Dynamitos
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3e36340b02
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Basic shadow mapping rendering
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2025-05-06 19:36:43 +02:00 |
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Dynamitos
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f21606379c
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Irradiance works
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2025-04-06 09:57:47 +02:00 |
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Dynamitos
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a957b05615
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adding basic tone mapping
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2025-03-10 18:35:35 +01:00 |
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Dynamitos
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1193406dd8
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Many stupid changes
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2024-10-18 19:01:04 +02:00 |
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Dynamitos
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7623d647ee
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Trying to fix everything
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2024-10-15 21:35:52 +02:00 |
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Dynamitos
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98a7e16756
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Adding basic CBT Terrain implementation
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2024-10-10 20:36:59 +02:00 |
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Dynamitos
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4ca43427e2
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Trying compression
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2024-10-01 11:15:38 +02:00 |
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Dynamitos
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6417ab940d
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Descriptors now work in metal hopefully
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2024-09-16 13:00:53 +02:00 |
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Dynamitos
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252a241208
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Trying to add water
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2024-08-13 22:44:04 +02:00 |
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Dynamitos
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8387ad6ffe
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More ray tracing changes
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2024-07-12 13:33:52 +02:00 |
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Dynamitos
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a9089bd997
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More ray tracing changes
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2024-07-10 21:07:10 +02:00 |
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Dynamitos
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bd63b14260
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Adding transparency support
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2024-06-20 21:57:26 +02:00 |
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Dynamitos
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1e91f88355
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Extending position only support
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2024-06-19 10:33:19 +02:00 |
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Dynamitos
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f6ebbc2067
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Adding bindless material descriptors
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2024-06-18 19:19:05 +02:00 |
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Dynamitos
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cff14981ff
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More ray tracing changes
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2024-06-18 09:48:00 +02:00 |
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Dynamitos
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d95dab850c
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Formatted EVERYTHING
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2024-06-09 12:20:53 +02:00 |
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Dynamitos
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f18bf8acbe
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More Ray tracing changes
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2024-06-09 10:44:24 +02:00 |
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Dynamitos
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7690434f2b
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Normal mapping doesnt work
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2024-05-15 15:27:13 +02:00 |
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Dynamitos
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7fc7ba56d4
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Staging before meshlet linearization
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2024-05-09 08:41:46 +02:00 |
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Dynamitos
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46a2713729
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Starting framework for static mesh rendering
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2024-05-08 10:51:59 +02:00 |
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Dynamitos
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89571e5298
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Fixing vulkan
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2024-04-23 08:11:44 +02:00 |
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Dynamitos
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acc976fe84
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this sucks, but there is hope
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2024-04-20 21:35:43 +02:00 |
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Dynamitos
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a27e280ab8
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I HAVE AQUIRED GPUTRACE
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2024-04-19 22:44:00 +02:00 |
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Dynamitos
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194a0e8b91
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Trying to fix metal shader compilation
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2024-04-19 18:23:36 +02:00 |
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Dynamitos
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f5eb12a5de
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Descriptor sets and refactoring
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2024-04-13 23:51:38 +02:00 |
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Dynamitos
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578320cf07
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Fixed meshlet culling
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2024-03-31 10:21:09 +02:00 |
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Dynamitos
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a74def0ab0
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Removing hard sync, breaking stuff again
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2024-03-03 10:29:09 +01:00 |
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Dynamitos
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15813ba612
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Fixing basepass light culling data
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2024-02-21 10:30:04 +01:00 |
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Dynamitos
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d903689435
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Adding object debug naming
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2024-01-31 14:05:36 +01:00 |
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Dynamitos
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87417f483c
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Runs on MacOS, tho window size is terrible
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2024-01-24 23:10:33 +01:00 |
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Dynamitos
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cb6b1815ee
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Adding vertex input description, readding slang
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2024-01-19 09:49:42 +01:00 |
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Dynamitos
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524f26d921
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Adding VMA
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2024-01-17 17:57:59 +01:00 |
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Dynamitos
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3feb331927
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Adding AABB to meshlets
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2023-12-11 14:45:37 +01:00 |
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Dynamitos
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a49bab9028
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builds now with VCPKG and MSAA works
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2023-12-10 22:27:59 +01:00 |
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Dynamitos
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ff8200ab35
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Adding MSAA
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2023-12-04 16:36:02 +01:00 |
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Dynamitos
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897eda18b0
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IT WORKS
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2023-11-17 18:46:37 +01:00 |
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Dynamitos
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a36939eab8
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Light culling crashes, so i remove it for now
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2023-11-17 16:53:37 +01:00 |
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Dynamitos
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3dc5855d6c
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Memory leak, but otherwise working
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2023-11-16 22:58:47 +01:00 |
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Dynamitos
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35966cb5b7
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More Refactoring
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2023-11-15 17:42:57 +01:00 |
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Dynamitos
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f8f48352a3
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More refactoring
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2023-11-15 00:06:00 +01:00 |
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Dynamitos
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c30619d07d
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Depth rendering of terrain works
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2023-11-10 19:18:09 +01:00 |
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Dynamitos
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effb0c6214
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its running i think
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2023-11-09 22:15:51 +01:00 |
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Dynamitos
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d35f7acddc
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Got a bit further
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2023-11-05 11:47:22 +01:00 |
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Dynamitos
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77eb92838c
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compiles again
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2023-11-05 10:36:01 +01:00 |
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Dynamitos
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4746c0f838
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No more shared pointers
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2023-11-01 23:12:30 +01:00 |
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Dynamitos
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5a9cb13e74
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Mesh and Material Serializations
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2023-11-01 13:38:49 +01:00 |
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Dynamitos
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4e7f4a56b8
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more warning fixes
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2023-10-31 23:44:46 +01:00 |
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Dynamitos
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1ca861459c
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Refactoring graphics
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2023-10-26 18:37:29 +02:00 |
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