Dynamitos
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c8ee843a09
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Changes to shadowpass
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2026-02-15 21:17:09 +01:00 |
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Dynamitos
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9f9663fb47
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some things work, others dont
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2025-09-27 22:29:04 +02:00 |
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Dynamitos
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a2f1e0bd8c
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Reverse depth is now working in the shadow pass
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2025-09-27 21:50:01 +02:00 |
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Dynamitos
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ed69a21b80
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Something about shadowpass
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2025-09-21 22:09:24 +02:00 |
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Dynamitos
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209780cd54
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Idk
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2025-09-20 12:42:42 +02:00 |
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Dynamitos
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e97beda2bc
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Fixing command resource binding
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2025-09-05 07:10:27 +02:00 |
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Dynamitos
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ef9cb9c812
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Broke everything for some reason
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2025-08-23 18:09:01 +02:00 |
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Dynamitos
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7ab9e8a5e5
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More shadowmappingchanges
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2025-08-14 11:06:43 +02:00 |
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Dynamitos
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30d5b62447
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Adding pretty printers
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2025-08-08 22:29:54 +02:00 |
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Dynamitos
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9bd1ca1b09
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Starting to add cascading shadow maps
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2025-07-14 21:10:07 +02:00 |
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Dynamitos
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3cc1a67664
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Fixing pipeline cache again to fix environment mapping
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2025-07-12 16:25:49 +02:00 |
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Dynamitos
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d81ea5f8e5
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Implementing switch for image based lighting
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2025-07-12 15:50:04 +02:00 |
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Dynamitos
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e23f55ed1f
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adjusting some lens calculations
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2025-07-10 22:23:38 +02:00 |
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Dynamitos
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47b9b5c877
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Adding prefiltered specular reflections
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2025-07-09 23:25:21 +02:00 |
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Dynamitos
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075dc94f80
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Creating texture views with the correct view type
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2025-07-06 21:34:38 +02:00 |
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Dynamitos
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eb07d0fdd1
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Trying to add prefiltered environment mapping
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2025-07-06 20:57:09 +02:00 |
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Dynamitos
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bcdcc47eb3
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Removing the need for multiview
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2025-07-04 23:19:10 +02:00 |
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Dynamitos
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b2cb8b42e4
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Adding texture views are first class primitives
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2025-07-04 17:36:40 +02:00 |
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Dynamitos
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85f88d79bd
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Adding environment prefiltering shader
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2025-07-03 21:34:39 +02:00 |
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Dynamitos
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59b73420d6
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Fixing ray tracing lens
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2025-06-30 21:15:14 +02:00 |
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Dynamitos
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8499d418e8
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Trying to fix macos
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2025-06-20 13:06:57 +02:00 |
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Dynamitos
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56ec1aa97a
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Fixing missing includes
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2025-05-16 13:04:43 +02:00 |
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Dynamitos
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507e424053
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update
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2025-05-13 10:29:05 +02:00 |
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Dynamitos
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f873d6db26
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Starting to integrate mesh optimizer
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2025-05-12 22:48:01 +02:00 |
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Dynamitos
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10f2a9235b
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Shadow PCF
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2025-05-10 22:58:20 +02:00 |
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Dynamitos
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08a4dbdfdf
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SHADOWS WORK
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2025-05-10 22:52:46 +02:00 |
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Dynamitos
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980414e38b
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Kindof works a little bit
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2025-05-09 23:05:47 +02:00 |
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Dynamitos
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174ff23164
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Shadows do at least something
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2025-05-09 14:59:58 +02:00 |
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Dynamitos
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ed66635191
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Pre bindless
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2025-05-07 16:08:12 +02:00 |
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Dynamitos
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3e36340b02
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Basic shadow mapping rendering
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2025-05-06 19:36:43 +02:00 |
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Dynamitos
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ee412201e6
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Trying to fix wrong tex coord imports
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2025-05-04 21:30:01 +02:00 |
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Dynamitos
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482eabf651
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Fixing shader refactor
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2025-04-15 00:33:49 +02:00 |
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Dynamitos
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19007ac601
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Disabling lighting for now
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2025-04-13 14:41:42 +02:00 |
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Dynamitos
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5a54530a48
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Reintroducing type parameters for vertex data
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2025-04-11 09:54:09 +02:00 |
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Dynamitos
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d14c1217de
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Some changes
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2025-04-10 16:42:37 +02:00 |
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Dynamitos
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f21606379c
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Irradiance works
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2025-04-06 09:57:47 +02:00 |
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Dynamitos
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aa1f037cb5
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Initial environment loading (not working)
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2025-04-04 14:44:53 +02:00 |
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Dynamitos
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4a34220cd7
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basic sponza import
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2025-03-31 11:39:17 +02:00 |
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Dynamitos
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e7ba74e258
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Adding basic memory resource
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2025-03-20 20:15:38 +01:00 |
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Dynamitos
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51d759639e
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More lighting changes
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2025-03-13 08:23:00 +01:00 |
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Dynamitos
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80f86ca95c
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trying to a add automatic exposure
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2025-03-11 22:08:23 +01:00 |
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Dynamitos
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a957b05615
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adding basic tone mapping
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2025-03-10 18:35:35 +01:00 |
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Dynamitos
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6f0e2fe7e7
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Fixing the maximum 2048 meshlet limit
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2025-03-09 22:42:05 +01:00 |
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Dynamitos
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67b4a533f2
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it at least does something
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2025-02-28 16:56:51 +09:00 |
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Dynamitos
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ee03b5fa5f
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lot of metal changes, but no idea how this stuff works
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2025-02-14 00:39:53 +01:00 |
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Dynamitos
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52cbdd8470
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system still crashes
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2025-02-02 09:39:01 +01:00 |
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Dynamitos
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3357af747a
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nevermind, its not supposed to work, anyhit is not invoked on opaque
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2025-01-30 23:36:48 +01:00 |
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Dynamitos
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89570ff792
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adding anyhit, doesnt work though
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2025-01-30 23:25:41 +01:00 |
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Dynamitos
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44b147084b
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rt backface culling
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2025-01-29 21:55:11 +01:00 |
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Dynamitos
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09660ab642
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normal compression makes shading look terrible
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2025-01-29 16:29:58 +01:00 |
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