Commit Graph
47 Commits
Author SHA1 Message Date
Dynamitos 6537459b77 Changed descriptorset api 2025-08-10 19:16:55 +02:00
Dynamitos ad725ba9d9 Fixing a few warnings 2025-05-23 16:12:33 +02:00
Dynamitos 19007ac601 Disabling lighting for now 2025-04-13 14:41:42 +02:00
Dynamitos cc3f36d7fa Fixed window resizing 2025-04-11 21:02:52 +02:00
Dynamitos 5a54530a48 Reintroducing type parameters for vertex data 2025-04-11 09:54:09 +02:00
Dynamitos 913b8391f8 Fixing some semaphore things 2025-03-07 21:48:27 +01:00
Dynamitos 7f4d7c7f71 Ray Tracing doesnt look like shit anymore 2024-12-25 14:59:08 +01:00
Dynamitos 98a7e16756 Adding basic CBT Terrain implementation 2024-10-10 20:36:59 +02:00
Dynamitos 242acdab58 Changing descriptor update signature 2024-09-27 15:57:37 +02:00
Dynamitos 1c7a3db939 Basic terrain 2024-09-26 17:09:53 +02:00
Dynamitos 81090d78f0 Water rendering doesnt work yet 2024-08-17 15:11:57 +02:00
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos 64a26bfd57 Reducing memory usage 2024-08-07 21:19:33 +02:00
Dynamitos 3b6eb3ebcc Fixing destruction 2024-07-18 11:45:56 +02:00
Dynamitos 60e74f87b8 RT Shading works 2024-07-16 15:32:51 +02:00
Dynamitos 8387ad6ffe More ray tracing changes 2024-07-12 13:33:52 +02:00
Dynamitos a9089bd997 More ray tracing changes 2024-07-10 21:07:10 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos bd63b14260 Adding transparency support 2024-06-20 21:57:26 +02:00
Dynamitos f6ebbc2067 Adding bindless material descriptors 2024-06-18 19:19:05 +02:00
Dynamitos cff14981ff More ray tracing changes 2024-06-18 09:48:00 +02:00
Dynamitos 0fd331b3b5 Adding Pipeline statistics queries 2024-06-15 21:47:20 +02:00
Dynamitos 42b4d43a6d Lots of refactoring 2024-06-13 15:43:03 +02:00
Dynamitos df7fbef8bd Implemented basic occlusions queries 2024-06-11 16:55:20 +02:00
Dynamitos 52c4f11d28 Depth Culling works?? 2024-06-11 14:15:29 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos bc0d05dbb0 Lot of synchronization changes 2024-06-07 14:56:42 +02:00
Dynamitos 838bd69fa7 Fixing some descriptor binding stuff, made it work 2024-05-18 21:23:59 +02:00
Dynamitos 5fd41b8388 Lot of changes 2024-05-16 19:47:35 +02:00
Dynamitos 7690434f2b Normal mapping doesnt work 2024-05-15 15:27:13 +02:00
Dynamitos 2762f9e729 Using global meshlet culling list 2024-05-12 19:36:32 +02:00
Dynamitos 7fc7ba56d4 Staging before meshlet linearization 2024-05-09 08:41:46 +02:00
Dynamitos 46a2713729 Starting framework for static mesh rendering 2024-05-08 10:51:59 +02:00
Dynamitos 89571e5298 Fixing vulkan 2024-04-23 08:11:44 +02:00
Dynamitos efb2c0e169 Adding DXC 2024-04-12 09:27:30 +02:00
Dynamitos b830fd378c Changes to command ownership 2024-04-10 10:23:06 +02:00
Dynamitos d7b228d856 Basic commandbuffer implementation 2024-04-10 08:43:56 +02:00
Dynamitos 5678021c9e Adding interface for renderpass layout transitions 2024-01-31 09:49:53 +01:00
Dynamitos 1bf08f696b Trying to fix weird sync issue 2024-01-26 23:19:18 +01:00
Dynamitos 6c156d3bc2 Shaders are not compiling anymore... 2023-12-02 10:55:00 +01:00
Dynamitos 2ad7eae60b Bit of shader refactoring 2023-11-26 12:47:48 +01:00
Dynamitos ec760e8deb Adding basic keyboard input 2023-11-17 22:31:26 +01:00
Dynamitos c38d659b4c Forgot to actually remove it 2023-11-17 16:55:21 +01:00
Dynamitos a36939eab8 Light culling crashes, so i remove it for now 2023-11-17 16:53:37 +01:00
Dynamitos 3dc5855d6c Memory leak, but otherwise working 2023-11-16 22:58:47 +01:00
Dynamitos 35966cb5b7 More Refactoring 2023-11-15 17:42:57 +01:00
Dynamitos f8f48352a3 More refactoring 2023-11-15 00:06:00 +01:00