Dynamitos
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1c7a3db939
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Basic terrain
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2024-09-26 17:09:53 +02:00 |
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Dynamitos
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81f29d1b3f
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Auto stash before merge of "master" and "Gitea/master"
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2024-09-25 17:27:21 +02:00 |
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Dynamitos
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6417ab940d
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Descriptors now work in metal hopefully
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2024-09-16 13:00:53 +02:00 |
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Dynamitos
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9d2b890d72
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Finally fixing it for real for real
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2024-09-07 11:15:47 +02:00 |
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Dynamitos
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e5c3918989
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Apparently it is still not working???
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2024-09-03 11:03:23 +02:00 |
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Dynamitos
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d7aefc07f3
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Hopefully fixed culling now
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2024-08-31 13:29:33 +02:00 |
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Dynamitos
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88eacd067e
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Finished water for real this time
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2024-08-30 09:29:41 +02:00 |
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Dynamitos
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0be1a3cbde
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Fixing Depth culling out of bounds errors
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2024-08-29 11:23:55 +02:00 |
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Dynamitos
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6eb114e892
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Lot more Metal changes
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2024-08-28 17:54:14 +02:00 |
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Dynamitos
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e3b06dfb22
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More water changes
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2024-08-26 22:35:33 +02:00 |
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Dynamitos
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19a2423953
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Water works now
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2024-08-21 17:43:31 +02:00 |
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Dynamitos
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fcdb132d49
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Fixed water rendering somewhat
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2024-08-21 10:24:37 +02:00 |
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Dynamitos
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81090d78f0
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Water rendering doesnt work yet
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2024-08-17 15:11:57 +02:00 |
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Dynamitos
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252a241208
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Trying to add water
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2024-08-13 22:44:04 +02:00 |
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Dynamitos
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ac72377210
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Trying to fix memory usage, made it worse and nothing works
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2024-08-08 22:14:25 +02:00 |
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Dynamitos
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64a26bfd57
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Reducing memory usage
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2024-08-07 21:19:33 +02:00 |
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Dynamitos
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12001152d4
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Adding transparent geometry to ray tracing
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2024-07-17 10:40:40 +02:00 |
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Dynamitos
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75e9bc899c
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Fixing transparency
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2024-07-17 09:33:37 +02:00 |
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Dynamitos
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60e74f87b8
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RT Shading works
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2024-07-16 15:32:51 +02:00 |
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Dynamitos
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064ba22391
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Adding normal mapping
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2024-07-15 17:55:22 +02:00 |
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Dynamitos
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38986f4bfc
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Rt works now, no idea why
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2024-07-15 09:18:59 +02:00 |
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Dynamitos
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42d98d7233
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More rt changes
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2024-07-13 16:22:56 +02:00 |
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Dynamitos
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3463ecd7b9
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Something changed !
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2024-07-13 09:25:42 +02:00 |
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Dynamitos
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8387ad6ffe
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More ray tracing changes
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2024-07-12 13:33:52 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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fd8dc5ed0f
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Adding benchmark
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2024-07-05 12:02:46 +02:00 |
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Dynamitos
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8418cdbd11
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Adding basic timestamps
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2024-07-01 12:17:04 +02:00 |
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Dynamitos
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00bb6b3a96
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Adding view culling to non-depth culling variant
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2024-06-25 11:21:56 +02:00 |
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Dynamitos
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c352555b0b
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Changing vertex data interfaces
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2024-06-25 08:59:09 +02:00 |
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Dynamitos
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bd63b14260
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Adding transparency support
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2024-06-20 21:57:26 +02:00 |
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Dynamitos
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1e91f88355
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Extending position only support
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2024-06-19 10:33:19 +02:00 |
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Dynamitos
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e501a69b36
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Fixing initial frames
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2024-06-18 23:33:03 +02:00 |
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Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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7cdbb19331
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Fixing depth mip generation
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2024-06-17 16:21:41 +02:00 |
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Dynamitos
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0fd331b3b5
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Adding Pipeline statistics queries
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2024-06-15 21:47:20 +02:00 |
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Dynamitos
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ac135eebd0
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Fixed buffer staging
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2024-06-13 22:47:51 +02:00 |
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Dynamitos
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df7fbef8bd
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Implemented basic occlusions queries
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2024-06-11 16:55:20 +02:00 |
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Dynamitos
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52c4f11d28
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Depth Culling works??
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2024-06-11 14:15:29 +02:00 |
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Dynamitos
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2ba30a8fcc
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Visibility reset doesnt work anymore for some reason
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2024-06-10 10:13:37 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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f18bf8acbe
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More Ray tracing changes
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2024-06-09 10:44:24 +02:00 |
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Dynamitos
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31e66192f1
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Starting ray tracing
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2024-06-07 21:55:22 +02:00 |
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Dynamitos
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2644b127fa
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Draw List works now
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2024-06-07 18:43:10 +02:00 |
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Dynamitos
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bc0d05dbb0
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Lot of synchronization changes
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2024-06-07 14:56:42 +02:00 |
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Dynamitos
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cb21e8a85a
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Working on visibility pass
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2024-06-07 09:19:47 +02:00 |
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Dynamitos
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ad00e16cf9
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Adding simple visibility pass
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2024-06-04 21:34:14 +02:00 |
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Dynamitos
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157368a241
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Fixing visibility generation
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2024-05-31 14:21:32 +02:00 |
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Dynamitos
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953c90f2de
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Lots of shader changes, basic primitive writing
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2024-05-30 21:24:21 +02:00 |
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Dynamitos
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f278afad66
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Adding cached depth renderpass
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2024-05-30 16:56:22 +02:00 |
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Dynamitos
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4b6022237b
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Caching descriptor set updates
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2024-05-29 10:40:35 +02:00 |
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