Dynamitos
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4ca43427e2
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Trying compression
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2024-10-01 11:15:38 +02:00 |
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Dynamitos
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2f45703579
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Fixing push constants
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2024-09-27 17:42:50 +02:00 |
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Dynamitos
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242acdab58
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Changing descriptor update signature
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2024-09-27 15:57:37 +02:00 |
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Dynamitos
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6417ab940d
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Descriptors now work in metal hopefully
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2024-09-16 13:00:53 +02:00 |
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Dynamitos
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9d2b890d72
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Finally fixing it for real for real
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2024-09-07 11:15:47 +02:00 |
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Dynamitos
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e5c3918989
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Apparently it is still not working???
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2024-09-03 11:03:23 +02:00 |
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Dynamitos
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e247fe4edb
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Really fixing culling for real this time
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2024-08-31 16:30:57 +02:00 |
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Dynamitos
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d7aefc07f3
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Hopefully fixed culling now
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2024-08-31 13:29:33 +02:00 |
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Dynamitos
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0be1a3cbde
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Fixing Depth culling out of bounds errors
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2024-08-29 11:23:55 +02:00 |
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Dynamitos
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6eb114e892
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Lot more Metal changes
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2024-08-28 17:54:14 +02:00 |
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Dynamitos
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ab721ec953
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Metal changes
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2024-08-26 21:50:17 +02:00 |
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Dynamitos
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252a241208
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Trying to add water
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2024-08-13 22:44:04 +02:00 |
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Dynamitos
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67c4ce2f7a
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some transparency
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2024-07-17 14:34:00 +02:00 |
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Dynamitos
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f55a2a03d2
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Trying to add opacity
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2024-07-16 16:44:56 +02:00 |
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Dynamitos
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60e74f87b8
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RT Shading works
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2024-07-16 15:32:51 +02:00 |
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Dynamitos
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064ba22391
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Adding normal mapping
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2024-07-15 17:55:22 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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acf8dde8fc
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Some ray tracing changes
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2024-07-08 13:46:49 +02:00 |
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Dynamitos
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966c64ca27
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Fixed depth culling
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2024-06-28 17:46:39 +02:00 |
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Dynamitos
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00bb6b3a96
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Adding view culling to non-depth culling variant
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2024-06-25 11:21:56 +02:00 |
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Dynamitos
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c352555b0b
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Changing vertex data interfaces
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2024-06-25 08:59:09 +02:00 |
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Dynamitos
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1e91f88355
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Extending position only support
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2024-06-19 10:33:19 +02:00 |
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Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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ac135eebd0
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Fixed buffer staging
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2024-06-13 22:47:51 +02:00 |
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Dynamitos
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52c4f11d28
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Depth Culling works??
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2024-06-11 14:15:29 +02:00 |
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Dynamitos
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bc0d05dbb0
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Lot of synchronization changes
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2024-06-07 14:56:42 +02:00 |
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Dynamitos
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cb21e8a85a
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Working on visibility pass
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2024-06-07 09:19:47 +02:00 |
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Dynamitos
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ad00e16cf9
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Adding simple visibility pass
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2024-06-04 21:34:14 +02:00 |
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Dynamitos
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157368a241
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Fixing visibility generation
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2024-05-31 14:21:32 +02:00 |
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Dynamitos
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953c90f2de
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Lots of shader changes, basic primitive writing
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2024-05-30 21:24:21 +02:00 |
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Dynamitos
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f278afad66
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Adding cached depth renderpass
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2024-05-30 16:56:22 +02:00 |
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Dynamitos
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4b6022237b
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Caching descriptor set updates
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2024-05-29 10:40:35 +02:00 |
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Dynamitos
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f6f45cbd6e
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Rasterize works again
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2024-05-22 19:20:30 +02:00 |
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Dynamitos
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321c97efe9
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Nothing works
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2024-05-22 10:30:45 +02:00 |
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Dynamitos
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5fd41b8388
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Lot of changes
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2024-05-16 19:47:35 +02:00 |
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Dynamitos
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7690434f2b
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Normal mapping doesnt work
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2024-05-15 15:27:13 +02:00 |
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Dynamitos
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2762f9e729
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Using global meshlet culling list
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2024-05-12 19:36:32 +02:00 |
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Dynamitos
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7fc7ba56d4
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Staging before meshlet linearization
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2024-05-09 08:41:46 +02:00 |
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Dynamitos
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46a2713729
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Starting framework for static mesh rendering
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2024-05-08 10:51:59 +02:00 |
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Dynamitos
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af7d624d06
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Now able to import stuff properly
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2024-05-06 18:36:16 +02:00 |
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Dynamitos
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05bb1d0cee
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CULLING FINALLY WORKS
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2024-05-05 08:31:40 +02:00 |
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Dynamitos
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87b72dcd84
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Trying to fix mesh culling
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2024-05-04 13:25:19 +02:00 |
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Dynamitos
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f0fd9a7ae7
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Lighting still looks horrible, but whatever for now
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2024-05-04 09:25:13 +02:00 |
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Dynamitos
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dfcfc2bb1e
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It finally imports somewhat
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2024-05-01 19:05:48 +02:00 |
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Dynamitos
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2c1669aab4
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Reworked mesh asset loading
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2024-05-01 14:10:52 +02:00 |
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Dynamitos
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ab2bdfbd0e
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THE STREET FINALLY RENDERS
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2024-04-26 19:32:38 +02:00 |
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Dynamitos
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541b12aa5d
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Fixing some import problems
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2024-04-24 23:25:34 +02:00 |
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Dynamitos
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6b91568423
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Fixing mesh import
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2024-04-23 23:21:30 +02:00 |
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Dynamitos
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72336aa64f
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It finally works
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2024-04-23 19:11:06 +02:00 |
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Dynamitos
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8ea9c34ed4
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removing layout qualifier
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2024-04-21 21:15:15 +02:00 |
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