Dynamitos
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f943407b26
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Nothing works again
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2024-07-16 09:56:47 +02:00 |
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Dynamitos
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8387ad6ffe
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More ray tracing changes
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2024-07-12 13:33:52 +02:00 |
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Dynamitos
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acf8dde8fc
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Some ray tracing changes
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2024-07-08 13:46:49 +02:00 |
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Dynamitos
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fd8dc5ed0f
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Adding benchmark
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2024-07-05 12:02:46 +02:00 |
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Dynamitos
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0fd331b3b5
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Adding Pipeline statistics queries
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2024-06-15 21:47:20 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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2b27ddd134
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Fixing some mac stuff
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2024-05-17 18:08:11 +02:00 |
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Dynamitos
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46a2713729
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Starting framework for static mesh rendering
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2024-05-08 10:51:59 +02:00 |
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Dynamitos
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f0fd9a7ae7
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Lighting still looks horrible, but whatever for now
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2024-05-04 09:25:13 +02:00 |
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Dynamitos
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2c1669aab4
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Reworked mesh asset loading
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2024-05-01 14:10:52 +02:00 |
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Dynamitos
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194a0e8b91
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Trying to fix metal shader compilation
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2024-04-19 18:23:36 +02:00 |
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Dynamitos
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861c146b46
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Replacing std::format with fmt::format
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2024-01-16 19:24:49 +01:00 |
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Dynamitos
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4c05886d38
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Trying to fix other passes
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2023-11-11 13:56:12 +01:00 |
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Dynamitos
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4c567b60f3
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Fixing staging buffers not getting deleted
remove vgcore
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2023-11-06 15:08:27 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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4ab924f251
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Decent asset loading
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2023-07-31 21:43:20 +02:00 |
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Dynamitos
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f46262b66e
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implemented basic shader expressions
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2023-02-24 22:09:07 +01:00 |
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