 +01:00 |
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Dynamitos
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84049a762c
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Light Culling still doesn't work properly
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2022-02-24 22:38:26 +01:00 |
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Dynamitos
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6d48267ec2
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Basic mutability framework
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2022-01-12 14:40:26 +01:00 |
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Dynamitos
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b2718dde70
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Rendering works now
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2021-12-27 15:04:53 +01:00 |
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Dynamitos
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79ced0a30f
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Then chaining still kinda broken
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2021-12-22 14:32:40 +01:00 |
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Dynamitos
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8ccaa26223
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Somewhat fixed thread pool
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2021-12-15 00:05:42 +01:00 |
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Dynamitos
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f4ce5f9585
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Refactoring jobs
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2021-12-09 12:38:02 +01:00 |
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Dynamitos
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9e3a2446ce
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More threadpool bs
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2021-12-02 13:00:03 +01:00 |
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Dynamitos
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5fafdda770
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Async render passes
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2021-11-24 12:10:23 +01:00 |
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Dynamitos
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94be513538
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coroutines on windows...
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2021-11-19 15:08:56 +01:00 |
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Dynamitos
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f20ef8d1b1
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temporarily removing boost
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2021-11-18 12:48:21 +01:00 |
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Dynamitos
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42b0d5034c
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looks like command buffers need to be externally synchronized
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2021-11-14 20:36:53 +01:00 |
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Dynamitos
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ad09492e3e
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somewhat fixed threadpool
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2021-11-13 19:28:18 +01:00 |
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Dynamitos
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01049019fd
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coroutines truly are cursed
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2021-11-11 20:12:50 +01:00 |
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Dynamitos
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6708b08d23
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Something causing an infinite recursion...
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2021-11-08 15:39:46 +01:00 |
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Dynamitos
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ca8070ef71
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Map changes
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2021-11-02 19:42:00 +01:00 |
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Dynamitos
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1b7ab9b1f1
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Polymorphic Map and threadpool
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2021-11-01 20:25:16 +01:00 |
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Dynamitos
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9c48c48f8c
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Allocator Aware Array and List
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2021-10-23 00:22:35 +02:00 |
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Dynamitos
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451572f254
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Finished writeup and fixed crashes
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2021-10-19 23:04:38 +02:00 |
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Dynamitos
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a0693daa67
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Removing multiple inheritance from cmd buffers
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2021-10-19 11:00:39 +02:00 |
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Dynamitos
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1e742c1f45
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Some changes to queues
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2021-10-16 13:21:53 +02:00 |
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Dynamitos
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528b79812e
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Starts but segfaults sometimes, yay
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2021-10-16 12:59:11 +02:00 |
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Dynamitos
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b1d8ef4120
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Preparing for Writeup
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2021-10-15 23:12:29 +02:00 |
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Dynamitos
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59b262777c
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Fixing linux build kind of
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2021-10-13 15:20:30 +02:00 |
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Dynamitos
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a6f784e6a1
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Basic renderhierarchy async updates
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2021-10-05 12:24:41 +02:00 |
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Dynamitos
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5dfc8300c5
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Screw rendergraphs (for now)
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2021-10-01 19:55:04 +02:00 |
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Dynamitos
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bd739068d6
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Restructuring renderpasses
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2021-09-29 22:12:56 +02:00 |
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Dynamitos
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632d120f6d
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Basic UI quad, yay
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2021-09-23 10:10:39 +02:00 |
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Dynamitos
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df977110d3
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Implementing ktx texture loading
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2021-08-22 23:07:38 +02:00 |
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Dynamitos
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bc09920462
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trying to fix light culling still
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2021-07-11 22:23:01 +02:00 |
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Dynamitos
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7f019a28b4
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Basic light culling but without the culling
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2021-06-12 18:51:29 +02:00 |
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Dynamitos
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22adb08bfc
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adding aftermath debugging and fixing forward plus
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2021-06-04 18:27:49 +02:00 |
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Dynamitos
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e00b382d4a
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Provisional light culling
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2021-05-10 23:57:55 +02:00 |
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Dynamitos
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0cf13bcff5
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Adding basic depth prepass
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2021-05-06 17:02:10 +02:00 |
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Dynamitos
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4a078bd24c
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3700 FPS here we go
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2021-04-25 23:43:40 +02:00 |
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Dynamitos
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312ae2af9a
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3700 FPS here we go
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2021-04-13 23:09:16 +02:00 |
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