Commit Graph
96 Commits
Author SHA1 Message Date
Dynamitos e355f3e703 Fixing some potential crashes 2025-04-08 22:01:42 +02:00
Dynamitos f21606379c Irradiance works 2025-04-06 09:57:47 +02:00
Dynamitos aa1f037cb5 Initial environment loading (not working) 2025-04-04 14:44:53 +02:00
Dynamitos 4a34220cd7 basic sponza import 2025-03-31 11:39:17 +02:00
Dynamitos 7a3aa482c7 Some minor texture changes 2025-03-30 22:17:29 +02:00
Dynamitos 9cce5977c5 fixing lots of warnings 2025-03-26 13:38:48 +01:00
Dynamitos a957b05615 adding basic tone mapping 2025-03-10 18:35:35 +01:00
Dynamitos 913b8391f8 Fixing some semaphore things 2025-03-07 21:48:27 +01:00
Dynamitos 67b4a533f2 it at least does something 2025-02-28 16:56:51 +09:00
Dynamitos ee03b5fa5f lot of metal changes, but no idea how this stuff works 2025-02-14 00:39:53 +01:00
Dynamitos 52cbdd8470 system still crashes 2025-02-02 09:39:01 +01:00
Dynamitos e5ac354527 various UI and rt changes 2025-01-29 16:15:48 +01:00
Dynamitos 4e6eb02e74 More text changes 2025-01-19 16:07:38 +01:00
Dynamitos e487867f96 Refactoring basic text rendering 2025-01-08 19:15:12 +01:00
Dynamitos 0fb5320a30 Tangent space works again 2024-12-30 23:47:24 +01:00
Dynamitos f3b6ed31dc More tangent changes 2024-12-27 17:06:43 +01:00
Dynamitos 7f4d7c7f71 Ray Tracing doesnt look like shit anymore 2024-12-25 14:59:08 +01:00
Dynamitos 5fae4f02e8 Reworking tangent lighting 2024-12-21 20:47:57 +01:00
Dynamitos 32d3bd8ad8 Some actually useful metal changes??? 2024-11-01 21:04:06 +01:00
Dynamitos c7c7e4dd3e Works like garbage 2024-10-22 15:00:39 +02:00
Dynamitos 72e60cfe30 View culling is stupid 2024-10-22 13:31:58 +02:00
Dynamitos 98a7e16756 Adding basic CBT Terrain implementation 2024-10-10 20:36:59 +02:00
Dynamitos 4ca43427e2 Trying compression 2024-10-01 11:15:38 +02:00
Dynamitos b5f3e8ee4f Some terrain changes 2024-09-29 22:28:37 +02:00
Dynamitos 1c7a3db939 Basic terrain 2024-09-26 17:09:53 +02:00
Dynamitos 81f29d1b3f Auto stash before merge of "master" and "Gitea/master" 2024-09-25 17:27:21 +02:00
Dynamitos 6417ab940d Descriptors now work in metal hopefully 2024-09-16 13:00:53 +02:00
Dynamitos 9d2b890d72 Finally fixing it for real for real 2024-09-07 11:15:47 +02:00
Dynamitos e5c3918989 Apparently it is still not working??? 2024-09-03 11:03:23 +02:00
Dynamitos d7aefc07f3 Hopefully fixed culling now 2024-08-31 13:29:33 +02:00
Dynamitos 88eacd067e Finished water for real this time 2024-08-30 09:29:41 +02:00
Dynamitos 6eb114e892 Lot more Metal changes 2024-08-28 17:54:14 +02:00
Dynamitos e3b06dfb22 More water changes 2024-08-26 22:35:33 +02:00
Dynamitos 19a2423953 Water works now 2024-08-21 17:43:31 +02:00
Dynamitos fcdb132d49 Fixed water rendering somewhat 2024-08-21 10:24:37 +02:00
Dynamitos 252a241208 Trying to add water 2024-08-13 22:44:04 +02:00
Dynamitos 64a26bfd57 Reducing memory usage 2024-08-07 21:19:33 +02:00
Dynamitos 3b6eb3ebcc Fixing destruction 2024-07-18 11:45:56 +02:00
Dynamitos f943407b26 Nothing works again 2024-07-16 09:56:47 +02:00
Dynamitos fd8dc5ed0f Adding benchmark 2024-07-05 12:02:46 +02:00
Dynamitos c352555b0b Changing vertex data interfaces 2024-06-25 08:59:09 +02:00
Dynamitos bd63b14260 Adding transparency support 2024-06-20 21:57:26 +02:00
Dynamitos 0fd331b3b5 Adding Pipeline statistics queries 2024-06-15 21:47:20 +02:00
Dynamitos 52c4f11d28 Depth Culling works?? 2024-06-11 14:15:29 +02:00
Dynamitos d95dab850c Formatted EVERYTHING 2024-06-09 12:20:53 +02:00
Dynamitos 4b6022237b Caching descriptor set updates 2024-05-29 10:40:35 +02:00
Dynamitos e0961bce24 Implement quick shader switch hotkeys 2024-05-23 14:58:14 +02:00
Dynamitos 2b27ddd134 Fixing some mac stuff 2024-05-17 18:08:11 +02:00
Dynamitos 7690434f2b Normal mapping doesnt work 2024-05-15 15:27:13 +02:00
Dynamitos 46a2713729 Starting framework for static mesh rendering 2024-05-08 10:51:59 +02:00