Dynamitos
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f4f497194a
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Slight changes to accomodate game
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2025-04-11 18:15:39 +02:00 |
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Dynamitos
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40debf8580
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VertexData refactoring
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2025-04-08 23:18:50 +02:00 |
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Dynamitos
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e7ba74e258
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Adding basic memory resource
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2025-03-20 20:15:38 +01:00 |
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Dynamitos
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a957b05615
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adding basic tone mapping
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2025-03-10 18:35:35 +01:00 |
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Dynamitos
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6f0e2fe7e7
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Fixing the maximum 2048 meshlet limit
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2025-03-09 22:42:05 +01:00 |
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Dynamitos
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67b4a533f2
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it at least does something
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2025-02-28 16:56:51 +09:00 |
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Dynamitos
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7f4d7c7f71
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Ray Tracing doesnt look like shit anymore
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2024-12-25 14:59:08 +01:00 |
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Dynamitos
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98a7e16756
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Adding basic CBT Terrain implementation
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2024-10-10 20:36:59 +02:00 |
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Dynamitos
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a5694b838a
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Everything is broken
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2024-10-01 16:56:04 +02:00 |
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Dynamitos
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4ca43427e2
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Trying compression
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2024-10-01 11:15:38 +02:00 |
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Dynamitos
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242acdab58
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Changing descriptor update signature
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2024-09-27 15:57:37 +02:00 |
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Dynamitos
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6417ab940d
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Descriptors now work in metal hopefully
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2024-09-16 13:00:53 +02:00 |
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Dynamitos
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9d2b890d72
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Finally fixing it for real for real
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2024-09-07 11:15:47 +02:00 |
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Dynamitos
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e5c3918989
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Apparently it is still not working???
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2024-09-03 11:03:23 +02:00 |
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Dynamitos
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19a2423953
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Water works now
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2024-08-21 17:43:31 +02:00 |
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Dynamitos
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97244e87c1
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Further reducing memory usage
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2024-08-08 22:58:50 +02:00 |
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Dynamitos
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b857963f68
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Fixed memory usage
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2024-08-08 22:53:49 +02:00 |
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Dynamitos
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ac72377210
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Trying to fix memory usage, made it worse and nothing works
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2024-08-08 22:14:25 +02:00 |
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Dynamitos
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3f8ce3a25e
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Fixing float data bug
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2024-08-07 21:52:45 +02:00 |
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Dynamitos
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64a26bfd57
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Reducing memory usage
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2024-08-07 21:19:33 +02:00 |
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Dynamitos
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819b541ff2
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Fixing some stuff
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2024-07-19 10:42:59 +02:00 |
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Dynamitos
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3b6eb3ebcc
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Fixing destruction
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2024-07-18 11:45:56 +02:00 |
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Dynamitos
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12001152d4
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Adding transparent geometry to ray tracing
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2024-07-17 10:40:40 +02:00 |
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Dynamitos
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75e9bc899c
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Fixing transparency
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2024-07-17 09:33:37 +02:00 |
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Dynamitos
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38986f4bfc
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Rt works now, no idea why
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2024-07-15 09:18:59 +02:00 |
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Dynamitos
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8387ad6ffe
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More ray tracing changes
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2024-07-12 13:33:52 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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fd8dc5ed0f
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Adding benchmark
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2024-07-05 12:02:46 +02:00 |
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Dynamitos
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c352555b0b
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Changing vertex data interfaces
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2024-06-25 08:59:09 +02:00 |
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Dynamitos
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bd63b14260
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Adding transparency support
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2024-06-20 21:57:26 +02:00 |
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Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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ac135eebd0
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Fixed buffer staging
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2024-06-13 22:47:51 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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f18bf8acbe
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More Ray tracing changes
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2024-06-09 10:44:24 +02:00 |
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Dynamitos
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cb21e8a85a
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Working on visibility pass
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2024-06-07 09:19:47 +02:00 |
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Dynamitos
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953c90f2de
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Lots of shader changes, basic primitive writing
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2024-05-30 21:24:21 +02:00 |
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Dynamitos
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f278afad66
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Adding cached depth renderpass
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2024-05-30 16:56:22 +02:00 |
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Dynamitos
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f6f45cbd6e
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Rasterize works again
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2024-05-22 19:20:30 +02:00 |
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Dynamitos
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321c97efe9
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Nothing works
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2024-05-22 10:30:45 +02:00 |
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Dynamitos
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838bd69fa7
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Fixing some descriptor binding stuff, made it work
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2024-05-18 21:23:59 +02:00 |
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Dynamitos
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5fd41b8388
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Lot of changes
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2024-05-16 19:47:35 +02:00 |
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Dynamitos
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7690434f2b
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Normal mapping doesnt work
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2024-05-15 15:27:13 +02:00 |
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Dynamitos
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2762f9e729
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Using global meshlet culling list
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2024-05-12 19:36:32 +02:00 |
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Dynamitos
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7fc7ba56d4
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Staging before meshlet linearization
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2024-05-09 08:41:46 +02:00 |
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Dynamitos
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46a2713729
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Starting framework for static mesh rendering
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2024-05-08 10:51:59 +02:00 |
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Dynamitos
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05bb1d0cee
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CULLING FINALLY WORKS
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2024-05-05 08:31:40 +02:00 |
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Dynamitos
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87b72dcd84
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Trying to fix mesh culling
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2024-05-04 13:25:19 +02:00 |
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Dynamitos
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f0fd9a7ae7
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Lighting still looks horrible, but whatever for now
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2024-05-04 09:25:13 +02:00 |
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Dynamitos
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2c1669aab4
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Reworked mesh asset loading
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2024-05-01 14:10:52 +02:00 |
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Dynamitos
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541b12aa5d
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Fixing some import problems
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2024-04-24 23:25:34 +02:00 |
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