Dynamitos
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106dfe0423
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Actually fixing pipeline cache
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2025-07-12 13:50:31 +02:00 |
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Dynamitos
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750dcf8318
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Trying to fix pipeline cache
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2025-07-12 09:14:49 +02:00 |
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Dynamitos
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e23f55ed1f
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adjusting some lens calculations
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2025-07-10 22:23:38 +02:00 |
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Dynamitos
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47b9b5c877
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Adding prefiltered specular reflections
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2025-07-09 23:25:21 +02:00 |
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Dynamitos
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865ea5a1c8
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Fixing struct chaining as well as sampler LoD clamping
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2025-07-08 22:06:27 +02:00 |
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Dynamitos
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075dc94f80
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Creating texture views with the correct view type
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2025-07-06 21:34:38 +02:00 |
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Dynamitos
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eb07d0fdd1
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Trying to add prefiltered environment mapping
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2025-07-06 20:57:09 +02:00 |
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Dynamitos
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bcdcc47eb3
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Removing the need for multiview
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2025-07-04 23:19:10 +02:00 |
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Dynamitos
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b2cb8b42e4
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Adding texture views are first class primitives
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2025-07-04 17:36:40 +02:00 |
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Dynamitos
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64d4edccd6
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Seele is now a submodule for testing
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2025-07-01 21:31:36 +02:00 |
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Dynamitos
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59b73420d6
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Fixing ray tracing lens
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2025-06-30 21:15:14 +02:00 |
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Dynamitos
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8499d418e8
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Trying to fix macos
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2025-06-20 13:06:57 +02:00 |
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Dynamitos
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ad725ba9d9
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Fixing a few warnings
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2025-05-23 16:12:33 +02:00 |
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Dynamitos
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a78377741c
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Ray tracing works on linux for some reason
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2025-05-23 05:07:03 +02:00 |
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Dynamitos
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a398ca65fc
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Implementing struct chaining
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2025-05-18 08:49:22 +02:00 |
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Dynamitos
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56ec1aa97a
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Fixing missing includes
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2025-05-16 13:04:43 +02:00 |
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Dynamitos
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507e424053
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update
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2025-05-13 10:29:05 +02:00 |
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Dynamitos
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f873d6db26
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Starting to integrate mesh optimizer
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2025-05-12 22:48:01 +02:00 |
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Dynamitos
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08a4dbdfdf
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SHADOWS WORK
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2025-05-10 22:52:46 +02:00 |
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Dynamitos
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980414e38b
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Kindof works a little bit
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2025-05-09 23:05:47 +02:00 |
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Dynamitos
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174ff23164
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Shadows do at least something
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2025-05-09 14:59:58 +02:00 |
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Dynamitos
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ed66635191
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Pre bindless
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2025-05-07 16:08:12 +02:00 |
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Dynamitos
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3e36340b02
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Basic shadow mapping rendering
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2025-05-06 19:36:43 +02:00 |
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Dynamitos
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ee412201e6
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Trying to fix wrong tex coord imports
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2025-05-04 21:30:01 +02:00 |
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Dynamitos
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91c31bc219
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Fixing mesh removal
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2025-04-17 20:58:12 +02:00 |
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Dynamitos
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8375a837c8
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Fixing sampler parameters
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2025-04-17 08:36:47 +02:00 |
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Dynamitos
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1efb696d92
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Adding remove mesh to vertexData
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2025-04-15 13:29:12 +02:00 |
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Dynamitos
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47360714a5
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VertexData refactor
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2025-04-14 22:26:33 +02:00 |
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Dynamitos
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d0899355c5
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starting to add mesh update
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2025-04-14 16:03:22 +02:00 |
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Gamemaker1998
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3213289f10
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Camera should be correct now
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2025-04-13 15:37:50 +02:00 |
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Dynamitos
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19007ac601
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Disabling lighting for now
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2025-04-13 14:41:42 +02:00 |
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Dynamitos
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54c5f9a5d7
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compiler inconsitencies suck
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2025-04-12 17:43:47 +02:00 |
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Dynamitos
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3cee2ae9ab
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Trying to get metal backend to run
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2025-04-12 17:40:14 +02:00 |
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Dynamitos
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32ad82dbd2
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Correcting camera orientation
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2025-04-12 14:24:05 +02:00 |
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Dynamitos
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9ac3755ad3
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Refactoring camera
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2025-04-11 23:13:19 +02:00 |
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Dynamitos
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cc3f36d7fa
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Fixed window resizing
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2025-04-11 21:02:52 +02:00 |
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Dynamitos
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f4f497194a
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Slight changes to accomodate game
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2025-04-11 18:15:39 +02:00 |
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Dynamitos
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708ab36377
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copy shaders from game to engine
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2025-04-11 13:49:37 +02:00 |
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Dynamitos
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5a54530a48
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Reintroducing type parameters for vertex data
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2025-04-11 09:54:09 +02:00 |
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Dynamitos
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dd07aa25fa
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Fixing swizzle shader expression
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2025-04-11 00:52:32 +02:00 |
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Gamemaker1998
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0f4b4d5d0a
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Merge branch 'master' of github.com:Dynamitos/Seele
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2025-04-10 23:44:18 +02:00 |
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Gamemaker1998
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2a3190fda8
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Transform in Transform Component now public
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2025-04-10 23:44:05 +02:00 |
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Dynamitos
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e0a6860c86
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Fixing map when being moved
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2025-04-10 23:43:07 +02:00 |
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Dynamitos
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b81d722680
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Merge remote-tracking branch 'origin/master'
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2025-04-10 16:59:37 +02:00 |
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Dynamitos
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d14c1217de
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Some changes
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2025-04-10 16:42:37 +02:00 |
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Dynamitos
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40debf8580
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VertexData refactoring
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2025-04-08 23:18:50 +02:00 |
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Dynamitos
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e355f3e703
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Fixing some potential crashes
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2025-04-08 22:01:42 +02:00 |
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Dynamitos
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875ae450e7
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Updating vcpkg
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2025-04-08 17:21:23 +02:00 |
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Dynamitos
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f21606379c
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Irradiance works
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2025-04-06 09:57:47 +02:00 |
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Dynamitos
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aa1f037cb5
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Initial environment loading (not working)
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2025-04-04 14:44:53 +02:00 |
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