Commit Graph
41 Commits
Author SHA1 Message Date
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos 75e9bc899c Fixing transparency 2024-07-17 09:33:37 +02:00
Dynamitos b756f17a09 Adding barriers 2024-07-12 22:05:52 +02:00
Dynamitos 8387ad6ffe More ray tracing changes 2024-07-12 13:33:52 +02:00
Dynamitos a9089bd997 More ray tracing changes 2024-07-10 21:07:10 +02:00
Dynamitos 8418cdbd11 Adding basic timestamps 2024-07-01 12:17:04 +02:00
Dynamitos cff14981ff More ray tracing changes 2024-06-18 09:48:00 +02:00
Dynamitos 0fd331b3b5 Adding Pipeline statistics queries 2024-06-15 21:47:20 +02:00
Dynamitos 86c179e2e7 Adding Raytracing shader stages 2024-06-14 22:12:26 +02:00
Dynamitos ac135eebd0 Fixed buffer staging 2024-06-13 22:47:51 +02:00
Dynamitos 42b4d43a6d Lots of refactoring 2024-06-13 15:43:03 +02:00
Dynamitos df7fbef8bd Implemented basic occlusions queries 2024-06-11 16:55:20 +02:00
Dynamitos 52c4f11d28 Depth Culling works?? 2024-06-11 14:15:29 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos f18bf8acbe More Ray tracing changes 2024-06-09 10:44:24 +02:00
Dynamitos 7690434f2b Normal mapping doesnt work 2024-05-15 15:27:13 +02:00
Dynamitos 7fc7ba56d4 Staging before meshlet linearization 2024-05-09 08:41:46 +02:00
Dynamitos acc976fe84 this sucks, but there is hope 2024-04-20 21:35:43 +02:00
Dynamitos b830fd378c Changes to command ownership 2024-04-10 10:23:06 +02:00
Dynamitos a74def0ab0 Removing hard sync, breaking stuff again 2024-03-03 10:29:09 +01:00
Dynamitos 2480529dbc Lighting is broken again 2024-02-20 21:07:17 +01:00
Dynamitos 725e7cb67b Changing queue acquisition 2024-02-01 08:42:24 +01:00
Dynamitos d903689435 Adding object debug naming 2024-01-31 14:05:36 +01:00
Dynamitos 5678021c9e Adding interface for renderpass layout transitions 2024-01-31 09:49:53 +01:00
Dynamitos 1bf08f696b Trying to fix weird sync issue 2024-01-26 23:19:18 +01:00
Dynamitos 09790c4cbd Adding some barriers 2024-01-26 16:26:22 +01:00
Dynamitos cb6b1815ee Adding vertex input description, readding slang 2024-01-19 09:49:42 +01:00
Dynamitos 524f26d921 Adding VMA 2024-01-17 17:57:59 +01:00
Dynamitos dc28979cfd Graceful exit 2023-12-12 11:37:00 +01:00
Dynamitos a49bab9028 builds now with VCPKG and MSAA works 2023-12-10 22:27:59 +01:00
Dynamitos 6c156d3bc2 Shaders are not compiling anymore... 2023-12-02 10:55:00 +01:00
Dynamitos 7f1bc7d090 More mesh shading changes 2023-11-22 13:18:54 +01:00
Dynamitos 35966cb5b7 More Refactoring 2023-11-15 17:42:57 +01:00
Dynamitos f8f48352a3 More refactoring 2023-11-15 00:06:00 +01:00
Dynamitos b3c9af384b Adding delayed destruction for resources 2023-11-12 16:11:27 +01:00
Dynamitos effb0c6214 its running i think 2023-11-09 22:15:51 +01:00
Dynamitos 19c3e559b1 Progress i guess 2023-11-08 23:27:21 +01:00
Dynamitos d35f7acddc Got a bit further 2023-11-05 11:47:22 +01:00
Dynamitos 77eb92838c compiles again 2023-11-05 10:36:01 +01:00
Dynamitos 4746c0f838 No more shared pointers 2023-11-01 23:12:30 +01:00
Dynamitos 1ca861459c Refactoring graphics 2023-10-26 18:37:29 +02:00